Search found 27 matches
- Tue Aug 04, 2015 4:29 am
- Forum: General
- Topic: Need help in creating\converting classes
- Replies: 0
- Views: 179
Need help in creating\converting classes
Here's the deal.as mush as you people hate it,i actualli like the mod\megawad classic rivalry,as i stated in my previous posts. though lately i've moved into samsara,i'd still like to have the best of both worlds.some classes that are in CR are not in samsara and vice versa.so what can i do to "move ...
- Tue Jun 16, 2015 9:36 am
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - No longer under active development.
luckily there's that addon files,with new chars updated recently,but its not clear how many will be added.that's why i want to add them by myself
- Mon Jun 15, 2015 12:13 pm
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - No longer under active development.
@Solstar You would need to define every single entity, or as the DECORATE code calls it, an Actor, related to that character first. This is everything from the player itself to the weapons, to the projectiles, to the ultimate. I would highly reccommend you go through the ZDoom wiki, and use it as ...
- Mon Jun 15, 2015 11:03 am
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - No longer under active development.
or add characters? It's right there in the .pk3. This. You're just one SLADE(/pk3 editor of choice) opening away. : P I already took a look in. Takes a good deal of the guesswork out as far as acs is concerned. Of course, that still leaves all the sprites, sounds and DECORATEs. so i need this SLADE ...
- Thu Jun 11, 2015 1:37 pm
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - No longer under active development.
well i don't want exactly to create a new character,but rather use the ones that are already on classic rivalry.if that's even possible of course
- Thu Jun 11, 2015 11:07 am
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - No longer under active development.
any tutorial on how to use it,or add characters?
- Thu Mar 05, 2015 4:46 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471432
Re: ÆoD (patch 6.02 (01-22-12))
will the author add weapons from games such as cybermage,pursuit of greed,cyclone etc? We're picky on what we want to add. We want every weapon to bring something new to the table where possible. well most of the weapons from Cybermage are somewhat unique.can't say teh same for pursuit of greed,but ...
- Sun Mar 01, 2015 1:43 pm
- Forum: Resources
- Topic: [MISC] Ozymandias81's Requests / Links / Resources
- Replies: 49
- Views: 12907
Re: Ozymandias' Resources Requests / Suggestions / Uploads
no problem i'll wait
unless i find a very noob tutorial for noobs like me that explains how to create weapons

- Sun Mar 01, 2015 8:00 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471432
Re: ÆoD (patch 6.02 (01-22-12))
will the author add(or if someone can explain me a way to do that)weapons from games such as cybermage,pursuit of greed,cyclone etc?
- Sat Feb 28, 2015 6:15 pm
- Forum: General
- Topic: Questions about megawads and classes
- Replies: 0
- Views: 260
Questions about megawads and classes
i recently discovered ,thanks to you guys,the nice wad Samsara,that allows you to have different classes in your game,taken from different games(some also non-id engines based)with their respective weapons,to be also used online(or mainly should i say).its very nice but..i wanted more characters ...
- Sat Feb 28, 2015 5:08 pm
- Forum: Resources
- Topic: [MISC] Ozymandias81's Requests / Links / Resources
- Replies: 49
- Views: 12907
Re: Ozymandias' Requests
I'm just wondering if somebody could extract more resources from these games (I'll sort them in order of importance for me): Normality (it has REALLY interesting stuff) (abandonwarez) Cybermage: Darklight Awakening (it has REALLY interesting stuff) (abandonwarez) ESPECIALLy cybermage...i 'd love to ...
- Sat Feb 28, 2015 12:09 pm
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - 0.3 - I can't drive at .30, man.
I would just go on doomseeker and find a server that's active with the addon characters and download it from there. All of the addon versions require the Zandonum version of Samsara because of the ACS architecture involved. You could port them though if you had the patience. i did that and it ...
- Sat Feb 28, 2015 9:45 am
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - 0.3 - I can't drive at .30, man.
The add-on rely on an extremely old version of Samsara to work properly. Personally... Don't even bother, the Add-on heroes are extremely dumb and broken. heh trust me after i tried classic rivalry i can try anything.but to get an old version just to get two more characters i don't know if its ...
- Sat Feb 28, 2015 5:40 am
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - 0.3 - I can't drive at .30, man.
Heh. Prepare to either be disappointed, or orgasm from Caleb's mere presence : http://www.**LINK_DISABLED**.org/download?file=samsara_extraheroesv1.1ob3z.pk3 it doesn't work,both zdom and zandronum,i have this error: Script error, "samsara_extraheroesv1.1ob3z.pk3:decorate/freeley/player.txt" line ...
- Fri Feb 27, 2015 5:20 pm
- Forum: Abandoned/Dead Projects
- Topic: Samsara - No longer under active development.
- Replies: 1657
- Views: 253590
Re: Samsara - 0.3 - I can't drive at .30, man.
its ok don't worry,though i use gzdoom more than zandronum.so i can use more than one .pk file?