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Search found 613 matches
- Sun Mar 19, 2023 4:57 pm
- Forum: Gameplay Mods
- Topic: La Tailor Girl v1.89 Plain Black [updated march 18 2023]
- Replies: 497
- Views: 316393
Re: La Tailor Girl v1.89 Plain Black [updated march 18 2023]
I think I got something...
- Sat Mar 18, 2023 7:36 pm
- Forum: Gameplay Mods
- Topic: La Tailor Girl v1.89 Plain Black [updated march 18 2023]
- Replies: 497
- Views: 316393
Re: La Tailor Girl v1.89 Plain Black [updated march 18 2023]
What're these new synergies? (Unfortunately, I ended up dropping out of the Discord server for reasons I'd rather keep to myself.)Hege Cactus wrote: ↑Sat Mar 18, 2023 12:14 pm Update 1.89
Download
What's new?
-Added plain black bikini upgrade
-Added few new Nari synergies
-Fixed some bugs
- Wed Mar 15, 2023 8:34 pm
- Forum: Abandoned/Dead Projects
- Topic: [1.3 WIP] Codename: DEMOLITIONIST
- Replies: 497
- Views: 162206
Re: [1.3 WIP] Codename: DEMOLITIONIST
Shame you got booted from that Discord server. I suspect the accusation was a falsehood.
- Wed Mar 15, 2023 8:00 pm
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.7 (Updated 03/Sep/23)
- Replies: 570
- Views: 148402
Re: ARACNOCIDE 2.3b (Updated 12/Mar/23)
What about throwable items? Such as grenades, molotov cocktails, proximity mines, canisters, etc. These won't need first person sprites but just an animation of their item where they bounce from the player Let's say, a simplified throw method (Also, the ejected yellow shell in the Lt-23 was skipped...
- Sat Dec 31, 2022 2:47 pm
- Forum: Gameplay Mods
- Topic: Fusion Weaver 1.13.1: Monster Master Fixes!
- Replies: 127
- Views: 35813
Re: Fusion Weaver 1.13.0: Monster Master is here!
If it matters, I was trying to summon the Maulotaur in MAP01 of vanilla Doom 2.
- Sat Dec 31, 2022 2:01 pm
- Forum: Gameplay Mods
- Topic: Fusion Weaver 1.13.1: Monster Master Fixes!
- Replies: 127
- Views: 35813
Re: Fusion Weaver 1.13.0: Monster Master is here!
Another bug: When you use the Dark Servant as the Ranger, it does not transform into a friendly Maulotaur.
- Sat Dec 31, 2022 12:26 pm
- Forum: Gameplay Mods
- Topic: Fusion Weaver 1.13.1: Monster Master Fixes!
- Replies: 127
- Views: 35813
Re: Fusion Weaver 1.13.0: Monster Master is here!
It launches, but you slipped up with the void mage: GZDoom 4.10.0 - 2022-12-04 15:23:05 +0100 - SDL version Compiled on Dec 5 2022 OS: Linux Mint 20.3, Linux 5.4.0-135-generic on x86_64 GZDoom version 4.10.0 W_Init: Init WADfiles. adding /opt/gzdoom/gzdoom.pk3, 672 lumps adding /opt/gzdoom/game_supp...
- Sat Dec 31, 2022 11:55 am
- Forum: Gameplay Mods
- Topic: Fusion Weaver 1.13.1: Monster Master Fixes!
- Replies: 127
- Views: 35813
Re: Fusion Weaver 1.13.0: Monster Master is here!
I got the following: GZDoom 4.10.0 - 2022-12-04 15:23:05 +0100 - SDL version Compiled on Dec 5 2022 OS: Linux Mint 20.3, Linux 5.4.0-135-generic on x86_64 GZDoom version 4.10.0 W_Init: Init WADfiles. adding /opt/gzdoom/gzdoom.pk3, 672 lumps adding /opt/gzdoom/game_support.pk3, 2559 lumps adding /hom...
- Sat Dec 31, 2022 11:44 am
- Forum: Gameplay Mods
- Topic: Fusion Weaver 1.13.1: Monster Master Fixes!
- Replies: 127
- Views: 35813
Re: Fusion Weaver 1.13.0: Monster Master is here!
The link on the first page still leads to the old version, not 1.13.0
- Thu Dec 29, 2022 10:51 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.5.1 Released, pg 25)
- Replies: 368
- Views: 122708
Re: Zagemod (v1.5 Released, pg 24)
This may be a problem; I just hope I loaded it in the right order. GZDoom 4.10.0 - 2022-12-04 15:23:05 +0100 - SDL version Compiled on Dec 5 2022 OS: Linux Mint 20.3, Linux 5.4.0-135-generic on x86_64 GZDoom version 4.10.0 W_Init: Init WADfiles. adding /opt/gzdoom/gzdoom.pk3, 672 lumps adding /opt/...
- Thu Dec 29, 2022 6:31 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.5.1 Released, pg 25)
- Replies: 368
- Views: 122708
Re: Zagemod (v1.5 Released, pg 24)
This may be a problem; I just hope I loaded it in the right order. GZDoom 4.10.0 - 2022-12-04 15:23:05 +0100 - SDL version Compiled on Dec 5 2022 OS: Linux Mint 20.3, Linux 5.4.0-135-generic on x86_64 GZDoom version 4.10.0 W_Init: Init WADfiles. adding /opt/gzdoom/gzdoom.pk3, 672 lumps adding /opt/g...
- Sat Dec 10, 2022 5:00 pm
- Forum: Levels
- Topic: Doomish Den of Design - a map that teaches you map design
- Replies: 20
- Views: 6141
Re: Doomish Den of Design - a map that teaches you map design
All links to this map are dead.
- Tue Nov 08, 2022 1:45 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [4.9.0a Linux] Intermission map goof
- Replies: 8
- Views: 931
Re: [4.9.0a Linux] Intermission map goof
In about two weeks? Acceptable, thanks!
- Tue Nov 08, 2022 1:28 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [4.9.0a Linux] Intermission map goof
- Replies: 8
- Views: 931
Re: [4.9.0a Linux] Intermission map goof
Any idea when I can redownload?
- Tue Nov 08, 2022 11:23 am
- Forum: Closed Bugs [GZDoom]
- Topic: [4.9.0a Linux] Intermission map goof
- Replies: 8
- Views: 931
Re: [4.9.0a Linux] Intermission map goof
I hope that gets fixed in the next version, then.