Search found 57 matches
- Sun Apr 06, 2025 4:41 am
- Forum: Creation, Conversion, and Editing
- Topic: Ultimate Doom Builder
- Replies: 1029
- Views: 407925
Re: Ultimate Doom Builder
Sorry if this was already asked but are there settings to force scale toolbars and icons in the interface? The DPI compatibility settings don't do anything on my machine and most icons are very hard to tell apart.
- Sat Oct 27, 2018 3:57 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: ZBloodX Addon 1.4 Back For More [27/10/2018]
- Replies: 11
- Views: 9070
Re: ZBloodX Addon 1.4 Back For More [27/10/2018]
Bump. Releasing 1.4 for the sake of having everything in one place. Download Links : ZbloodX link : https://allfearthesentinel.net/zandronum/download.php?file=zbloodxv1.1.wad Addon Download Link : https://allfearthesentinel.net/zandronum/download.php?file=zbloodaddon1.4.pk3 You can get the maps for ...
- Sat Aug 11, 2018 11:41 am
- Forum: Off-Topic
- Topic: Wonderful Hexen artworks
- Replies: 9
- Views: 977
Re: Wonderful Hexen artworks
Those are amazing, Had no idea runescape artists might have a crash on hexen
.

- Thu Nov 23, 2017 6:25 pm
- Forum: Gameplay Mods
- Topic: Complex DooM (UPDATED 10/01/22)
- Replies: 115
- Views: 140144
Re: OFFICIAL Complex DooM.v27 Thread
About time you post here. Keep updates going!
- Sun Jul 23, 2017 8:08 am
- Forum: Off-Topic
- Topic: Are PCs dying out?
- Replies: 23
- Views: 1351
Re: Are PCs dying out?
PCs can't die unless companies aren't allowed to sell hardware parts anymore.
- Sun Jul 23, 2017 7:34 am
- Forum: Tutorials
- Topic: [Tutorial] Ascending to ZScript
- Replies: 4
- Views: 8121
Re: [Tutorial] Ascending to ZScript
They don't really serve the exact same purpose, This one doesn't go into much details before getting started ; very low level tutorial. The first link is definitely a must read after this tutorial though!
- Thu Jul 20, 2017 9:18 am
- Forum: Tutorials
- Topic: [Tutorial] Ascending to ZScript
- Replies: 4
- Views: 8121
Re: [Tutorial] Ascending to ZScript
Good to know, I got to the habit of spamming semicolons just in case tbh
. Can't believe I forgot to add a section to mention flags can be modified by typing bflagname as well. Will try to update the guide with it later.

- Thu Jul 20, 2017 8:29 am
- Forum: Tutorials
- Topic: [Tutorial] Ascending to ZScript
- Replies: 4
- Views: 8121
[Tutorial] Ascending to ZScript
In this tutorial we will take the Revenant's Decorate implementation and update him to ZScript , And while at it we will make him deadlier to showcase some of ZScripts features. Pardon me butchering some of the terms, This tutorial is aimed at letting people do things in ZScript based purely off ...
- Fri Apr 28, 2017 8:08 am
- Forum: General
- Topic: Various performance questions
- Replies: 14
- Views: 968
Re: Various performance questions
http://infosuite.duke4.net/index.php?page=ae_sfx_a2 Seems to be sector based. Explains the strange sudden stop of ambient sounds in some places in Blood.
- Fri Feb 26, 2016 7:19 pm
- Forum: Off-Topic
- Topic: Any RTS games for someone who is HORRIBLE at them?
- Replies: 20
- Views: 1138
Re: Any RTS games for someone who is HORRIBLE at them?
Wish infantry were as useful in red alert 2. Tank rushes are funny for a while then make the game repetitive as hell. Same with a lot of units being useless except in stupid modes like no attack for 50 minutes -Only mode where building nuke\storm\Dominator is remotely considerable).
- Thu Feb 25, 2016 9:53 am
- Forum: Off-Topic
- Topic: Any RTS games for someone who is HORRIBLE at them?
- Replies: 20
- Views: 1138
Re: Any RTS games for someone who is HORRIBLE at them?
Age of anything as long as you don't pick highest difficulty. any C&C game as long as it isn't on extreme difficulty. Warcraft when not on highest difficulties (And becomes easy once you play a bit more). The AI in those games tries to be fun to play against instead of like in starcraft where it ...
- Wed Feb 24, 2016 7:05 am
- Forum: Abandoned/Dead Projects
- Topic: GZDoom Builder 2.3
- Replies: 5615
- Views: 588856
Re: GZDoom Builder 2.3
It is in UMDF format. Doom2 is the only resource used. I tried it on several maps of various sizes and it still happened. Actually it happened when I tried to undo the delete from within visual mode, Not deleting the actors itself. It doesn't seem to happen when I delete and undo one actor but when ...
- Tue Feb 23, 2016 5:42 pm
- Forum: Abandoned/Dead Projects
- Topic: GZDoom Builder 2.3
- Replies: 5615
- Views: 588856
Re: GZDoom Builder 2.3
Deleting actors while in Visual Mode seems like a guaranteed crash, at least on AMD gpu -can't test on an nvidia aatm.
- Sun Feb 07, 2016 5:17 pm
- Forum: Off-Topic
- Topic: Has anyone ever won an FPS without dying on their first try?
- Replies: 37
- Views: 6527
Re: Has anyone ever won an FPS without dying on their first
Bioshock 1. The game gives health like candy and you can kill everything with the wrech combo aside from daddies. But those are easy with bow/sg
- Fri Mar 06, 2015 7:23 am
- Forum: Off-Topic
- Topic: EA just killed Maxis!
- Replies: 83
- Views: 8705
Re: EA just killed Maxis!
Tbh am more surprised Maxis weren't immediately scolded for the SimCity shitstorm. They are the ones to blame for it not just EA :P. EA free-2-play games are just as plagued with microtransactions as most of those games. I remember Peggle Blast having some stupid level where you must beat 5 stupidly ...