Search found 7 matches

by MajorHavoc
Tue Dec 11, 2012 1:59 pm
Forum: Abandoned/Dead Projects
Topic: GZDoom Builder 2.3
Replies: 5615
Views: 590711

Re: GZDoom Builder 1.13a: GZDoom features in Doom Builder 2

Also make sure that model rendering is enabled: gzdb_mdl.jpg If it's not the case, you'll have to send me a test wad of some sort, because otherwise models should be rendered. Ok MaxEd i will put a zip together & PM you a link for the download. I really appreciate the help. GZDoom Buider inspired ...
by MajorHavoc
Tue Dec 11, 2012 12:39 pm
Forum: Abandoned/Dead Projects
Topic: GZDoom Builder 2.3
Replies: 5615
Views: 590711

Re: GZDoom Builder 1.13a: GZDoom features in Doom Builder 2

MaxED wrote:Have you added models.pk3 as a resource in GZDoon Builder's resource options (opened by F2 key)?


Yes, I have 2 wads & models.pk3 in my resource list
by MajorHavoc
Tue Dec 11, 2012 9:15 am
Forum: Abandoned/Dead Projects
Topic: GZDoom Builder 2.3
Replies: 5615
Views: 590711

Re: GZDoom Builder 1.13a: GZDoom features in Doom Builder 2

Hello all, I have been using GZDoom Builder for a while, but I cannot get the models to show in visual mode. My models.pk3 loads up fine & test runs great. (MD2 & MD3) I have tried editing the doom_type.cfg file also. Fresh installed today in its own folder still no models. Am I missing something ...
by MajorHavoc
Tue Apr 03, 2012 9:41 am
Forum: Abandoned/Dead Projects
Topic: [IN PROGRESS] Gauntlet of Doom
Replies: 7
Views: 1027

Re: [IN PROGRESS] Gauntlet of Doom

Yeah, LOL
If only MY camera control would work as good as the game's :wink:
by MajorHavoc
Tue Apr 03, 2012 9:09 am
Forum: Abandoned/Dead Projects
Topic: [IN PROGRESS] Gauntlet of Doom
Replies: 7
Views: 1027

Re: [IN PROGRESS] Gauntlet of Doom

Update on this:

Have been working on better control & camera
Really starting to look like what I've been envisioning!

http://www.youtube.com/watch?v=OkqAkGUU3rw



Comments are welcome, they help with the inspiration LOL :D

I wonder if anyone would want to be a mapper for this?
by MajorHavoc
Mon Mar 12, 2012 10:02 pm
Forum: Abandoned/Dead Projects
Topic: [IN PROGRESS] Gauntlet of Doom
Replies: 7
Views: 1027

Re: [IN PROGRESS] Gauntlet of Doom

Few months maybe less.
I want to put all 100 levels in ;)

I just added the "ghost" & its corresponding generator.
Have worked the key and gates but I scrapping the gate models for sector functions
by MajorHavoc
Mon Mar 12, 2012 3:20 pm
Forum: Abandoned/Dead Projects
Topic: [IN PROGRESS] Gauntlet of Doom
Replies: 7
Views: 1027

[IN PROGRESS] Gauntlet of Doom

Hello, I've been working on a Gauntlet fan game in GZdoom. This is my first actually game project. Please check progress from my Youtube links. Let me know what you think. All work being done by myself. thanks! http://www.youtube.com/watch?v=cyJQOa2t8mY&feature=context&context ...

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