Search found 88 matches
- Fri Nov 24, 2017 5:16 pm
- Forum: Off-Topic
- Topic: Question: Bosses with OHK attacks?
- Replies: 26
- Views: 2327
Question: Bosses with OHK attacks?
I was wondering, do you think it's acceptable for bosses to have a one-hit-kill attack, as long as it's not their only attack and not difficult to move from the path of? I'm a boss fight fanatic, but I hate cheap bosses with cheap tactics like OHK attacks. However, I personally believe if it's an ...
- Thu May 04, 2017 11:52 am
- Forum: Graphic/Audio Patches
- Topic: [Release] Blinking eyes for Doom mugshot
- Replies: 18
- Views: 5258
Re: [Release] Blinking eyes for Doom mugshot
Doomguy doesn't need to blink, he lubricates his eyes with the blood of demons.
J/k but this is actually pretty cool, I like a little bit of lifelike-ness.
J/k but this is actually pretty cool, I like a little bit of lifelike-ness.
- Tue Apr 18, 2017 11:42 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 190668
Re: DUMP Episode 3: BFG Edition [map + weapons released]
Every time I have beaten the DUMP episodes, I get this sad feeling of "well, that was great, but now what?"
Please make more.
Please make more.
- Wed Aug 24, 2016 5:36 pm
- Forum: Gameplay Mods
- Topic: Zion V08 WIP
- Replies: 371
- Views: 90011
Re: Zion V07 (DOOM 4 in DooM 2) WIP
I believe we got a preview of some new monster behaviors (in the new Gauss video) you could see a Baron do the leap/smash attack it does in DooM '16. Are you guys spriting the monsters too? If not that's perfectly fine and understandable. However, if you are planning that at all, I was gonna make a ...
- Sat Jun 04, 2016 9:11 pm
- Forum: Levels
- Topic: [six maps] After Doom
- Replies: 14
- Views: 8647
Re: After Doom
Unnffff. This map is beautiful.
I'd been craving some good Hell maps and this hits the spot.
My only complaint is that it ran choppy on my computer. (Though that's my computer's fault, the map is just fine in itself.)
This wad... I would play again. And again. And again.
And again.
Great work!
I'd been craving some good Hell maps and this hits the spot.
My only complaint is that it ran choppy on my computer. (Though that's my computer's fault, the map is just fine in itself.)
This wad... I would play again. And again. And again.
And again.
Great work!
- Sat Jun 04, 2016 5:47 pm
- Forum: Off-Topic
- Topic: Your toughts on WW1 for games or wads ?
- Replies: 34
- Views: 4424
Re: Your toughts on WW1 for games or wads ?
Why be sick of games with futuristic settings? It's modern warfare and WWII that have been done way, way, waaaaaay too much. With WWII-era games it feels like they're beating a dead horse. Futuristic war games I don't mind much; I've seen some that have actually been pretty good and some that are ...
- Thu Jun 02, 2016 7:41 am
- Forum: Resources
- Topic: any "Doom 4 monsters for classic doom?" stuff?
- Replies: 10
- Views: 2644
Re: any "Doom 4 monsters for classic doom?" stuff?
I haven't seen it, I'd been looking all over for that but that's pretty interesting as well... On-topic, I'm hearing more and more about D4 monster mods, but seeing little done towards them. Me? Garbage at spriting. Still learning modeling, yet at a sloooooowwww pace because life won't let me have ...
- Wed Jun 01, 2016 2:09 am
- Forum: Resources
- Topic: any "Doom 4 monsters for classic doom?" stuff?
- Replies: 10
- Views: 2644
Re: any "Doom 4 monsters for classic doom?" stuff?
Actually I was thinking the Guardian could be used for that, with some heavy modifications... but the pinky would be a bit tougher to work on model-wise.
- Tue May 31, 2016 5:28 pm
- Forum: Resources
- Topic: any "Doom 4 monsters for classic doom?" stuff?
- Replies: 10
- Views: 2644
Re: any "Doom 4 monsters for classic doom?" stuff?
Well, I'm not all that concerned about the weapons, since we have an upcoming mod ready for that. As for monsters, Merser's Enhancement mod for BD should be a step in the right direction (it helps that the author is still working on Doom 2016-ifying the monsters. The real question now is to rip the ...
- Tue May 31, 2016 2:13 am
- Forum: Resources
- Topic: any "Doom 4 monsters for classic doom?" stuff?
- Replies: 10
- Views: 2644
Re: any "Doom 4 monsters for classic doom?" stuff?
To my knowledge there aren't. That's the only reason I haven't even attempted it. The way I see it, it's still too early on. Maybe somewhere down the line a model viewer will be made but who kows. EDIT: I also remember Zion's team saying they may be planning on doing monsters as well but that would ...
- Mon May 30, 2016 7:27 pm
- Forum: Resources
- Topic: any "Doom 4 monsters for classic doom?" stuff?
- Replies: 10
- Views: 2644
Re: any "Doom 4 monsters for classic doom?" stuff?
I'd do a model rip if I could but I'll say this; as Nevander said it would take ages, not that I wouldn't be willing to do it, oh believe me I would, but doing the rotations, plus the animations for all their behaviors (especially if I wanted them to be smooth, which I do! And I want their behaviors ...
- Mon Feb 01, 2016 11:35 pm
- Forum: Off-Topic
- Topic: What is the maximum possible size for Zdoom/GZDoom maps
- Replies: 10
- Views: 1258
What is the maximum possible size for Zdoom/GZDoom maps
Was just wondering. I've seen some pretty large maps (all only being Zdoom compatible) and was wondering what is the maximum possible size for a map in Zdoom/GZDoom? BONUS: For those who have played Duke Nukem 3D, how large can a ZDoom map be compared to a Duke3D map? Putting the room over room ...
- Wed Oct 21, 2015 11:30 am
- Forum: Off-Topic
- Topic: Bad games to avoid...
- Replies: 185
- Views: 21127
Re: Bad games to avoid...
And Hexen. And Radix...Clownman wrote:
Count how many stolen Duke and Doom assests are in here.
Dat midi track tho... *barf*
Lmao and what's up with the Predators being the main alien race? What...
Gold, just gold right there.
- Sat Aug 22, 2015 1:13 pm
- Forum: Off-Topic
- Topic: So I made these today...
- Replies: 1
- Views: 413
So I made these today...
Out of boredom... and my love for both Yu-Gi-Oh and DooM.
I think they'd be pretty cool if in the actual game. :3
Planning on making more.
I think they'd be pretty cool if in the actual game. :3
Planning on making more.
- Mon Aug 17, 2015 6:24 am
- Forum: Requests
- Topic: [REQUEST] Hanging Hitler sprites?
- Replies: 0
- Views: 409
[REQUEST] Hanging Hitler sprites?
Good morning folks, I'm looking for a Hanging Hitler sprite? (I know I've seen one somewhere, I just don't remember where or from who) Preferably one that gibs when you shoot it. I've been meaning to replace the hanging Keens for a while (never liked that that was done) but haven't found a good ...