Search found 79 matches
- Thu May 20, 2021 5:18 pm
- Forum: Script Library
- Topic: [ZScript] Quake-style movement - v2.0.2
- Replies: 50
- Views: 24552
Re: [ZScript] Quake-style movement - v2.0.2
There's also a rather bizarre bug involving saving/loading with this. I used BTSX E1 Map02 for this test, but any should do. When you load in, have jumping and crouching enabled once you're in a map. Maybe move around a bit. Then save, exit out of (G)ZDoom entirely, and then bring it again and load...
- Fri Feb 28, 2020 4:45 am
- Forum: Gameplay Mods
- Topic: Nobody Told Me About id - We've Moved!
- Replies: 449
- Views: 154784
Re: Nobody Told Me About id v0.1.8 - Build Engine-styled mod
I really like the player movements in this mod. Is there anyway just to have the movement by itself?
- Wed Feb 26, 2020 7:33 am
- Forum: Levels
- Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
- Replies: 96
- Views: 75717
Re: [Very WIP] Doom 2 - Re-Build-t
I don't know if this has been addressed yet or not but I just noticed that it is possible to pick up the berserk pack without opening and going in to the secret (just bump up against the broken mirror and you should be able to pick it up). Obviously, just making the secret a bit bigger and moving t...
- Fri Nov 24, 2017 1:09 pm
- Forum: Graphic/Audio Patches
- Topic: [WIP] Doom 64-inator
- Replies: 55
- Views: 21549
Re: [WIP] Doom 64-inator
Interesting idea.
- Fri Nov 24, 2017 12:58 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [WIP] Darkest Forces: A Star Wars Inspired Mod
- Replies: 70
- Views: 19545
- Wed Oct 18, 2017 1:53 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [WIP] Darkest Forces: A Star Wars Inspired Mod
- Replies: 70
- Views: 19545
Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
This logo is really cool hehe nice job Arvy!!!
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That logo looks pretty awesome.
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That logo looks pretty awesome.
- Sun Oct 15, 2017 4:05 pm
- Forum: Graphic/Audio Patches
- Topic: Voxel Chibi Doom! Version 5.2 (Jan 24 2020)
- Replies: 79
- Views: 33008
Re: Voxel Chibi Doom! Update: 10/12/2017
Chibi Cyberdemon, looks absolutely perfect. Great job.
- Fri Oct 13, 2017 4:13 am
- Forum: Graphic/Audio Patches
- Topic: Voxel Chibi Doom! Version 5.2 (Jan 24 2020)
- Replies: 79
- Views: 33008
Re: Voxel Chibi Doom! Update: 10/12/2017
This is cool. Any chance of the Cyberdemon and Spider Mastermind getting the same treatment?
- Wed Oct 04, 2017 10:45 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [WIP] Darkest Forces: A Star Wars Inspired Mod
- Replies: 70
- Views: 19545
Re: [WIP] Darkest Forces: A Star Wars Inspired Mod
This looks really cool and Dark Forces was the first Star Wars game I played but how many levels in this going to have?
- Sun Dec 11, 2016 10:16 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
- Replies: 3214
- Views: 649163
Re: [WolfenDoom] Blade of Agony (Chapter 1 | released)
Any rough idea when the full version will be released?
- Thu Nov 17, 2016 6:21 am
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1511
- Views: 300801
Re: Wolfenstein 3D TC (Version 2.0)
So what's the newest version of this mod?
- Mon Sep 26, 2016 5:55 am
- Forum: Gameplay Mods
- Topic: Phobos867's Add-ons for D4D [v2.1] BUGFIXES
- Replies: 115
- Views: 38653
Re: Unofficial Add-ons for D4D
Awesome! This is just what I wanted for D4D.
- Fri Sep 23, 2016 8:33 am
- Forum: Gameplay Mods
- Topic: D4D - Announcement in 1st post (Jan 4th 2017)
- Replies: 2116
- Views: 291972
Re: D4D - v1.01.5 HOTFIX (Sept 21st)
Will all the demons have different sprites? In fact I would like to see sprite versions of the Doom 4 enemies
- Fri Sep 23, 2016 7:59 am
- Forum: Gameplay Mods
- Topic: D4D - Announcement in 1st post (Jan 4th 2017)
- Replies: 2116
- Views: 291972
Re: D4D - v1.01.5 HOTFIX (Sept 21st)
This is without a doubt my favorite classic doom mod.
- Sat Aug 06, 2016 1:30 pm
- Forum: Creation, Conversion, and Editing
- Topic: WadSmoosh - merge all official id releases into one PK3 IWAD
- Replies: 843
- Views: 244979
Re: WadSmoosh - merge all official id releases into one PK3
Gosh folks, I'm sorry, the latest version of MAPINFO that was in my code depot wasn't included in the ZIP download on my bitbucket page. Try it now, this should fix all the issues people have just reported. Sorry, very silly error on my part. That's fixed it, built a fresh PK3 just now and all my e...