Search found 165 matches
- Mon Dec 03, 2012 4:40 pm
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4989
- Views: 1247198
Re: Mod Download Broken? Request Reuploads Here
I actually don't remember the name of the wad but Strikeman780(conveniently hes posted in this topic) was the author and it was for Skulltag. It was a mapset full of video game references and I remember one of the maps being a remake of an area from Zelda. Played it at least 5 or 6 years ago.
- Wed Jul 11, 2007 7:43 am
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
- Sat Oct 07, 2006 2:35 pm
- Forum: General
- Topic: How hard do you like your Doom levels?
- Replies: 43
- Views: 2378
- Sat Sep 09, 2006 1:56 pm
- Forum: Levels
- Topic: [RELEASED] Titan 2
- Replies: 167
- Views: 20568
- Sat Aug 26, 2006 5:11 pm
- Forum: Editing (Archive)
- Topic: Ninja Duel: New version; mappers wanted
- Replies: 52
- Views: 3324
Pretty sweet wad you've made here. There is some bugs for multiplayer really minor ones though. -When player 2 spawns he doesn't have the fist and kicks automatically equipped you have to switch to them manually. -The daggers secondary fire is totally broken for player 2. That's pretty much it for ...
- Tue Jul 18, 2006 5:57 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
I found a map bug on e4m5. Theres a secret thats blocked off by a decoration item. Yes infinitely tall actors is off. Heres where its located.
http://img67.imageshack.us/my.php?image=doom0000kf1.png
http://img88.imageshack.us/my.php?image=doom0001ju5.png
http://img67.imageshack.us/my.php?image=doom0000kf1.png
http://img88.imageshack.us/my.php?image=doom0001ju5.png
- Sun Jul 16, 2006 6:25 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
- Sun Jul 16, 2006 5:32 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
- Sat Jul 15, 2006 3:31 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
- Fri Jul 14, 2006 1:18 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
- Fri Jul 14, 2006 1:00 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
- Fri Jul 14, 2006 12:51 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
- Wed Jul 12, 2006 11:19 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
Great!, maybe you can fix it seeing how you already fixed some other original wolf 3d bugs.AFADoomer wrote: Congratulations, you've found a bug in the original map...
http://afadoomer.servehttp.com/wolf3d/i ... ap_bug.jpg
There's no block on the South side of that door!
- Wed Jul 12, 2006 3:57 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931
These are the bugs i've found while playing through episode 2: The chiangun smile bug is back. After the first chaingun pickup he will not smile again if he gets another chaingun. The lives bug is still there since no one has told me how to record a demo for this i will tell you how to reproduce it ...
- Tue Jul 11, 2006 6:36 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1545
- Views: 352931