Search found 165 matches

by whiteboy567
Mon Dec 03, 2012 4:40 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4989
Views: 1247198

Re: Mod Download Broken? Request Reuploads Here

I actually don't remember the name of the wad but Strikeman780(conveniently hes posted in this topic) was the author and it was for Skulltag. It was a mapset full of video game references and I remember one of the maps being a remake of an area from Zelda. Played it at least 5 or 6 years ago.
by whiteboy567
Wed Jul 11, 2007 7:43 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

Besides the bugs already mentioned the dogs can still be killed by other enemies. I'll check out Co op/Deathmatch with some peeps after work.
by whiteboy567
Sat Oct 07, 2006 2:35 pm
Forum: General
Topic: How hard do you like your Doom levels?
Replies: 43
Views: 2378

Option 10 for me.
by whiteboy567
Sat Sep 09, 2006 1:56 pm
Forum: Levels
Topic: [RELEASED] Titan 2
Replies: 167
Views: 20568

Sweet, looking good. I loved the first Titan, it sort of felt like doom 3.
by whiteboy567
Sat Aug 26, 2006 5:11 pm
Forum: Editing (Archive)
Topic: Ninja Duel: New version; mappers wanted
Replies: 52
Views: 3324

Pretty sweet wad you've made here. There is some bugs for multiplayer really minor ones though. -When player 2 spawns he doesn't have the fist and kicks automatically equipped you have to switch to them manually. -The daggers secondary fire is totally broken for player 2. That's pretty much it for ...
by whiteboy567
Tue Jul 18, 2006 5:57 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

I found a map bug on e4m5. Theres a secret thats blocked off by a decoration item. Yes infinitely tall actors is off. Heres where its located.

http://img67.imageshack.us/my.php?image=doom0000kf1.png

http://img88.imageshack.us/my.php?image=doom0001ju5.png
by whiteboy567
Sun Jul 16, 2006 6:25 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

Woah hitler died as soon as he came out his armor o_o.
by whiteboy567
Sun Jul 16, 2006 5:32 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

Sweetness! Damn seems to crash Gzdoom. Works in Zdoom though. Yeah awesome the doors work well. Only problem i have with them is that the doors still shut on the player and pushes them back if they're on the track. Anyway to fix this?
by whiteboy567
Sat Jul 15, 2006 3:31 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

Don't know if these are possible but if they are :D:

Is it possible to make the doors able to be opened and closed on command?

Also what about making it so when an enemy or the player is on the doors path it won't shut on you?
by whiteboy567
Fri Jul 14, 2006 1:18 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

Alright i'm going to redownload the zips maybe i forgot to unzip the episodes 2-6 pack. Also i'm using the gzdoom.bat. Edit: That fixed it. Now only if there was a way to delete posts.
by whiteboy567
Fri Jul 14, 2006 1:00 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

Well he keeps ignoring that sound and just gets on with the walking.
by whiteboy567
Fri Jul 14, 2006 12:51 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

I don't know if it's just me but didn't hitler yell something out when he sees you in the robot?
by whiteboy567
Wed Jul 12, 2006 11:19 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

AFADoomer wrote: Congratulations, you've found a bug in the original map...

http://afadoomer.servehttp.com/wolf3d/i ... ap_bug.jpg

There's no block on the South side of that door!
Great!, maybe you can fix it seeing how you already fixed some other original wolf 3d bugs.
by whiteboy567
Wed Jul 12, 2006 3:57 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

These are the bugs i've found while playing through episode 2: The chiangun smile bug is back. After the first chaingun pickup he will not smile again if he gets another chaingun. The lives bug is still there since no one has told me how to record a demo for this i will tell you how to reproduce it ...
by whiteboy567
Tue Jul 11, 2006 6:36 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352931

In e2m0 theres a secret area to the north that is blocked off and theres no way of getting in. Even if you take the cross maze and go around the other way its still inaccessible.

The mutants are way weaker then the original.

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