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by ColdRock
Sat Mar 06, 2004 12:06 pm
Forum: Editing (Archive)
Topic: Ripper projectile
Replies: 6
Views: 349

!

Thanx Anakin.
by ColdRock
Sat Mar 06, 2004 8:55 am
Forum: Editing (Archive)
Topic: Ripper projectile
Replies: 6
Views: 349

?

So how can i set plasma balls ;) to be ripper ;)
by ColdRock
Fri Mar 05, 2004 11:48 pm
Forum: Editing (Archive)
Topic: Ripper projectile
Replies: 6
Views: 349

;)

Ripper Plasma Ball ;)
by ColdRock
Fri Mar 05, 2004 12:04 am
Forum: Editing (Archive)
Topic: Ripper projectile
Replies: 6
Views: 349

Ripper projectile

Is it possible to shoot RIPPER projectile ?

Thnx
by ColdRock
Wed Mar 03, 2004 1:03 pm
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

!

Very interesting Randy. I see the progress is going on. ;-)
by ColdRock
Wed Mar 03, 2004 4:38 am
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

Well well

You are boring HotWax, you know that ?
by ColdRock
Wed Mar 03, 2004 3:44 am
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

Wow

Wow look at the number of replies! I think i made one hellova post. So, people cares about engine enhacements! Yes they do!
by ColdRock
Mon Mar 01, 2004 9:02 pm
Forum: Editing (Archive)
Topic: Beta version almost ready.
Replies: 32
Views: 1273

Heh

"Open MAP01. Copy everything in it to your new map (ignoring the fact that DB has just screwed over several texture alignments) Repeat for maps 02-08. Stick them wherever they'll fit. Remove the exit switch from MAP01, replace with a long boring hall that leads to the MAP02 entrance. Repeat for ...
by ColdRock
Sun Feb 29, 2004 6:01 pm
Forum: Editing (Archive)
Topic: Beta version almost ready.
Replies: 32
Views: 1273

;-(

Sorry. My WAD is illegal. I can not distribute it.
by ColdRock
Sat Feb 28, 2004 9:57 pm
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

OH no

Oh no... no ROR... ;(
by ColdRock
Sat Feb 28, 2004 9:41 pm
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

Heh

No i think he's going to do it this year, right Randy ? :lol:
by ColdRock
Sat Feb 28, 2004 6:26 pm
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

YES!!!! AWESOME!!!

"After 2.1.0, the big thing I want to work on is renderer/engine improvements. I will probably go for using a hybrid Doom/Build map format internally for this, so I might also adapt the Build editor to work with it. I've also been thinking about how using a Build map format would make nice, clean 3D ...
by ColdRock
Sat Feb 28, 2004 4:39 pm
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

!

Pity
by ColdRock
Sat Feb 28, 2004 3:25 pm
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

...

I just wanted to say that. It IS possible to make multiple floors, ROR using just 2.5D engine. I do not like Legacy hack floors. I was just thinking to make a street with building, real building with floors, elevators, stairs, etc. I like DOOM most, it's gameplay, monsters etc. That's why i want it ...
by ColdRock
Sat Feb 28, 2004 2:42 pm
Forum: Editing (Archive)
Topic: ZDOOM engine and BUILD engine ( DUKE, SHADOW WARRIOR etc )
Replies: 104
Views: 4358

damn

Damn Lexus! Get lost, you fucking dork. You annoy me.

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