Search found 13 matches

by the1gamer g zdoom-
Sat Sep 27, 2025 4:50 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: Retroachievement for GZDoom ?
Replies: 4
Views: 310

Re: Retroachievement for GZDoom ?

that would be great
by the1gamer g zdoom-
Fri Aug 15, 2025 9:48 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: depth of field and more
Replies: 2
Views: 236

depth of field and more

add depth of field and maybe catacombs games support and hovertank one support
by the1gamer g zdoom-
Thu Aug 14, 2025 10:17 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: changelog
Replies: 4
Views: 212

Re: changelog

Enjay wrote: Thu Aug 14, 2025 6:25 pm You might find the commits log on GitHub useful: https://github.com/ZDoom/gzdoom/commits
thats code i cant understand
by the1gamer g zdoom-
Thu Aug 14, 2025 4:23 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: changelog
Replies: 4
Views: 212

changelog

Can you add a changelog for dev builds on the https://devbuilds.drdteam.org/ im not sure if this is the right place to request this sorry
by the1gamer g zdoom-
Thu Aug 14, 2025 3:58 pm
Forum: Closed Feature Suggestions [Raze]
Topic: gzraze
Replies: 6
Views: 359

Re: gzraze

Which features? Why? Where is the value to the developers? Where is the value to the modders? Where is the value to the players? Any suggestions on how to do it? You have now opened several threads asking for features - almost always you don't give enough in the way of details, explain why the ...
by the1gamer g zdoom-
Tue Aug 12, 2025 1:47 pm
Forum: Closed Feature Suggestions [Raze]
Topic: blood rtx
Replies: 1
Views: 168

blood rtx

There is a fan-made source port of gzdoom, but with rtx can you add rtx to Raze based on the gzdoom rtx
by the1gamer g zdoom-
Tue Aug 12, 2025 1:43 pm
Forum: Closed Feature Suggestions [Raze]
Topic: gzraze
Replies: 6
Views: 359

gzraze

Make Raze have more features from Gzdoom that Raze doesn't have
by the1gamer g zdoom-
Tue Aug 12, 2025 1:33 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: vault
Replies: 12
Views: 450

Re: vault

MarshaKamuel wrote: > A vault, like in Doom Eternal? That's an interesting idea! Personally, I've > enjoyed hidden areas in retro FPS games, but adding a complex, modern vault > might clash with the original feel. But I'd love to see it. like make it so it only appears when you select kex engine doom
by the1gamer g zdoom-
Tue Aug 12, 2025 1:30 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: vault
Replies: 12
Views: 450

Re: vault

Hellser wrote:
> I agree with phantombeta. This is outside of the scope of any source port -
> GZDoom included. There's nothing stopping you from adding it in though and
> hey, might be a good step into some ZScripting!
i have never ever coded anything in my entire life
by the1gamer g zdoom-
Sat Aug 09, 2025 10:29 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: doom gles feature
Replies: 19
Views: 714

Re: doom gles feature

SanyaWaffles wrote:
> That makes slightly more sense I guess. I kind of wish that was specified a
> bit more clearly.
you should play the source port to see the features
by the1gamer g zdoom-
Fri Aug 08, 2025 1:05 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4989
Views: 1248601

Re: Mod Download Broken? Request Reuploads Here

repowerslave doesnt exist and reblood doesnt exist HELP
by the1gamer g zdoom-
Fri Aug 08, 2025 12:46 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: doom gles feature
Replies: 19
Views: 714

doom gles feature

Would it be possible to add Doom Gles features
by the1gamer g zdoom-
Fri Aug 08, 2025 12:43 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: vault
Replies: 12
Views: 450

vault

add a vault from doom remaster and heretic

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