Search found 2033 matches
- Fri Nov 11, 2022 5:24 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 4.9.0 released
- Replies: 61
- Views: 31912
Re: GZDoom 4.9.0 released
Actually, /proc/cpuinfo is a pseudo-file provided by the kernel, itself. And yes it is quite well expected that on Linux you use /proc information - virtually all Linux tools that matter do so, anyhow. Your expection is quite wrong; the format of /proc/cpuinfo varies wildly between processor ...
- Sun Nov 06, 2022 4:48 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 4.9.0 released
- Replies: 61
- Views: 31912
Re: GZDoom 4.9.0 released
On Windows I can detect the number of physical cores and report that. On Linux and macOS I am stuck because they do not have an API for that piece of info I can easily use. Surely this should be easy (using popen(3) on Linux). $ lscpu --parse=cpu,node,socket,core,maxmhz # The following is the ...
- Sat Nov 05, 2022 3:26 pm
- Forum: ZDoom (and related) News
- Topic: GZDoom 4.9.0 released
- Replies: 61
- Views: 31912
Re: GZDoom 4.9.0 released
gzdoom/src/d_anonstats.cpp:14:10: fatal error: i_mainwindow.h: No such file or directory 14 | #include "i_mainwindow.h" | ^~~~~~~~~~~~~~~~ compilation terminated. make[2]: *** [src/CMakeFiles/zdoom.dir/build.make:1441: src/CMakeFiles/zdoom.dir/d_anonstats.cpp.o] Error 1 make[2]: *** Waiting for ...
- Tue Jul 05, 2022 2:55 am
- Forum: Closed Bugs [GZDoom]
- Topic: Strange portal rendering glitch (since maybe 4.8)
- Replies: 20
- Views: 2456
Re: Strange portal rendering glitch (since maybe 4.8)
Data point: Using an -m32 build on a x64 CPU, GZDoom 4.8.1 - - SDL version ... CPU Vendor ID: GenuineIntel Name: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz Family 6, Model 140, Stepping 1 Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 AVX512 F16C FMA3 BMI1 BMI2 HyperThreading Using video ...
- Sat Oct 31, 2020 4:36 pm
- Forum: Closed Bugs [GZDoom]
- Topic: re: GZDoom 4.5.0 released
- Replies: 5
- Views: 968
Re: re: GZDoom 4.5.0 released
So I fell prey to autogenerated source archives which have little benefit over `git clone` I figure. Normally, when source tarballs are made, a certain standard is customary; such includes, for example, running autoreconf (where applicable), pulling submodules for completeness, and/or making GPG ...
- Sat Oct 31, 2020 10:25 am
- Forum: Closed Bugs [GZDoom]
- Topic: re: GZDoom 4.5.0 released
- Replies: 5
- Views: 968
re: GZDoom 4.5.0 released
Anyone seen this before? gzdoom-g4.5.0> mkdir build; cd build; cmake ..; make [...] [ 1222s] /usr/bin/make -f wadsrc_widescreen/CMakeFiles/game_widescreen_gfx_pk3.dir/build.make wadsrc_widescreen/CMakeFiles/game _widescreen_gfx_pk3.dir/build [ 1222s] make[2]: Entering directory '/home/abuild ...
- Wed Jun 24, 2020 4:41 am
- Forum: ZDoom (and related) News
- Topic: LZDoom 3.86a released
- Replies: 41
- Views: 32130
Re: LZDoom 3.86 released
The pareidolia of modern times…Redneckerz wrote:It reads like a processor name though (LZDoom 386)
- Sat Apr 13, 2019 5:27 pm
- Forum: Closed Bugs [GZDoom]
- Topic: gzdoom in ubuntu : customize key control
- Replies: 17
- Views: 2087
Re: gzdoom in ubuntu : customize key control
On the upside, I can actually input Japanese characters into gzdoom quite successfully, with only little bugs remaining. (1. only the first Unicode character of the multi-character IME output is copied over. 2. Player Setup submenu does not use the new font yet.) Of course, the usefulness of such ...
