Search found 135 matches
- Sun Nov 23, 2014 6:24 am
- Forum: Gameplay Mods
- Topic: (WIP) Aliens Vs Terminator v1.1
- Replies: 58
- Views: 8749
Re: (WIP) Aliens Vs Terminator v1.1
Like this one too!!
- Sun Nov 23, 2014 6:22 am
- Forum: TCs, Full Games, and Other Projects
- Topic: The Teminator(WIP)
- Replies: 317
- Views: 41616
Re: The Teminator(WIP)
top notch!
- Sun Nov 23, 2014 6:17 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Star Trek TC
- Replies: 159
- Views: 29450
Re: Star Trek TC
Nash wrote:Beautiful screens! I love it!
- Sun Nov 23, 2014 6:16 am
- Forum: Levels
- Topic: [V1.1! ]Doom Vietnam
- Replies: 42
- Views: 10127
Re: [V1.1! ]Doom Vietnam
Awesome! Inspired by duke nhukme vietnam partial converssion in 1997? Would be nice ho have this as 32 megawad/tc with a brand new strory!!!
- Sun Nov 23, 2014 6:11 am
- Forum: Levels
- Topic: [WIP] Doom: Another World
- Replies: 71
- Views: 14807
Re: [WIP] Doom: Another World
Super!!!!
- Sun Nov 23, 2014 6:07 am
- Forum: Abandoned/Dead Projects
- Topic: Pan's Mod Thing
- Replies: 43
- Views: 10977
Re: Pan's fairly generic gameplay mod
agree!!RastaManGames wrote:I really like this guns!
I like nice graphics and very nice sounds!
Good job!
- Sun Nov 23, 2014 6:06 am
- Forum: Gameplay Mods
- Topic: Immoral Conduct: Decorate Edition [UPDATE: 8-1-2019]
- Replies: 183
- Views: 30020
Re: [HIATUS] Immoral Conduct
Woo thanks, i always was an eager fan of immoral conduct, it was a real pity it wasn't avayable on/for zdoom/gzdoom!! Please don't give up!!! 
- Mon Aug 18, 2014 1:59 pm
- Forum: Graphic/Audio Patches
- Topic: Viewable Weapons (Now compatible with PerK's smooth anims)
- Replies: 27
- Views: 10335
Re: Viewable Weapons (Now compatible with PerK's smooth anim
What doom shoul had since 1993! I wonder why not..execcively hurry to relase the game?
- Mon Aug 18, 2014 1:56 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: The Teminator(WIP)
- Replies: 317
- Views: 41616
Re: The Teminator(WIP)
Thanks xenoxols
There are lots of doom tc based on movies..trrminatro was just missing!
There are lots of doom tc based on movies..trrminatro was just missing!
- Tue Jun 03, 2014 1:16 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 299178
Re: [Poll] ALIENS 32-Level MegaWAD - Recruiting Mappers
I voted "other/explain" 'ause it should featurre all those scenarios (10 maps per each one of them plus 2 secrets) 
- Sun Mar 16, 2014 8:40 am
- Forum: Gameplay Mods
- Topic: Immoral Conduct: Decorate Edition [UPDATE: 8-1-2019]
- Replies: 183
- Views: 30020
Re: [WIP] Immoral Conduct
[...] But the idea is, I am porting ICD-SE from EDGE to ZDoom. I'm taking my time with this, ensuring everything feels according to how EDGE has it, so it might take a while for this mod to ever be publicly released. However, here's some screenshots to keep you busy. [...] Yes, there will be a ...
- Sat Jan 25, 2014 10:23 am
- Forum: General
- Topic: Cool mods people might have missed.
- Replies: 645
- Views: 335482
- Sat Jan 25, 2014 5:52 am
- Forum: Gameplay Mods
- Topic: Hard-Doom v8.3.1 - Updated 10/15/18
- Replies: 62
- Views: 46955
Re: Hard-Doom v6.3.2 - Updated 1/24/14
Ok given a very very very quick try with freedoom 2 IWAD file, weapons seems to work but some shows up with the original freedoom sequence, like the regular shotgun:


- Sat Jan 25, 2014 5:02 am
- Forum: Gameplay Mods
- Topic: Hard-Doom v8.3.1 - Updated 10/15/18
- Replies: 62
- Views: 46955
Re: Hard-Doom v6.3.2 - Updated 1/24/14
Thank you very much. Is it fully copatible with other mods eg iwad pwad and eventually freedoom? Mostly. It no longer uses setslot to declare weapons, which is fantastic. It does still need to use KEYCONF to clear and declare playerclasses, in order to maintain Zandronum compatibility, so it won't ...
- Sat Jan 25, 2014 4:48 am
- Forum: Gameplay Mods
- Topic: Hard-Doom v8.3.1 - Updated 10/15/18
- Replies: 62
- Views: 46955
Re: Hard-Doom v6.3.2 - Updated 1/24/14
Thank you very much. Is it fully copatible with other mods eg iwad pwad and eventually freedoom?