Search found 321 matches
- Thu Apr 18, 2019 1:54 pm
- Forum: Scripting
- Topic: How would I make something like a static class in zscript?
- Replies: 1
- Views: 263
How would I make something like a static class in zscript?
alright a person who doesn't know zscript asking stupid questions coming through How would I make something that I suppose would be called a static class? More specifically, I need some kind of one-of-a-kind object that persists between level changes, stores some information in itself and does stuff ...
- Tue Sep 27, 2016 7:34 am
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097680
Re: Hideous Destructor [last update dated September 26, 2016
Try something less terrible than the standard notepad, such as wordpad or notepad++Gideon020 wrote:Uhm, little quibble, but your manual txt file is an un-formatted mess.
- Tue Sep 20, 2016 8:58 am
- Forum: Gameplay Mods
- Topic: Never Breaking Orbit [version dated 2017-01-17]
- Replies: 23
- Views: 4994
Re: Never Breaking Orbit [version dated 2016-09-19]
D2MAP01-08: 146,271 on first try
still alive, will play more later
I have no idea how to hit anything at not point blank
still alive, will play more later
I have no idea how to hit anything at not point blank
- Thu Sep 15, 2016 6:15 am
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097680
Re: Hideous Destructor [last update dated September 12, 2016
wait saves are allowed? That changes like, everything I mean, it only took me 160 deaths to do E1M1 in one go. TOTALLY NOT HARD OR ANYTHING ROITE AHAHAHAHAH YEAH ROITE *walks away laughing hysterically, then breaking into silent sobs* Yeah good luck on later levels, you're going to need so much of ...
- Tue Sep 13, 2016 2:06 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097680
Re: Hideous Destructor [last update dated September 12, 2016
I can pretty much safely say that UTale genocide end boss, compared to this, is piece of cake.
Hell, compared to just Doom 1 Hideous he is still piece of cake.
Good luck though.
Hell, compared to just Doom 1 Hideous he is still piece of cake.
Good luck though.
- Tue Sep 13, 2016 1:58 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097680
Re: Hideous Destructor [last update dated September 12, 2016
=_= Nah, I don't really like working against vague time limits, so I think I'll just let you do your thing in peace. You were there first, after all. Your videos will probably be funnier to watch, anyway. i also kind of actually tried to do it, and after 12 attempts that failed miserably before I ...
- Tue Sep 13, 2016 1:15 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097680
Re: Hideous Destructor [last update dated September 12, 2016
Damn, I could use that hundred bucks. I'm pretty sure I can do e1 on Grimdark without cheats, as well as record it and upload it. Though I won't be able to upload ALL of the footage, because my internet is shit and uploading all of it will probably take me centuries. It will also take time because ...
- Mon Aug 29, 2016 12:13 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: WASTELAND
- Replies: 489
- Views: 66973
Re: MAD MAX
But motivation is a prerequisite for discipline. Discipline is pointless and impossble without motivation. I should probably point out that when that article talks about motivation, it mentions something that is more commonly defined as "inspiration". Inpiration can be fleeting, minute, difficult to ...
- Sat Aug 27, 2016 1:51 pm
- Forum: Gameplay Mods
- Topic: First Weapon mod for Hexen
- Replies: 15
- Views: 3056
Re: First Weapon mod for Hexen
And i have a doubt (since i don't really understand how it works, just took a peak at the wiki): Wouldn't A_GiveToTarget give the item erratically to other monster if when i kill them they were infighting (since his actual target would be another monster at the death moment)? No. ZDWiki also states ...
- Sat Aug 27, 2016 5:48 am
- Forum: Gameplay Mods
- Topic: First Weapon mod for Hexen
- Replies: 15
- Views: 3056
Re: First Weapon mod for Hexen
Precisely why you are not just giving the player ammo directly from the monsters' death states?
When a monster dies, it automatically puts the killer into the Target pointer. You can easily give ammo to the killer via A_GiveToTarget from there. This has the added bonus of not breaking multiplayer
When a monster dies, it automatically puts the killer into the Target pointer. You can easily give ammo to the killer via A_GiveToTarget from there. This has the added bonus of not breaking multiplayer
- Thu Aug 25, 2016 5:47 am
- Forum: Gameplay Mods
- Topic: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~
- Replies: 1163
- Views: 283364
Re: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~
I literally mirrored it six posts above you. What the hell.Truvix wrote:but it seems like the link has been dead for quite some time and I didn't have any luck finding it after doing some light digging of my own
- Sun Aug 07, 2016 6:53 am
- Forum: Gameplay Mods
- Topic: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~
- Replies: 1163
- Views: 283364
- Thu Jul 21, 2016 5:04 am
- Forum: Gameplay Mods
- Topic: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~
- Replies: 1163
- Views: 283364
Re: [Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~
Next stop is Shihong's Tiger sword which is... kinda dissapointing really Actually the more time I spend with it the more I come to a conclusion that it's kinda awesome, it has pretty good DPS and murders thing fast even outside of melee mode, the specials are powerful, the powered mode is even ...
- Wed Mar 16, 2016 2:56 am
- Forum: Levels
- Topic: DUMP Episode 2: Dump Harder [RELEASED]
- Replies: 658
- Views: 93665
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Well there are a lot more actually but many of the rookies are prevented by their incredible rookiness from actually submitting a map, heh.TheMightyHeracross wrote:I swear, I'm one of the only... 6? people who are actually rookies in a rookie project.
People like me.
- Tue Mar 15, 2016 11:26 am
- Forum: Levels
- Topic: DUMP Episode 2: Dump Harder [RELEASED]
- Replies: 658
- Views: 93665
Re: DUMP Episode 2: Dump Harder [Community Mappack Recruitme
Soosisya_san's map submission.
I've asked him if he was serious and he said yes. I've looked at him really sternly and he responded by running away.
I dunno. I can't tell.
I've asked him if he was serious and he said yes. I've looked at him really sternly and he responded by running away.
I dunno. I can't tell.