- Sat Apr 13, 2019 11:05 am
- Forum: Closed Bugs [GZDoom]
- Topic: 4.0.0: Linux i386 build fails
- Replies: 1
- Views: 283
4.0.0: Linux i386 build fails
Due to CMakeLists.txt only enabling vulkan for x86_64, it fails to build on all other architectures: if( ${ZDOOM_TARGET_ARCH} MATCHES "x86_64" ) set( HAVE_VM_JIT ON ) set( HAVE_VULKAN ON ) endif() [ 233s] /home/abuild/rpmbuild/BUILD/gzdoom-4.0.0/src/posix/sdl/sdlglvideo.cpp: In destructor 'virtual ...
- Mon Jan 07, 2019 6:12 am
- Forum: Closed Bugs [GZDoom]
- Topic: 3.7.x refuses to load Blade of Agony
- Replies: 2
- Views: 1029
3.7.x refuses to load Blade of Agony
https://www.moddb.com/mods/wolfendoom-blade-of-agony/downloads/blade-of-agony-chapter-2-v20-standalone Extract just boa_c2.pk3 (not brightmaps.pk3, lights.pk3 and gzdoom.pk3), then load that. ("gzdoom -iwad /usr/share/doom/doom2.wad -file boa_c2.pk3" for me). gzdoom 3.7.1 rejects some actor info ...
- Wed Oct 17, 2018 6:07 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 3.6.0 Released
- Replies: 59
- Views: 25001
Re: GZDoom 3.6.0 Released
Some distributions are on libfluidsynth.so.2 already. Which distributions? That would be openSUSE. Now that you mentioned it, I looked at Gentoo and Arch, and am surprised to not find 2.x there yet, because I remember that community to be generally quick. 2.x came out a month ago, Sep 14 2018. On ...
- Tue Oct 16, 2018 5:57 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 3.6.0 Released
- Replies: 59
- Views: 25001
Re: GZDoom 3.6.0 Released
I am being told by proxy that fluidsynth output, in a default build, is broken. Just grepping reveals: 13:56 a4:../gzdoom/gzdoom > git grep fluidsynth.so. src/sound/mididevices/music_fluidsynth_mididevice.cpp:#define FLUIDSYNTHLIB1 "libfluidsynth.so.1" Some distributions are on libfluidsynth.so.2 ...
- Sat Sep 29, 2018 12:54 am
- Forum: ZDoom (and related) News
- Topic: The GZDoom 3.5.0 survey's results
- Replies: 15
- Views: 6197
Re: The GZDoom 3.5.0 survey's results
ILP32 can be faster in some cases, depending on the CPU type, amount of memory shuffled around, etc. http://www.osnews.com/story/5768/Are_64-bit_Binaries_Really_Slower_than_32-bit_Binaries_/page1/ (very old page) For a x86_64 CPU type though, one should be exploiting all registers and choose an ...
- Sun Aug 05, 2018 8:28 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 3.5.0 released
- Replies: 31
- Views: 19576
Re: GZDoom 3.5.0 released
So just that I get this straight... is this just two separate builds of the same source, or really two independent, diverging source releases? In the latter case, the git repo is missing a 3.5.0-legacy or so tag. $ glxinfo [...] Max core profile version: 4.5 Max compat profile version: 3.0 Max GLES1 ...
- Sun Apr 01, 2018 8:28 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 3.3.0 released
- Replies: 110
- Views: 27005
Re: GZDoom 3.3.0 released
Import Timidity++ into GZDoom directly This somehow broke timidity playback under Linux. In 3.2.5, a separate process would be spawn and play the music, in 3.3.0 no such thing happens and it falls back to fluid. Console says: GZDoom 3.3.0 - - SDL version Compiled on M_LoadDefaults: Load system ...