Search found 36 matches

by gravitar
Fri Feb 04, 2011 2:16 pm
Forum: Off-Topic
Topic: WTF/funny/interesting videos/pictures
Replies: 4598
Views: 242391

Re: WTF/funny/interesting videos/pictures

NUKED - no nipples, please! -mgmt
by gravitar
Fri Feb 04, 2011 2:12 pm
Forum: Resources
Topic: Resource Uploads
Replies: 4
Views: 1140

Re: Resource Uploads

Vivisector, another lesser known fps, nice single player experience actually.

only Weapon sounds 16 MB:
http://www.megaupload.com/?d=24H224Y4
http://www.mediafire.com/?uam4t94dvg6itl4
by gravitar
Thu Jan 27, 2011 2:00 pm
Forum: Resources
Topic: Resource Uploads
Replies: 4
Views: 1140

Re: Resource Uploads

Firestarter resources, an ukrainian fps. Textures/sprites/skies (50 MB): http://www.megaupload.com/?d=TS5ABSBB http://www.mediafire.com/?jo8cas7zao1e7rt ( Not converted to ZDoom usable format, jpg/dds files.) Sounds 90 MB: http://www.megaupload.com/?d=GDGZTGOY http://www.mediafire.com ...
by gravitar
Fri Jan 21, 2011 5:34 pm
Forum: Resources
Topic: Resource Uploads
Replies: 4
Views: 1140

Re: [Sounds] Chrome Advanced Battlefields

@Mod: feel free to change thread title to "Various Sound Resources" or similar so that people know there's more than the Chrome:AB sounds. Thanks. Sniper - Art of Victory sounds , another obscure (and bad) fps, trying to rip off Call of Duty. Some ok vehicle/weapon/explosion sounds in ww2 style ...
by gravitar
Wed Jan 19, 2011 11:13 am
Forum: Abandoned/Dead Projects
Topic: [Release] Ressurection of doom2 [for Zdoom]
Replies: 21
Views: 2638

Re: [Release] Ressurection of doom2 [for Zdoom]

masajin8 wrote:it's the story about the former marine who hit teenage chick and flanged up to the jail in the moon at doom's day in 2145.
Now THAT's a fresh new take on a story :D Otherwise: downloading...I like the screenshot of map06.
by gravitar
Wed Jan 19, 2011 11:02 am
Forum: Resources
Topic: HeXen Beta resources
Replies: 76
Views: 22057

Re: HeXen Beta resources

Also, its interested that HeXen for Nintendo 64 has another graphic elements such a Tree and leafs this sprites maded from scratch. Title pic too, does anyone know how to extract them? And hexen for sega saturn has many different sounds (FX) Bell and glass sound different, how to rip all sounds? If ...
by gravitar
Thu Jan 06, 2011 3:29 pm
Forum: Resources
Topic: Resource Uploads
Replies: 4
Views: 1140

Resource Uploads

Counter Strike and Deus Ex mixed in one jaw-dropping game! Sure, only they don't mention your jaw will drop in horror and disbelief! Anyway, here is the sounds folder, ~100 MB. I hope it's not a problem, because it's quite an obscure title. http://www.megaupload.com/?d=F3AUDX08 http://www.mediafire ...
by gravitar
Tue Jan 04, 2011 6:41 am
Forum: Abandoned/Dead Projects
Topic: [BETA v1.5] HellAwakened(plutonia)
Replies: 14
Views: 2172

Re: [BETA v1.5] HellAwakened(plutonia)

Any progress? :)

Image
by gravitar
Tue Jan 04, 2011 6:39 am
Forum: General
Topic: Demos
Replies: 73
Views: 3847

Re: Demos

I personally wonder if every single-player level shouldn't be provided with a UV-max demo just to show that it's possible (and how) I think ZDoom was always more about "advanced editing features" than vanilla compatibility, some purist zealots at doomworld.com even call it "hackish" :shock: Many of ...
by gravitar
Mon Dec 20, 2010 10:32 pm
Forum: Abandoned/Dead Projects
Topic: X-Massacre: Tom went to the mall (with the intent to kill)
Replies: 43
Views: 3854

Re: Tom went to the mall (with the intent to kill)

Needs m0ar detail :twisted:

Also, you ZDooM guys are weird people: night of the homeless, going psycho in a shopping mall... :shock:
by gravitar
Fri Dec 17, 2010 11:07 am
Forum: Abandoned/Dead Projects
Topic: DEEPEST EVIL - 6 LEVEL UPDATE B4 IDGAMES SUBMISSION
Replies: 71
Views: 11999

Re: DEEPEST EVIL

What I liked: Nice effects, sounds etc., the weapons are still kinda doomy, maps are ok. The titlepic owns. 8-) What I didn't like: The new stuff, though it's polished, seems tacked on, because the maps are basically 'just' generic base maps. Some of the new scrolling textures lag. It appears like ...
by gravitar
Tue Dec 14, 2010 12:35 pm
Forum: General
Topic: What would be a zdoom Dream team?
Replies: 33
Views: 1881

Re: What would be a zdoom Dream team?

I was bored :| Enjay: project coordination and marketing agency WildWeasel: cake n burgers, special lumps, armory chief technician Xaser: soul cube design engineer, goat sacrifice co-assistant Tormentor667: detailing (WARNING: must wait atleast two hours for medication to take effect before removal ...
by gravitar
Sun Nov 21, 2010 8:10 am
Forum: Abandoned/Dead Projects
Topic: [BETA v1.5] HellAwakened(plutonia)
Replies: 14
Views: 2172

Re: [BETA v1.5] HellAwakened(plutonia)

So, I'm just wondering if anyone else has anything to say about my wad. I guess it takes a while for people to play even the first half (I'm at map 21). The fact pistolstarts are not possible atm, and the early maps are a mixed bag, might be further reasons. I'm wondering if I should release a ...
by gravitar
Tue Nov 16, 2010 12:21 pm
Forum: Abandoned/Dead Projects
Topic: [BETA v1.5] HellAwakened(plutonia)
Replies: 14
Views: 2172

Re: [BETA v1.5] HellAwakened(plutonia)

I do repeat, and probably should have(and will) mention again that the maps are not intended to be beaten with a pistol start. Thats not how I tested them, nor did I factor it during gameplay design. I will impletement it into HMP, since a it seems a lot of people like that. There are reasons for ...

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