Search found 14 matches
- Wed Feb 03, 2021 10:37 pm
- Forum: Bugs [GZDoom]
- Topic: Status Bar is One Pixel Short at 1440p
- Replies: 2
- Views: 1059
Status Bar is One Pixel Short at 1440p
I only noticed this minor visual bug when jumping from a 1080p monitor to 1440p with the following parameters: - Scale factor: 1.0 - Status bar scale: 6 (or scale to fullscreen), 8 - HUD preserves aspect ratio: true The pixel row in-between the game view and status bar is part of the green border ...
- Mon Jan 20, 2020 8:47 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Doctor Who: Darkness Of The Daleks
- Replies: 56
- Views: 13809
Re: Doctor Who: Darkness Of The Daleks
I don't know if anyone else has tried messing around with the concept, but a few months back I played around with making a TARDIS in GZDoom because why not, and after a few stumbles and messing around I managed to throw this together using sector and line portals (though I read that mixing the two ...
- Thu Jul 09, 2015 8:45 am
- Forum: General
- Topic: Texture-replacing mods?
- Replies: 6
- Views: 2779
Re: Texture-replacing mods?
I can't exactly recommend it to you now but I'm currently working on a texture replacement mod that converts all the textures to ones in the style of The Adventures of Square. Once I've completed all the textures from at least Knee Deep in the Dead and gotten the right permissions I'll post them on ...
- Tue Nov 25, 2014 12:33 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom: The Golden Souls ["Even More Definitive Edition" OUT!]
- Replies: 829
- Views: 187257
Re: DooM : The Golden Souls [Full Version Released!]
I've completed the main story line and so far loving this mod! I'm trying to unlock the "every golden souls door" and I can not find the secret level anywhere (the one that is in the blue room). I've checked all levels in the area and just cannot find the portal. I don't want someone to tell me ...
- Sat Jul 05, 2014 7:25 am
- Forum: Graphic/Audio Patches
- Topic: Doomguy Visor Hud - NOW 4:3 COMPATIBLE
- Replies: 191
- Views: 73782
Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE
I'm not asking anyone in specific but would someone be able to upload or send a working link of the fixed versions of Wild Weasel's HUD? The links don't seems to work for me and I can't find them anywhere else. Thanks in advance. EDIT: undead003 has updated the links here! (though I must note those ...
- Fri Oct 25, 2013 3:44 am
- Forum: General
- Topic: Help with running multiple mods
- Replies: 37
- Views: 23322
Re: Help with running multiple mods
Just found one here. Thank god it works!
The file isn't corrupted and is the latest version. Thanks for the help.
The file isn't corrupted and is the latest version. Thanks for the help.
- Fri Oct 25, 2013 2:55 am
- Forum: General
- Topic: Help with running multiple mods
- Replies: 37
- Views: 23322
Re: Help with running multiple mods
May I ask, what server did you download the pack on (a link would be great) and is it the latest version? Can't seem to find the latest version other than on the website.
- Fri Oct 25, 2013 1:57 am
- Forum: General
- Topic: Help with running multiple mods
- Replies: 37
- Views: 23322
Re: Help with running multiple mods
I was using Chrome, I suppose it could be that. And also I tried downloading the Doomsday version and it didn't work either. I can't test my Chrome theory at the moment but when I can or if you can, I'll post a result.
- Thu Oct 24, 2013 6:58 am
- Forum: General
- Topic: Help with running multiple mods
- Replies: 37
- Views: 23322
Re: Help with running multiple mods
No need for a screenshot. Not because I can't be bothered but more because Death Messiah already posted a screenshot and mine being the same error is identical to that error.
- Thu Oct 24, 2013 2:30 am
- Forum: General
- Topic: Help with running multiple mods
- Replies: 37
- Views: 23322
Re: Help with running multiple mods
I know you have already explained it but I don't understand. I followed the directions on the wiki and the Hi-res mod still refuses to load. Comes up with the same error any time I try to run the DHTP PK3. Any help?
Or maybe it is still happening either way. Hope it can fixed. Sorry about this.
Or maybe it is still happening either way. Hope it can fixed. Sorry about this.
- Sun Feb 17, 2013 2:06 am
- Forum: Editing (Archive)
- Topic: Translucent Lines in UDMF Format, GZDoom Builder
- Replies: 16
- Views: 1590
Translucent Lines in UDMF Format, GZDoom Builder
Hello, I seem to be having a problem with my map. You see, when I set my line's action to Translucent line and set the transparency amount, it doesn't do anything. I've heard in UDMF you set it in between 0.0 and 1.0 but that doesn't work either. Also with the threads I've seen for translucent lines ...
- Tue Feb 12, 2013 2:44 am
- Forum: Editing (Archive)
- Topic: Cannot Get Wad2UDMF and UDMFConvert up and running!!
- Replies: 2
- Views: 363
Re: Cannot Get Wad2UDMF and UDMFConvert up and running!!
Thanks a bunch dude! I was thinking of doing it all DOS style to run it because it was in a command prompt. Hope other newbs like me who want to do this come across this at some point.
- Tue Feb 12, 2013 12:55 am
- Forum: Editing (Archive)
- Topic: Cannot Get Wad2UDMF and UDMFConvert up and running!!
- Replies: 2
- Views: 363
Cannot Get Wad2UDMF and UDMFConvert up and running!!
Hi, I'm wanting to convert my wad file to UDMF after starting it in Hexen Format. I have downloaded both the programs in the title and both do the exact same thing, crash on start. Before it minimizes and kills itself I see a prompt that says type this and this for help ({PROGRAM NAME} -h). I don't ...
- Fri May 18, 2012 11:57 pm
- Forum: Abandoned/Dead Projects
- Topic: GZDoom Builder 2.3
- Replies: 5615
- Views: 589010
Re: GZDoomBuilder 1.05с: GZDoom features in Doom Builder 2
MD3 aren't in the things list! I can't find them any where! Help? I'm mapping in the GzDoom: Doom (UDMF) format.
I'm probably gonna be called a noob for this.
I'm probably gonna be called a noob for this.