Link Broken:
http://www.paavo-ilmari.net/GZDA-RC1-B5a.zip
Search found 25 matches
- Wed Mar 26, 2008 4:45 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP] GZDA - Virus Issues (p. 16)
- Replies: 255
- Views: 30915
- Wed Mar 19, 2008 12:30 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: PlayStation Doom TC
- Replies: 308
- Views: 146882
- Wed Jul 25, 2007 8:40 am
- Forum: General
- Topic: Poll: Do you prefer Zdoom or GZdoom?
- Replies: 117
- Views: 6999
- Sun Jul 22, 2007 10:07 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (Old thread)
- Replies: 2848
- Views: 244011
Reuploaded AEOD 2.4 (original)
http://iddqd.ru/doom/mods/aeod_2.4.rar (75 Mb)
AEOD 2.4 (optimized and fixed by StasBFG[iddqd], add SkullTag support)
http://iddqd.ru/doom/mods/aeod.rar (62 Mb)
[G]ZDoom:
[g]zdoom.exe -file aeod.pk3 aeod-zd.pk3
SkullTag:
SkullTag.exe -file aeod.pk3 aeod-st.pk3
http://iddqd.ru/doom/mods/aeod_2.4.rar (75 Mb)
AEOD 2.4 (optimized and fixed by StasBFG[iddqd], add SkullTag support)
http://iddqd.ru/doom/mods/aeod.rar (62 Mb)
[G]ZDoom:
[g]zdoom.exe -file aeod.pk3 aeod-zd.pk3
SkullTag:
SkullTag.exe -file aeod.pk3 aeod-st.pk3
- Fri May 04, 2007 5:49 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (Old thread)
- Replies: 2848
- Views: 244011
Re: Æons of Death (NEW VERSION pg 1 & 67 (24-04-07))
All-in-one pack:DBThanatos wrote:1st Part
2nd Part
3rd Part
4th Part
5th Part
http://iddqd.ru/doom/mods/aeod_2.4.rar (73 Mb)
- Sat Mar 10, 2007 8:14 am
- Forum: Abandoned/Dead Projects
- Topic: [22.06.2007.]Heroes of World War II is NOT DEAD yet!
- Replies: 232
- Views: 28925
- Sat Dec 23, 2006 12:53 pm
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (Old thread)
- Replies: 2848
- Views: 244011
http://www.savefile.com/files/324068 <- Part 1 http://www.savefile.com/files/324074 <- Part 2 http://www.savefile.com/files/324084 <- Part 3 http://www.savefile.com/files/324091 <- Part 4 http://www.savefile.com/files/324092 <- Optional Musak All in one archive: http://iddqd.ru/doom/mods/aeod.zip ...
- Tue Oct 03, 2006 5:30 am
- Forum: ZDoom (and related) News
- Topic: ZDoom 2.1.6
- Replies: 73
- Views: 28602
Wolf3D TC now work wrong with latest version of ZDoom 2.1.6 
http://iddqd.ru/doom/levels/Wolf3D_Demo.zip
http://iddqd.ru/levels.php?find=Wolf3D%20TC
http://iddqd.ru/scr/wads/wolf3d/readme.txt

http://iddqd.ru/doom/levels/Wolf3D_Demo.zip
http://iddqd.ru/levels.php?find=Wolf3D%20TC
http://iddqd.ru/scr/wads/wolf3d/readme.txt
- Tue Oct 03, 2006 5:29 am
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1536
- Views: 347774
Wolf3D TC now work wrong with latest version of ZDoom 2.1.6 
http://iddqd.ru/doom/levels/Wolf3D_Demo.zip
http://iddqd.ru/levels.php?find=Wolf3D%20TC
http://iddqd.ru/scr/wads/wolf3d/readme.txt

http://iddqd.ru/doom/levels/Wolf3D_Demo.zip
http://iddqd.ru/levels.php?find=Wolf3D%20TC
http://iddqd.ru/scr/wads/wolf3d/readme.txt
- Fri Sep 08, 2006 5:21 pm
- Forum: General
- Topic: [ZDoom Related] What are some good wads?
- Replies: 32
- Views: 2369
- Mon Aug 21, 2006 3:45 am
- Forum: General
- Topic: [V2.2] Project D.E.S.
- Replies: 40
- Views: 3913
- Sun Aug 20, 2006 2:09 pm
- Forum: Editing (Archive)
- Topic: GZDA Weapons Mod | RC1-B3 in Projects Forum
- Replies: 343
- Views: 27624
Excellent!
Looks nice! Excellent!
I have added this mod to my web page (russian):
http://iddqd.ru/weapon.php#zam
I have added this mod to my web page (russian):
http://iddqd.ru/weapon.php#zam
- Fri Apr 07, 2006 6:40 am
- Forum: General
- Topic: Doom: The Battle For Mars. DOOM Real Time Strategy!
- Replies: 7
- Views: 1019
- Sun Feb 06, 2005 5:41 pm
- Forum: General
- Topic: A small question..
- Replies: 12
- Views: 657
Re: A small question..
Instruction:Blade Nightflame wrote:I just wanted to know what was the command to enable High-res textures (those that appear in JDoom.)?
1) Place all textures to folder: textures/doom
2) Write to config file this line: gl_texture_usehires true
- Mon Jan 24, 2005 5:23 am
- Forum: Editing (Archive)
- Topic: GRAVITY GUN BITCHES
- Replies: 51
- Views: 5598
Good
I very much wait the new version!!!
It is desirable that barrels blew up from impact. And still slightly jumped aside.
It is desirable that barrels blew up from impact. And still slightly jumped aside.