It looks promising, I specially like hose dark skyscrapers and the sky at the background.
However, I must ask: Will the outer structures resemble the original levels? Because those forms don't ring a bell for me.
Search found 7 matches
- Wed Aug 17, 2011 7:23 pm
- Forum: Levels
- Topic: Doom 2 Intermission Map (REVIVED)
- Replies: 158
- Views: 23917
- Wed Aug 17, 2011 2:06 pm
- Forum: Resources
- Topic: [Dynamic Lights] Emulating HDRR
- Replies: 7
- Views: 2539
Re: [Dynamic Lights] Emulating HDRR
Sorry to necro-bump this post, however, I have finally done a major update to the project. Though I know probably few people know about it, I still think it was worth updating it, as I think it may be useful for some people to use. The first post has been updated to reflect the updates and the new ...
- Wed Apr 07, 2010 11:52 pm
- Forum: Resources
- Topic: [Fonts] BMF bundle
- Replies: 7
- Views: 1836
Re: [Fonts] BMF bundle
Pretty interesting pack, there are tons of different fonts to choose.
May be quite useful later, in some of my projects. Thanks.

May be quite useful later, in some of my projects. Thanks.
- Sun Apr 04, 2010 5:39 pm
- Forum: Levels
- Topic: [Release 1.3] Unloved (GZdoom mapset)
- Replies: 87
- Views: 22713
Re: [Release v1] Unloved (GZdoom mapset)
Awesome work, I really liked what I have played so far, especially the ambient it sets you on. 
However, I am stuck after finding the yellow keycard. What do I have to do next?

However, I am stuck after finding the yellow keycard. What do I have to do next?
- Sun Apr 04, 2010 2:05 pm
- Forum: Resources
- Topic: [Dynamic Lights] Emulating HDRR
- Replies: 7
- Views: 2539
Re: [Dynamic Lights] Emulating HDRR
I have finished the Blue, Purple and Orange lights, grab it here
I will soon update the first post with the new lights and a new testmap that contains all the coloured lights. Also, thanks for the answers guys.
I will soon update the first post with the new lights and a new testmap that contains all the coloured lights. Also, thanks for the answers guys.

- Mon Mar 29, 2010 2:43 pm
- Forum: Resources
- Topic: [Dynamic Lights] Emulating HDRR
- Replies: 7
- Views: 2539
[Dynamic Lights] Emulating HDRR
HDRR Dynamics Lights Emulating the High Dynamic Range Rendering What is this about? Some time ago I remember seeing the famous video on Youtube with volumetric light, and thinking that it was a shame HDR lights were impossible for Doom. However, as one day I laid in my bed thinking about it, an ...
- Sun Mar 28, 2010 7:21 pm
- Forum: Abandoned/Dead Projects
- Topic: [Stronghold] Final version 1.0 out!
- Replies: 1559
- Views: 56127
Re: Stronghold - Beta Testing (aka "We need Help!") p.53
Well, I think I can apply to the part of the ACS coder , but that depends on the complexity of the scripts and how huge they are. I mean, if the library is something like 6723609363 lines long and/or the coding is something that needs a grade in programming to understand, well, I think I will not be ...