Search found 169 matches

by WWII44
Mon Jun 27, 2011 11:16 am
Forum: Requests
Topic: [request]Computer/Tech wall flats
Replies: 5
Views: 679

Re: [request]Computer/Tech wall flats

jizz :? One of the build games had some quite old fashioned looking computer terminal-like things. It was either Blood or Shadow warrior. SW I think. They were a bit stylised though and not authentically 1950s-like. I might be able to dig them out later. Some of the stuff from Half Life might also ...
by WWII44
Mon Jun 27, 2011 9:39 am
Forum: Requests
Topic: [request]Computer/Tech wall flats
Replies: 5
Views: 679

[request]Computer/Tech wall flats

any good wall flats of computers or tech like things? I's kind of looking for some 50s style computers(you know with tape reels, punch cardslots and all that jizz).
by WWII44
Fri Jun 24, 2011 9:03 pm
Forum: Editing (Archive)
Topic: [request] Sprite making tools
Replies: 9
Views: 636

Re: [request] Sprite making tools

Thanks though where do I find Wally?
by WWII44
Fri Jun 24, 2011 1:17 pm
Forum: Editing (Archive)
Topic: [request] Sprite making tools
Replies: 9
Views: 636

Re: [request] Sprite making tools

Resize your image using Photoshop, Paint Shop Pro, GIMP, or IrfanView - when the program asks you how you would like to resize it, select the option called Pixel Resize, which might also be called Nearest-Neighbor, or in Irfanview's case, it'll be the "Resize" checkbox as opposed to "Resample" (you ...
by WWII44
Fri Jun 24, 2011 10:36 am
Forum: Editing (Archive)
Topic: [request] Sprite making tools
Replies: 9
Views: 636

[request] Sprite making tools

Is there a tool out their that can scale an image down to a usable size for a doom mod with out crating those nasty half transparent pixels and is there a program that can change the perspective of an image without making half transparent pixels? If any one can help me on my noble quest I will be ...
by WWII44
Tue Jun 21, 2011 1:26 pm
Forum: Editing (Archive)
Topic: Hub maps
Replies: 3
Views: 331

Hub maps

How do I make a Mod with a hub map in it?
by WWII44
Mon Jun 20, 2011 1:29 pm
Forum: Editing (Archive)
Topic: Model Riping
Replies: 9
Views: 592

Re: Model Riping

I mainly using Half-Life models and I always use png files as they produce the best results.
by WWII44
Mon Jun 20, 2011 1:26 pm
Forum: Requests
Topic: [request] cold as hell recorces
Replies: 9
Views: 845

Re: [request] cold as hell recorces

this topic can be locked or deleted now. As a general rule, topics on this forum are neither locked nor deleted unless they really need to be. As Xim pointed out, a thread may contain useful information for someone, or perhaps warrant additional discussion even when the thread author has finished ...
by WWII44
Mon Jun 20, 2011 12:20 pm
Forum: Editing (Archive)
Topic: Model Riping
Replies: 9
Views: 592

Re: Model Riping

It's not a quick or easy process and the results are not always the best way to get good looking sprites. You have to find a program that displays the model on screen (eg a model editing program or a model viewer) and then screen-shot it. If the model has a number of frames that you want to capture ...
by WWII44
Mon Jun 20, 2011 9:57 am
Forum: Editing (Archive)
Topic: Model Riping
Replies: 9
Views: 592

Model Riping

How do I rip models to make sprites for doom?
by WWII44
Mon Jun 20, 2011 9:27 am
Forum: Requests
Topic: [request] cold as hell recorces
Replies: 9
Views: 845

Re: [request] cold as hell recorces

Never mind I found that slade can open pk3 files. this topic can be locked or deleted now.
by WWII44
Mon Jun 20, 2011 9:21 am
Forum: Requests
Topic: [request] cold as hell recorces
Replies: 9
Views: 845

[request] cold as hell recorces

Could some one help me figure out how to extract all the resources from the Cold as Hell mod. It's in a .pk3 file and I already have pakscape to view the stuff in it but how do extract it all into something SLADE can use? Any suggestions?
by WWII44
Wed Jun 15, 2011 7:22 pm
Forum: Requests
Topic: [Request] Sprite modification
Replies: 5
Views: 882

Re: [Request] Sprite modification

Nosehair26 wrote:Sorry, I'm running a little low on time here so I only completed one frame. The perspective looks a bit off and it's also way fatter in comparison to the old ones. Will it do?
awful.png
for now thank you
by WWII44
Wed Jun 15, 2011 10:58 am
Forum: Requests
Topic: [Request] Sprite modification
Replies: 5
Views: 882

[Request] Sprite modification

Could some one modify these sprites so they have a less skewed perspective? If some one is willing to do this I will be eternally grateful.
by WWII44
Tue Jun 14, 2011 4:35 pm
Forum: Resources
Topic: Angled doom shoty
Replies: 17
Views: 2477

Re: Angled doom shoty

JustinC wrote:If you can wait a bit, I'm trying to get jetflock to release a weapons add on that I helped create. I basically fixed all weaker guns so its a full set of angled Doom guns, and they all look nice. These were done years ago, so I hope he still has them.
I can wait.

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