Search found 20 matches

by enkeli33
Sat Nov 26, 2022 7:24 am
Forum: Technical Issues
Topic: Flickering textures in Gzdoom
Replies: 1
Views: 449

Flickering textures in Gzdoom

I recorded this issue on the video: https://youtu.be/YDwWrRcSFKQ Textures are flickering. Doesn't seem to be a common thing, but I see it only rarerly. It occurs in my map I am working on now. It is something specific in the map geometry that causes this? If so, what am I looking for? It doesn't ...
by enkeli33
Mon Nov 08, 2021 1:00 am
Forum: Levels
Topic: Gehenna (New episode for The Ultimate Doom - Limit removing)
Replies: 7
Views: 1845

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

kalensar wrote:Just gonna give my belated short review.

This Episode is FIRE!!! A+++ It does everything right! Absolute blast to play. I think I left a review on Doom World. But for anyone else that sees it here. Get it! Is feels like an official Episode in it's own way.
Great... I am happy you enjoy it :)
by enkeli33
Mon Nov 08, 2021 12:59 am
Forum: Levels
Topic: Gehenna (New episode for The Ultimate Doom - Limit removing)
Replies: 7
Views: 1845

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Nems wrote:This was an absolute blast to play. <3 I really like large, open spaces and this mapset featured a lot of them.
That's strage... many people tell me the opposite "I hate the ridicously huge spaces!" :D

Glad you like it!
by enkeli33
Fri Oct 29, 2021 7:32 am
Forum: Levels
Topic: Penumbra (Hexen megawad) - released
Replies: 13
Views: 5265

Re: Penumbra (Hexen megawad) - released

peewee_RotA wrote:This was really fun. Had to bind 2 keys to use to hit that one button 1000 times. Great work!

Been testing things out with my rpg lite mod, and it worked pretty well too.
Glad you like it ;)
by enkeli33
Fri Oct 29, 2021 7:20 am
Forum: Levels
Topic: Gehenna (New episode for The Ultimate Doom - Limit removing)
Replies: 7
Views: 1845

Gehenna (New episode for The Ultimate Doom - Limit removing)

Dear Zdoom community, I would like to introduce my new project I have just finished. A new episode for the first Doom (The Ultimate Doom) called Gehenna. Gehenna is a single episode for the first Doom (The Ultimate Doom (1995)) containing 9 new maps (8 + 1 secret). I tried to make the maps in the ...
by enkeli33
Sun Apr 11, 2021 2:11 am
Forum: Levels
Topic: Penumbra (Hexen megawad) - released
Replies: 13
Views: 5265

Re: Penumbra (Hexen megawad) - Beta

Hello. We got stuck in multiplayer in checkerboard world, on 2nd portal from room with stone, where you have to put gems there is room with 5 pillars (sadly no screenshot), i suppose they should lower but they didn't. Is this mod not so friendly with multiplayer? Tried to puke scrips with no ...
by enkeli33
Sat Aug 15, 2020 10:58 pm
Forum: Levels
Topic: Penumbra (Hexen megawad) - released
Replies: 13
Views: 5265

Re: Penumbra (Hexen megawad) - Beta

Ichor wrote:How do you download it from there?
Go to files... Penumbra and Download now.
by enkeli33
Sat Aug 15, 2020 10:54 am
Forum: Levels
Topic: Penumbra (Hexen megawad) - released
Replies: 13
Views: 5265

Re: Penumbra (Hexen megawad) - Released

Sorry to bump old topic, but it was released

https://www.moddb.com/mods/penumbra-hexen-megawad
by enkeli33
Tue Jun 09, 2020 1:05 am
Forum: Levels
Topic: Penumbra (Hexen megawad) - released
Replies: 13
Views: 5265

Re: Penumbra (Hexen megawad) - Beta

Ichor wrote:Is this supposed to happen?
Oh yes, when the circuit is completed, the machine poops many crystals... you need only one tho :)
by enkeli33
Fri Jun 05, 2020 11:18 pm
Forum: Levels
Topic: Penumbra (Hexen megawad) - released
Replies: 13
Views: 5265

Re: Penumbra (Hexen megawad) - Beta

Good work. I like the colorful & detailed visuals and the levels are cool. The main issue i had is it's way too easy. There is reasonable challenge for the fighter early on, but once you get the 4th weapon its over. You have the most powerful weapon and a seemingly endless supply of discs of ...
by enkeli33
Fri Jun 05, 2020 6:50 am
Forum: Levels
Topic: Penumbra (Hexen megawad) - released
Replies: 13
Views: 5265

Penumbra (Hexen megawad) - released

Hello guys, I made this vanilla megawad with one new hub for Hexen with 8 new maps. And it was released https://imgur.com/Y9Z6Crq Download here: https://www.moddb.com/mods/penumbra-hexen-megawad Map list: Map 1 - The Obsidian Tower Map 2 - The Abandoned City Map 3 - Wanderlust Map 4 - The Buried ...
by enkeli33
Tue Nov 06, 2018 12:26 am
Forum: TCs, Full Games, and Other Projects
Topic: It's Real And It Kills AKA Everything Sucks- Heretic Megawad
Replies: 4
Views: 1882

Re: It's Real And It Kills AKA Everything Sucks- Heretic Meg

I finished playing it last night and I really enjoyed it! The beginning was a bit rough for me at first as I had to resort to melee for most of level 1 but after that the difficulty stabilized itself. I really loved the use of Heretic's colorful textures and how each level focuses on one color for ...
by enkeli33
Sun Nov 04, 2018 2:14 am
Forum: TCs, Full Games, and Other Projects
Topic: It's Real And It Kills AKA Everything Sucks- Heretic Megawad
Replies: 4
Views: 1882

Re: It's Real And It Kills AKA Everything Sucks- Heretic Meg

Nems wrote:I'm just getting back into Heretic so I will definitely give this a shot. May take me a few days but once I'm done playing it I'll leave my thoughts and comments on it. Always nice to see more Heretic stuff get released. (:
I am looking forward to your feedback :)
by enkeli33
Sat Nov 03, 2018 8:59 am
Forum: TCs, Full Games, and Other Projects
Topic: It's Real And It Kills AKA Everything Sucks- Heretic Megawad
Replies: 4
Views: 1882

It's Real And It Kills AKA Everything Sucks- Heretic Megawad

Hi guys, I'd like to promote my project - an episode for Heretic Contains 9 maps (8 + one secret) It's Vanilla Heretic 90s style From txt: "I'ts Real And It kills (AKA Everything Sucks)" is a PWAD for Heretic. It contains a new episode (8 maps + one secret map). The whole episode was made in ...
by enkeli33
Sun Jul 26, 2015 8:03 am
Forum: Editing (Archive)
Topic: Polyobeject Start Spot
Replies: 1
Views: 155

Re: Polyobeject Start Spot

actually nevermind

I found the problem

TWO polyobecst MUSTN'T be in ONE sector.

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