Those are a bit awkward.Bartholomeus wrote:Second most badass gloves. The fist is an edit from the normal doomguy's, all others were ripped directly from the HACX wad with the weapon edited out.
Spoiler:EDIT: Spoiler.
Search found 76 matches
- Wed Oct 07, 2009 12:29 am
- Forum: Resources
- Topic: [Sprites] Weapon hand templates
- Replies: 449
- Views: 264270
Re: [Sprites] Weapon hand templates
- Wed Oct 07, 2009 12:25 am
- Forum: General
- Topic: What did you call monsters before you knew their real names?
- Replies: 102
- Views: 7346
Re: What did you call monsters before you knew their real names?
I only remember calling the Demons "Pink Demons" and in spanish the Baron's of Hell "Cabros" (Goats) and the Hellknights "Cabritos" (Little goats).
Just because of some spanish doomer called "Cabro".
Just because of some spanish doomer called "Cabro".
- Tue Oct 06, 2009 9:07 am
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5360
- Views: 690650
Re: ZDoom project ideas you have
YAY! HOM!
Yeah. Also mirrors don't work looking at each other.
- Tue Oct 06, 2009 7:03 am
- Forum: General
- Topic: New Monster Weapon Mapping Website!
- Replies: 309
- Views: 15428
Re: New Monster Weapon Mapping Website!
Yeah, my bad. I didn't realized this was around 19 pages or so.TheDarkArchon wrote:Very observant of you. Perhaps you may observe that the post in question is 3 months old thus the image may not be there any more.JMAA wrote: 404.
- Tue Oct 06, 2009 6:50 am
- Forum: Resources
- Topic: [Weapon] Rip Van Winkle's Rifle (Dump)
- Replies: 2
- Views: 1534
Re: [Weapon] Rip Van Winkle's Rifle (Dump)
It would be better if it would be the rifle Rip Van Winkle has. I mean, the Der Freischutz one, some sort of WWI rifle.Pisstepank wrote:Nice weapon i like the effect it make
but the weapon sprite don't match with the type of weapon its , you should try to put a weapon sprite that look more like a laser weapon.
- Tue Oct 06, 2009 12:11 am
- Forum: Abandoned/Dead Projects
- Topic: [WIP] Doom's Inferno (Limbo Demo, first page)
- Replies: 41
- Views: 4439
Re: [WIP] Doom's Inferno (Limbo Demo, first page)
Whoops. My bad.Snarboo wrote:I just noticed that the door to the blue armor secret can only be opened once from either side, meaning that if the door closes while you are in the secret you get trapped. It also means you can't get the armor if the door shuts before you enter.
- Mon Oct 05, 2009 9:22 am
- Forum: General
- Topic: New Monster Weapon Mapping Website!
- Replies: 309
- Views: 15428
Re: New Monster Weapon Mapping Website!
404.Da Spadger wrote:
- Mon Oct 05, 2009 9:20 am
- Forum: General
- Topic: Space skybox textures?
- Replies: 24
- Views: 4512
Re: Space skybox textures?
I deviced however several space textures in Quake 2, if you need to rip something.
- Mon Oct 05, 2009 6:50 am
- Forum: Abandoned/Dead Projects
- Topic: ÆoD (6.06.02 (03-14-16))
- Replies: 3696
- Views: 471061
Re: ÆoD (Have you seen your stuff here? Ask for your credits!)
I need that thing. NOW.Major Cooke wrote:...I think it's just outright obvious to say that aeod and skulltag hate each other. But hey, I was at least able to import DBT into GvH, make him a player class and kick some ass with him. All attacks made into weapons.
- Mon Oct 05, 2009 6:48 am
- Forum: Editing (Archive)
- Topic: Archvile similar to vanilla Doom - has it been done ?
- Replies: 10
- Views: 737
Re: Archvile similar to vanilla Doom - has it been done ?
More like it should be a compatibility option.Cutmanmike wrote:Huh. Isn't this a bug then?
- Mon Oct 05, 2009 4:16 am
- Forum: Resources
- Topic: [Weapon] Rip Van Winkle's Rifle (Dump)
- Replies: 2
- Views: 1534
[Weapon] Rip Van Winkle's Rifle (Dump)
This weapon, if it needs editing, you may do so. I guess it's still imperfect and has it's problems. I'm just dumping this into Resources so the old thread is in it's place. Download Reposting the old thread of mine: http://diescharfschuetzin.dismalaesthetics.com/clapping.jpg Of course there will be ...
- Mon Oct 05, 2009 4:13 am
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5967
- Views: 660798
Re: Resource Request thread *Read 1st post*
Who would dare to find more variety of gibs? (Other than a liver)
- Mon Oct 05, 2009 4:05 am
- Forum: Editing (Archive)
- Topic: Activating a decoration with the use key?
- Replies: 11
- Views: 918
Re: Activating a decoration with the use key?
I don't remember how was it called anyway, maybe Activate or something.
It did let you make switches out of actors.
It did let you make switches out of actors.
- Mon Oct 05, 2009 3:06 am
- Forum: Editing (Archive)
- Topic: Activating a decoration with the use key?
- Replies: 11
- Views: 918
Re: Activating a decoration with the use key?
I thought there was a Use state around?
- Mon Oct 05, 2009 3:02 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30879
- Views: 2145436
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Interesting how Choke appears in GvH though.