Search found 2452 matches
- Mon Apr 22, 2024 8:26 pm
- Forum: Gameplay Mods
- Topic: CRUELTY SQUAD in DOOM (v0.1)
- Replies: 10
- Views: 2379
- Mon Dec 11, 2023 2:30 am
- Forum: Gameplay Mods
- Topic: [ON HOLD] Grey Skies
- Replies: 4
- Views: 1993
Re: [ON HOLD] Grey Skies
melee is bound to zoom, forgot to mention
- Sun Dec 10, 2023 10:39 am
- Forum: Gameplay Mods
- Topic: [ON HOLD] Grey Skies
- Replies: 4
- Views: 1993
[ON HOLD] Grey Skies
https://i.imgur.com/XrdMo6N.png zon863DrX_4 simple gameplay/weapon mod styled after psx doom with a depressing ambient energy to the weapons. got stuck coding the bfg and havnt really had much interest to continue atm so it is on hold, but for doom's 30th anniversary i decided to share it. its not ...
- Wed Dec 06, 2023 11:37 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 37932
- Views: 4052229
Re: [SPRITES] Spriting Carnival!!
credits sonik.k.ko
- Tue May 16, 2023 11:24 pm
- Forum: Resources
- Topic: Teef's Sweet Sheep's Shooters
- Replies: 19
- Views: 10338
Re: Teef's Sweet Sheep's Shooters
new pistol sprite
- Fri May 12, 2023 6:56 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 37932
- Views: 4052229
- Sun Apr 09, 2023 8:59 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 586415
- Sat Jan 28, 2023 10:57 am
- Forum: Gameplay Mods
- Topic: y2k Doom [nostalgia for y2k era Doom modding]
- Replies: 9
- Views: 4185
- Thu Dec 08, 2022 12:48 am
- Forum: Gameplay Mods
- Topic: [WIP] Kan: Awakening
- Replies: 13
- Views: 5887
- Mon Oct 24, 2022 4:01 pm
- Forum: Resources
- Topic: [Sprites] Weapon hand templates
- Replies: 446
- Views: 229430
Re: [Sprites] Weapon hand templates
tired of a lot of side angle grips for a pistol feeling more fitting for a revolver or really just a center aimed frame angled so just made one instead lamo
- Tue Aug 09, 2022 4:05 pm
- Forum: Gameplay Mods
- Topic: DID (Diablo Inspired Difficulties)
- Replies: 3
- Views: 2116
Re: DID (Diablo Inspired Difficulties)
pretty cool idea! maybe not the best on the abbreviation lmfao but legit its nice. these kinda mods add a lotta like charm, like modulators from ut. good work!
- Sat Jul 16, 2022 8:58 am
- Forum: Gameplay Mods
- Topic: War Rooster v1.3 (20/08/2022)
- Replies: 144
- Views: 44872
Re: War Rooster
that was somethin that was noticed, the ghost monsters actually can trigger other enemies too
- Sun Jul 10, 2022 1:10 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 37932
- Views: 4052229
Re: [SPRITES] Spriting Carnival!!
made a sprite out of my sar b6 combat
- Fri Jul 08, 2022 10:43 am
- Forum: Gameplay Mods
- Topic: War Rooster v1.3 (20/08/2022)
- Replies: 144
- Views: 44872
Re: War Rooster
it was fun to help out w/ this !!! some minor nitpicks tho: -the pistol grows an underlug when reloading and it dissapears after it (heres a frame without it that can help !) -the M16, M14, and M79 arent aiming at the crosshair, some should be moved to the side a bit -the shotgun sounds for pumping...
- Fri Jul 08, 2022 4:11 am
- Forum: Gameplay Mods
- Topic: War Rooster v1.3 (20/08/2022)
- Replies: 144
- Views: 44872
Re: War Rooster
it was fun to help out w/ this !!! some minor nitpicks tho: -the pistol grows an underlug when reloading and it dissapears after it (heres a frame without it that can help !) -the M16, M14, and M79 arent aiming at the crosshair, some should be moved to the side a bit -the shotgun sounds for pumping ...