Search found 76 matches

by JMAA
Wed Oct 07, 2009 12:29 am
Forum: Resources
Topic: [Sprites] Weapon hand templates
Replies: 449
Views: 264270

Re: [Sprites] Weapon hand templates

Bartholomeus wrote:Second most badass gloves. The fist is an edit from the normal doomguy's, all others were ripped directly from the HACX wad with the weapon edited out.
Spoiler:
EDIT: Spoiler.
Those are a bit awkward.
by JMAA
Wed Oct 07, 2009 12:25 am
Forum: General
Topic: What did you call monsters before you knew their real names?
Replies: 102
Views: 7346

Re: What did you call monsters before you knew their real names?

I only remember calling the Demons "Pink Demons" and in spanish the Baron's of Hell "Cabros" (Goats) and the Hellknights "Cabritos" (Little goats).
Just because of some spanish doomer called "Cabro".
by JMAA
Tue Oct 06, 2009 9:07 am
Forum: General
Topic: ZDoom project ideas you have
Replies: 5360
Views: 690650

Re: ZDoom project ideas you have

Demolisher wrote:What If...

This Happenned

Needs GZDoom.
YAY! HOM!
Yeah. Also mirrors don't work looking at each other.
by JMAA
Tue Oct 06, 2009 7:03 am
Forum: General
Topic: New Monster Weapon Mapping Website!
Replies: 309
Views: 15428

Re: New Monster Weapon Mapping Website!

TheDarkArchon wrote:
JMAA wrote: 404.
Very observant of you. Perhaps you may observe that the post in question is 3 months old thus the image may not be there any more.
Yeah, my bad. I didn't realized this was around 19 pages or so.
by JMAA
Tue Oct 06, 2009 6:50 am
Forum: Resources
Topic: [Weapon] Rip Van Winkle's Rifle (Dump)
Replies: 2
Views: 1534

Re: [Weapon] Rip Van Winkle's Rifle (Dump)

Pisstepank wrote:Nice weapon i like the effect it make
but the weapon sprite don't match with the type of weapon its , you should try to put a weapon sprite that look more like a laser weapon.
It would be better if it would be the rifle Rip Van Winkle has. I mean, the Der Freischutz one, some sort of WWI rifle.
by JMAA
Tue Oct 06, 2009 12:11 am
Forum: Abandoned/Dead Projects
Topic: [WIP] Doom's Inferno (Limbo Demo, first page)
Replies: 41
Views: 4439

Re: [WIP] Doom's Inferno (Limbo Demo, first page)

Snarboo wrote:I just noticed that the door to the blue armor secret can only be opened once from either side, meaning that if the door closes while you are in the secret you get trapped. It also means you can't get the armor if the door shuts before you enter.
Whoops. My bad.
by JMAA
Mon Oct 05, 2009 9:22 am
Forum: General
Topic: New Monster Weapon Mapping Website!
Replies: 309
Views: 15428

Re: New Monster Weapon Mapping Website!

Da Spadger wrote:Image
404.
by JMAA
Mon Oct 05, 2009 9:20 am
Forum: General
Topic: Space skybox textures?
Replies: 24
Views: 4512

Re: Space skybox textures?

I deviced however several space textures in Quake 2, if you need to rip something.
by JMAA
Mon Oct 05, 2009 6:50 am
Forum: Abandoned/Dead Projects
Topic: ÆoD (6.06.02 (03-14-16))
Replies: 3696
Views: 471061

Re: ÆoD (Have you seen your stuff here? Ask for your credits!)

Major Cooke wrote:...I think it's just outright obvious to say that aeod and skulltag hate each other. But hey, I was at least able to import DBT into GvH, make him a player class and kick some ass with him. All attacks made into weapons. :P
I need that thing. NOW.
by JMAA
Mon Oct 05, 2009 6:48 am
Forum: Editing (Archive)
Topic: Archvile similar to vanilla Doom - has it been done ?
Replies: 10
Views: 737

Re: Archvile similar to vanilla Doom - has it been done ?

Cutmanmike wrote:Huh. Isn't this a bug then?
More like it should be a compatibility option.
by JMAA
Mon Oct 05, 2009 4:16 am
Forum: Resources
Topic: [Weapon] Rip Van Winkle's Rifle (Dump)
Replies: 2
Views: 1534

[Weapon] Rip Van Winkle's Rifle (Dump)

This weapon, if it needs editing, you may do so. I guess it's still imperfect and has it's problems. I'm just dumping this into Resources so the old thread is in it's place. Download Reposting the old thread of mine: http://diescharfschuetzin.dismalaesthetics.com/clapping.jpg Of course there will be ...
by JMAA
Mon Oct 05, 2009 4:13 am
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5967
Views: 660798

Re: Resource Request thread *Read 1st post*

Who would dare to find more variety of gibs? (Other than a liver)
by JMAA
Mon Oct 05, 2009 4:05 am
Forum: Editing (Archive)
Topic: Activating a decoration with the use key?
Replies: 11
Views: 918

Re: Activating a decoration with the use key?

I don't remember how was it called anyway, maybe Activate or something.
It did let you make switches out of actors.
by JMAA
Mon Oct 05, 2009 3:06 am
Forum: Editing (Archive)
Topic: Activating a decoration with the use key?
Replies: 11
Views: 918

Re: Activating a decoration with the use key?

I thought there was a Use state around?
by JMAA
Mon Oct 05, 2009 3:02 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30879
Views: 2145436

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Interesting how Choke appears in GvH though.

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