Search found 130 matches
- Sat May 07, 2005 6:39 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [96] crash when changing to 800x600
- Replies: 13
- Views: 853
Seriously, what is this ntdll.dll! i have the exact same problem, with the exact same DLL file! Is it some nvidia graphics driver? Whenever i try and set the resolution too high while ingame it crashes with the same error (800x600 and above), however setting the resolution via the config while out ...
- Fri Apr 22, 2005 10:21 am
- Forum: General
- Topic: possible hexen bug?
- Replies: 2
- Views: 214
- Mon Apr 18, 2005 5:04 pm
- Forum: General
- Topic: Bittersweet by LilWhiteMouse
- Replies: 215
- Views: 13367
- Mon Apr 18, 2005 4:46 pm
- Forum: General
- Topic: Bittersweet by LilWhiteMouse
- Replies: 215
- Views: 13367
gah, cant believe shes leaving... great map, as always, just hope she plans on coming back SOME day in the future anyone have any idea where i can find some of lwm's other maps? i remember playing one ages ago however ended up giving up on it since zdoom continually froze my old computer since then ...
- Mon Mar 21, 2005 5:02 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: An Icon!
- Replies: 65
- Views: 3973
- Mon Mar 21, 2005 4:11 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: An Icon!
- Replies: 65
- Views: 3973
hm, well i had a go at making my own icon, however, i have no idea how to set something to be a "true" icon, so im stuck with a BMP, set with a background colour and the filetype named to ico, works... kinda, but not how its supposed to if you could fix it for me, if you know how, id be very thankful
- Thu Mar 17, 2005 10:32 am
- Forum: General
- Topic: [ZDoom] Fake Screenshot Contest
- Replies: 2512
- Views: 179700
- Tue Feb 22, 2005 5:51 pm
- Forum: Levels
- Topic: [Project] "Knee-Deep in ZDoom"
- Replies: 5267
- Views: 412917
all i can say is i dont have an opinion on the project, and i wont until its release, how can anyone judge something they havnt even played yet? its impossible to justify something from looking at a few screenshots, knowing some map statistics and by looking at advertisements. so to all those people ...
- Fri Feb 04, 2005 7:59 pm
- Forum: General
- Topic: How to get zdoom working
- Replies: 51
- Views: 2073
i prefer biohazards launcher personally, ive been waiting for something like it for ages now, since i like to type the command line parameters in myself. its nice, simplistic and easy on the eyes :-p im not fond of these launchers that take up huge quantities of the screen... not sure why, i just ...
- Thu Feb 03, 2005 6:30 pm
- Forum: General
- Topic: [ZDoom] Fake Screenshot Contest
- Replies: 2512
- Views: 179700
- Wed Jan 26, 2005 7:27 pm
- Forum: General
- Topic: Strife: Mission 1 help!
- Replies: 27
- Views: 1435
- Wed Jan 26, 2005 6:45 pm
- Forum: ZDoom (and related) News
- Topic: A tale of two crashes
- Replies: 120
- Views: 30476
- Thu Jan 13, 2005 10:20 am
- Forum: Editing (Archive)
- Topic: Gravity Gun
- Replies: 46
- Views: 2464
theres aparently "A" harpoon hiding somewhere in the game which you can use as a projectile via the gravity gun i somehow doubt a gravity gun on zdoom would be anywhere near as good as the one on hl2, infact it would probably seem so different it couldnt even be classed as a gravity gun and would ...
- Sun Jan 09, 2005 6:20 pm
- Forum: General
- Topic: [ZDoom] Fake Screenshot Contest
- Replies: 2512
- Views: 179700
- Wed Dec 01, 2004 3:59 pm
- Forum: General
- Topic: Half-Life 2 Day
- Replies: 226
- Views: 13029