Search found 7 matches
- Tue Dec 11, 2012 1:59 pm
- Forum: Abandoned/Dead Projects
- Topic: GZDoom Builder 2.3
- Replies: 5615
- Views: 590711
Re: GZDoom Builder 1.13a: GZDoom features in Doom Builder 2
Also make sure that model rendering is enabled: gzdb_mdl.jpg If it's not the case, you'll have to send me a test wad of some sort, because otherwise models should be rendered. Ok MaxEd i will put a zip together & PM you a link for the download. I really appreciate the help. GZDoom Buider inspired ...
- Tue Dec 11, 2012 12:39 pm
- Forum: Abandoned/Dead Projects
- Topic: GZDoom Builder 2.3
- Replies: 5615
- Views: 590711
Re: GZDoom Builder 1.13a: GZDoom features in Doom Builder 2
MaxED wrote:Have you added models.pk3 as a resource in GZDoon Builder's resource options (opened by F2 key)?
Yes, I have 2 wads & models.pk3 in my resource list
- Tue Dec 11, 2012 9:15 am
- Forum: Abandoned/Dead Projects
- Topic: GZDoom Builder 2.3
- Replies: 5615
- Views: 590711
Re: GZDoom Builder 1.13a: GZDoom features in Doom Builder 2
Hello all, I have been using GZDoom Builder for a while, but I cannot get the models to show in visual mode. My models.pk3 loads up fine & test runs great. (MD2 & MD3) I have tried editing the doom_type.cfg file also. Fresh installed today in its own folder still no models. Am I missing something ...
- Tue Apr 03, 2012 9:41 am
- Forum: Abandoned/Dead Projects
- Topic: [IN PROGRESS] Gauntlet of Doom
- Replies: 7
- Views: 1027
Re: [IN PROGRESS] Gauntlet of Doom
Yeah, LOL
If only MY camera control would work as good as the game's
If only MY camera control would work as good as the game's

- Tue Apr 03, 2012 9:09 am
- Forum: Abandoned/Dead Projects
- Topic: [IN PROGRESS] Gauntlet of Doom
- Replies: 7
- Views: 1027
Re: [IN PROGRESS] Gauntlet of Doom
Update on this:
Have been working on better control & camera
Really starting to look like what I've been envisioning!
http://www.youtube.com/watch?v=OkqAkGUU3rw
Comments are welcome, they help with the inspiration LOL
I wonder if anyone would want to be a mapper for this?
Have been working on better control & camera
Really starting to look like what I've been envisioning!
http://www.youtube.com/watch?v=OkqAkGUU3rw
Comments are welcome, they help with the inspiration LOL

I wonder if anyone would want to be a mapper for this?
- Mon Mar 12, 2012 10:02 pm
- Forum: Abandoned/Dead Projects
- Topic: [IN PROGRESS] Gauntlet of Doom
- Replies: 7
- Views: 1027
Re: [IN PROGRESS] Gauntlet of Doom
Few months maybe less.
I want to put all 100 levels in
I just added the "ghost" & its corresponding generator.
Have worked the key and gates but I scrapping the gate models for sector functions
I want to put all 100 levels in

I just added the "ghost" & its corresponding generator.
Have worked the key and gates but I scrapping the gate models for sector functions
- Mon Mar 12, 2012 3:20 pm
- Forum: Abandoned/Dead Projects
- Topic: [IN PROGRESS] Gauntlet of Doom
- Replies: 7
- Views: 1027
[IN PROGRESS] Gauntlet of Doom
Hello, I've been working on a Gauntlet fan game in GZdoom. This is my first actually game project. Please check progress from my Youtube links. Let me know what you think. All work being done by myself. thanks! http://www.youtube.com/watch?v=cyJQOa2t8mY&feature=context&context ...