Search found 10 matches

by Lord_Kane
Wed Jun 10, 2015 7:00 pm
Forum: Gameplay Mods
Topic: keyparty.wad -- v2
Replies: 49
Views: 4610

Re: keyparty.wad

Marrub wrote:
Jimmy wrote:
Clownman wrote:The new shotguns.pk7 looks great
I do feel like I owe marrub an apology.
Somehow I feel responsible for this.
Somehow I feel this mod is also the best. Yes, the best. Of all of them. Ever.
This is your fault.

This.
In it's fxxking ENTIRETY.

IS YOUR FAULT.
by Lord_Kane
Mon May 11, 2015 3:25 pm
Forum: TCs, Full Games, and Other Projects
Topic: Laz Rojas' WolfenDoom for ZDoom [v1.32]
Replies: 195
Views: 56860

Re: [Release] Laz Rojas' WolfenDoom for ZDoom

There seems to be a bug with lost episodes, the keys flash between a super large version of the wolfenstein keys and doom keys.
by Lord_Kane
Thu Nov 15, 2012 2:26 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1548
Views: 354019

Re: Wolfenstein 3D TC (Status Update, p. 54)

Bug detected by a friend of mine who is using a older SVN revision 73 When you kill the devil incarnate in Return to danger and ultimate challenge, (spear addons 2 and 3) the game does not end. I tested it using SVN revision 75 and the issue is present there as well. This does not affect spear of ...
by Lord_Kane
Tue Nov 13, 2012 12:42 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1548
Views: 354019

Re: Wolfenstein 3D TC (Status Update, p. 54)

BlueFireZ88 wrote:Given the rate that these problems have been fixed, probably in a fairly short amount of time.
Sometimes at the rate AFADoomer fixes this stuff, I question if he is still human and not just completely merged with his computer at this point.
by Lord_Kane
Tue Nov 13, 2012 12:38 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1548
Views: 354019

Re: Wolfenstein 3D TC (Status Update, p. 54)

There's a constant Zero on the fullscreen HUD. Is that supposed to be the score ? Yes. Fixed. This was pointing to an old variable that was a leftover from before the built-in score items existed. Those are intentional parts of the level design. I found them too, and to be safe double checked the ...
by Lord_Kane
Tue Nov 13, 2012 10:29 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1548
Views: 354019

Re: Wolfenstein 3D TC (Status Update, p. 54)

Found some spots in the SoD Return to Danger where the doors lead to a greybrick wall. http://i.imgur.com/7AyEv.png http://i.imgur.com/O97V7.png http://i.imgur.com/Y5mii.png http://i.imgur.com/8teIR.png Those are intentional parts of the level design. I found them too, and to be safe double checked ...
by Lord_Kane
Tue Nov 13, 2012 1:23 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1548
Views: 354019

Re: Wolfenstein 3D TC (Status Update, p. 54)

that is intentional is part of the level design, I know I actually checked the hint guide for Return to Danger and pow, there it is.

Nevermind then derp.
by Lord_Kane
Sat Nov 10, 2012 3:06 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1548
Views: 354019

Re: Wolfenstein 3D TC (Status Update, p. 54)

AFADoomer wrote:Fixed... The sprites were defined with an old name in the Textures lump.
Thank you for the quick fix.
by Lord_Kane
Sat Nov 10, 2012 2:14 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1548
Views: 354019

Re: Wolfenstein 3D TC (Status Update, p. 54)

Visual Bug in SVN Revision 71. Medkits and Plates of food are invisible (but still able to be picked up) in Return to Danger and The Ultimate Challenge. using ZDoom 2.6.1 also tested using the ZDoom SVN and the GZDoom SVN, it also occurs using the dedicated SoD bat files and the Consolidated TC bat ...
by Lord_Kane
Wed Nov 07, 2012 11:26 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1548
Views: 354019

Re: Wolfenstein 3D TC (Status Update, p. 54)

I just noticed a bug in Revision 70 of the SVN version. If you grab the chaingun in the first level of Spear of Destiny, you cannot reselect it, regardless of what you use, number keys or mouse wheel. You can only still select the knife, pistol and machine gun normally, I have no idea if this ...

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