Search found 85 matches
- Sun Jun 14, 2015 9:06 am
- Forum: Technical Issues
- Topic: "Execution could not continue" - Your ZDoom may be too old!
- Replies: 112
- Views: 509933
Re: 2.7.1 IS NOT THE NEWEST ZDOOM! (And Other Errors)
All GZDoom 2.x.x on my computer with Windows XP look like this Question : This is a sign of poor computer? I happened to had a similar situation... If you updated GZDoom recently after NOT doing it for a while, there is a new configuration file gzdoom-(yourname).ini which subtitutes the original ...
- Wed Jun 05, 2013 8:54 am
- Forum: General
- Topic: DRD Team File Sharing (Better than Rapidshare!)
- Replies: 125
- Views: 18950
Re: DRD Team File Sharing (Better than Rapidshare!)
Any news when is it going to be back on line again ?
We simply don't want to rely on the commercial file share sites again !!


We simply don't want to rely on the commercial file share sites again !!

- Sat Mar 02, 2013 9:54 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Pirate Doom! - House of Mojo 06/05/14
- Replies: 559
- Views: 129962
- Sat Mar 02, 2013 9:39 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Pirate Doom! - House of Mojo 06/05/14
- Replies: 559
- Views: 129962
Re: [WIP GZDoom] Pirate Doom! - 10th map!
I already proposed this one while ago (page 10) :0bsidian wrote:Maybe you could have him in Conquistador armour.It also might give you a chance to make him look more like a marine as well.


- Fri Feb 01, 2013 4:45 pm
- Forum: Levels
- Topic: [ZDCMP2] RC1 released (yay, it's not mordeth'd)
- Replies: 120
- Views: 17660
Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)
Another thing, the yelow keycard, I guess it is obtained during the "simulation" after you have killed all the monsters, however, after I killed all of them, the central pillar started to spit some thingies that I couldn't distinguish and they disappeared very quickly. And that was it, no key card ...
- Fri Feb 01, 2013 3:50 pm
- Forum: Levels
- Topic: [ZDCMP2] RC1 released (yay, it's not mordeth'd)
- Replies: 120
- Views: 17660
Re: [ZDCMP2] RC1 released (yay, it's not mordeth'd)
Just my 2 Cents and it is only a suggestion so don't start like I am committing sacrilege : Even although the Nashgore Mod addition is wonderful, it can cause some lag, and one thing that I noticed over the years is that the blood and guts do not need to stay for too long, one or two seconds and ...
- Fri Dec 28, 2012 10:18 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Pirate Doom! - House of Mojo 06/05/14
- Replies: 559
- Views: 129962
Re: [WIP GZDoom] Pirate Doom! - new map "Lost City"
It´s a lost city made for the new monster. There´s also a custom enemy. If you played old 1x1 fighting games, maybe you´ll recognize these guys. This map is not "piratish", but I think it fits. I borrowed the snake bridge and some details from older maps of mine bacause I was lazy. I tried to co ...
- Thu Nov 22, 2012 2:55 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Pirate Doom! - House of Mojo 06/05/14
- Replies: 559
- Views: 129962
Re: [WIP GZDoom] Pirate Doom! - new map "Battleships!"
At least this 17th Century Spanish armor might fit : http://i.imgur.com/t4K4C.png I have seen this kind of armor in museums, books, movies, etc, and it corresponds to the date and age. It is from the Diablo II Items I mentioned before on page 6, and if you don't like the armors. Maybe the boots and ...
- Wed Nov 14, 2012 7:57 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Pirate Doom! - House of Mojo 06/05/14
- Replies: 559
- Views: 129962
Re: [WIP GZDoom] Pirate Doom! - new map "Battleships!"
I don´t understand when you say you "commented both scripts and recompiled maps!.wad", could you tell me how to that, or send me the wad? And thanks for pointing those erros, I´ll fix them. Simple, actually you have already done things way harder than this, obviously I uncompressed PirateDoom!v0.8.p ...
- Sat Nov 10, 2012 1:14 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Pirate Doom! - House of Mojo 06/05/14
- Replies: 559
- Views: 129962
Re: [WIP GZDoom] Pirate Doom! - new map "Battleships!"
While I was playing this last map (MAP08), I was getting stuck constantly when I used the cannon, so I decided to take a look at the code in your decorate and acs script, and I noticed that in your map08 scripts, once script 2 is executed, script 3 won't take it back to the initial state. So, I ...
Re: jZDL v0.1
First the jZDL.bat didn't work, so, I had to edit it and hardcode the java path : "C:\Program Files (x86)\Java\jre6\bin\java.exe" -jar jzdl.jar And then I got this error : Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\WADS\jZDL>jZDL Exception ...
- Tue Oct 16, 2012 4:00 pm
- Forum: Levels
- Topic: Winter's Fury
- Replies: 419
- Views: 94415
Re: Winter's Fury
Still, I really don't understand why this mod plays well on my 2GB RAM computer while on my mega-super (8 Core 16GB RAM dual SLI graphics!!!1!11 :P) computer it runs about half as well. And that is why I keep on asking for the entire settings there are a lot more settings than just the Dynamic ...
- Sat Oct 13, 2012 1:45 am
- Forum: Levels
- Topic: Winter's Fury
- Replies: 419
- Views: 94415
Re: Winter's Fury
分かりませんMarine Infierno wrote: 2 do not you think you should do a PC version old
Ich verstehe nicht
Je ne comprends pas
No entiendo
I don't understand
WHAT ???

- Thu Oct 11, 2012 6:24 am
- Forum: Levels
- Topic: Winter's Fury
- Replies: 419
- Views: 94415
Re: Winter's Fury
Well the first version, when only part 1 was released, it ran without problems, but this last version...Marine Infierno wrote: I do not know if you download an older version of the mod but I put it (in an old pc)

- Thu Oct 11, 2012 6:21 am
- Forum: Levels
- Topic: Winter's Fury
- Replies: 419
- Views: 94415
Re: Winter's Fury
For GZDoom Settings that I have seen make a difference: - Dynamic Lights: On - Shaders For Light Maps: On - Fog Mode: Standard - Rendering Quality: Quality I really don't know why the lag changes such a incredible amount on different machines. My computer is by no means high end, and I still find ...