Search found 874 matches

by gerolf
Sun Jul 04, 2021 12:17 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38032
Views: 4640670

Re: [SPRITES] Spriting Carnival!!

Holographic taunt-head for the Overlord boss from DN3D (out of the 3 original bosses, he was the only one without one):
overlord.png
overlord.png (795 Bytes) Viewed 2751 times
in-game example:
duke0000.png
by gerolf
Wed Jun 30, 2021 8:28 pm
Forum: Levels
Topic: Göbekli Grave (A.K.A My first public wad)
Replies: 3
Views: 1336

Re: Göbekli Grave (A.K.A My first public wad)

Hey Doomber119, I tried activating the switch but it wouldn't work no matter what, so I had to no-clip at that point. I was able to finish this, and I really enjoyed the finale, though I only had the SSG to kill the boss, but managed to do it before running out of ammo! I really like the themes of ...
by gerolf
Wed Jun 23, 2021 7:58 pm
Forum: Levels
Topic: Göbekli Grave (A.K.A My first public wad)
Replies: 3
Views: 1336

Re: Göbekli Grave (A.K.A My first public wad)

So far I'm on level 3 and have enjoyed this. The menu looks really cool, and map 3 has an awesome atmosphere. I'm going to finish this up and give more thoughts later. edit: I seem to be stuck on level 3. I have 2 keys and can't access the red key. The switch isn't activating. Also, like the ...
by gerolf
Mon Jan 25, 2021 5:33 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38032
Views: 4640670

Re: [SPRITES] Spriting Carnival!!

by gerolf
Sat Jan 02, 2021 11:46 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38032
Views: 4640670

Re: [SPRITES] Spriting Carnival!!

knife pickup for Wolf 3D knife, inspired by real-life SS daggers.
knife pickup for Wolf 3D knife, inspired by real-life SS daggers.
knifepickup.png (1.39 KiB) Viewed 1651 times
alt.
alt.
1knife.png (1019 Bytes) Viewed 1651 times
by gerolf
Fri Jan 01, 2021 7:08 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38032
Views: 4640670

Re: [SPRITES] Spriting Carnival!!

These guys didn't have blood on their pain frames in the original game.
These guys didn't have blood on their pain frames in the original game.
yesblood.png (7.37 KiB) Viewed 1591 times
These guys did have blood on their pain frames in the original game.
These guys did have blood on their pain frames in the original game.
noblood.png (16.81 KiB) Viewed 1591 times
guards.zip
These are loose BMP files for anyone who wants to directly import them.
(10.97 KiB) Downloaded 68 times
Credit ID Software if used. These are such minor edits that I don't see any reason to credit me for them.

For those that need a visual aid:
Spoiler:
by gerolf
Mon Oct 12, 2020 12:30 am
Forum: Levels
Topic: ULTIMATE01: A celebration of Doom( 2)'s Birthday!
Replies: 2
Views: 2012

Re: ULTIMATE01: A celebration of Doom( 2)'s Birthday!

Nice vanilla level with homages to Doom's levels. I enjoyed the mix quite a bit, and it was fairly challenging on UV.
by gerolf
Sun Oct 11, 2020 12:33 am
Forum: General
Topic: Wanting to know how to measure performance
Replies: 1
Views: 329

Re: Wanting to know how to measure performance

In GZDoom, try this command: bench should create a text file in your GZDoom directory called benchmark.txt It is suggested to run this through a bound key rather than through the console, but, it should still give you some information you may be looking for. Please note that you didn’t explain much i ...
by gerolf
Sat Oct 03, 2020 9:18 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38032
Views: 4640670

Re: [SPRITES] Spriting Carnival!!

Wiw wrote:Ok, this would make for an awesome Wolfenstein mod.
Maybe, but there should be a finale as insane as The Trial for the ending mission.
by gerolf
Fri Oct 02, 2020 4:18 pm
Forum: Levels
Topic: The Seas Ran Red With Blood (Demo Level)
Replies: 2
Views: 573

Re: The Seas Ran Red With Blood (Demo Level)

Just finished playing through this map. I enjoyed it. It shares a similar vibe to Episode 3 of Doom. For a first level of a set, this level seems to be a great start. I look forward to seeing the remainder of this megawad.
by gerolf
Sat Sep 19, 2020 12:33 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38032
Views: 4640670

Re: [SPRITES] Spriting Carnival!!

To be fair, shotgun shells come in an assortment of colors other than dark red. I think that all looks great, Dr_Cosmobyte.
by gerolf
Thu Sep 17, 2020 2:30 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38032
Views: 4640670

Re: [SPRITES] Spriting Carnival!!

ElectricPulse wrote:What if the Spider Mastermind fired plasma balls instead of bullets?
Spoiler:
by gerolf
Thu Sep 17, 2020 2:34 am
Forum: Tutorials (Build)
Topic: [Tutorials] Intro to Duke Nukem 3D CON Editing
Replies: 8
Views: 9114

Re: [Tutorials] Intro to Duke Nukem 3D CON Editing

I edited the post to no longer show the Gamevar tutorials (as they were not on that list), but I did post them over at the "Feature Suggestion" section like you suggested :)

edit: here's the gamevar portion:
viewtopic.php?f=343&t=69884
by gerolf
Thu Sep 17, 2020 2:31 am
Forum: Closed Feature Suggestions [Raze]
Topic: Gamevar Tutorials
Replies: 2
Views: 720

Gamevar Tutorials

These tutorials worked on the first release of Raze, but now no longer work (as far as I know, I haven't had the chance to test these myself with the new version). I removed these tutorials from my Raze CON tutorials found on the Tutorials section of the Raze section of the forum. I'll re-add them ...

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