Search found 14 matches

by allan94
Tue Aug 02, 2011 5:45 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: [WIP] Doom: Evil Unleashed -- Continued

ChronoSeth wrote:The demon sergeants do explode if they are "gibbed" or hit by a rocket.
No, I mean in a fiery explosion like this from the 0.5 beta Image
by allan94
Tue Aug 02, 2011 4:08 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: [WIP] Doom: Evil Unleashed -- Continued

Also I think you should have demon signs written in blood on the walls like it said on the doom bible pdf and have the demon sergeants explode like in the beta 0.5 version.
by allan94
Tue Aug 02, 2011 12:05 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: [WIP] Doom: Evil Unleashed -- Continued

hfc2x wrote:
allan94 wrote:I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages
Added. I think they are quite strong, but whatever LOL
BlueFireZ88 wrote:screaming how much he's gonna make me his bitch.
Seconded HAHAHA :lol:
Thanks.
by allan94
Mon Aug 01, 2011 9:56 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: [WIP] Doom: Evil Unleashed -- Continued

I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages
by allan94
Mon Jul 18, 2011 3:09 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: Doom: Evil Unleashed -- Continued

You know, I suggest that you add automap asteroids.
by allan94
Sun Jul 17, 2011 7:09 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: Doom: Evil Unleashed -- Continued

Also when I extracted sodaholic's alpha pk3 I found some very interesting sprites. :| I don't understand... Are you trolling me, or are you a new user? I used that file as a base, so I know everything it contains. And no, there aren't many interesting sprites. Check Alpha 0.2 and 0.4 WAD files, and ...
by allan94
Sat Jul 16, 2011 10:34 am
Forum: Abandoned/Dead Projects
Topic: [WIP] Minimal Effects Mod
Replies: 16
Views: 3812

Re: [WIP] Minimal Effects Mod

I decided to clean up the wad of effects that I keep for my own personal used; I added some graphics and effects of my own and touched up the existed ones. My goal was to keep the graphics as Doom-like as possible, while still adding some nice effects. I tried to use IWAD resources and edits as ...
by allan94
Sat Jul 16, 2011 6:16 am
Forum: Levels
Topic: [WIP] "Hell on Earth"
Replies: 85
Views: 9253

Re: [WIP] "Hell on Earth"

This is a new mapping project I decided to try out as of a couple day ago. My goal is to basically tell the same story as Doom 2 but with some maps and level-design that actually look and feel like they take place on a demon-infested Earth, as well as some more gory and horror-ish details (such as ...
by allan94
Sat Jul 16, 2011 6:14 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: Doom: Evil Unleashed -- Continued

What does everyone think? Should the Helmet HUD replace the Status Bar completely? Because Sodaholic made a functional status bar based on the one from Doom 0.5. I used a custom CVAR to toggle between the use of the Helmet HUD and the Status Bar, but what do you think it's better? http://img34 ...
by allan94
Sat Jul 16, 2011 6:13 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: Doom: Evil Unleashed -- Continued

Hehe dont worry. I'm currently thinking of what to do with the pistol and the fist. I think I will include the fist with the guys only and the bayonet with the gals only. Anyways, the current weapons are these: Episode 1: -Bayonet, Chainsaw -Assault Rifle -Shotgun, Super Shotgun (if secret puzzle ...
by allan94
Sat Jul 16, 2011 6:11 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: Doom: Evil Unleashed -- Continued

P.S. I'm not trying to boss you around with the weapon suggestions, I'm just telling you something Hehe dont worry. I'm currently thinking of what to do with the pistol and the fist. I think I will include the fist with the guys only and the bayonet with the gals only. Anyways, the current weapons ...
by allan94
Sat Jul 16, 2011 6:11 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: Doom: Evil Unleashed -- Continued

P.S. I'm not trying to boss you around with the weapon suggestions, I'm just telling you something Hehe dont worry. I'm currently thinking of what to do with the pistol and the fist. I think I will include the fist with the guys only and the bayonet with the gals only. Anyways, the current weapons ...
by allan94
Sat Jul 16, 2011 6:07 am
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: Doom: Evil Unleashed -- Continued

P.S. I'm not trying to boss you around with the weapon suggestions, I'm just telling you something Hehe dont worry. I'm currently thinking of what to do with the pistol and the fist. I think I will include the fist with the guys only and the bayonet with the gals only. Anyways, the current weapons ...
by allan94
Fri Jul 15, 2011 6:14 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP] Doom: Evil Unleashed -- announcement
Replies: 780
Views: 115322

Re: Doom: Evil Unleashed -- Continued

EDIT (07-13-2011): Many people are requesting for screenshots, but better yet: I will give you a small gameplay video :D WARNING! The video has HEAVY spoilers, so watch at your own risk. Anyways it's in beta state, so many things can change without advice. ymdv9LoGNbM In the video you can see the ...

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