
Search found 6 matches
- Wed Jul 30, 2025 9:13 am
- Forum: Closed Bugs [GZDoom]
- Topic: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
- Replies: 11
- Views: 407
Re: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
I can confirm this is fixed in gzdoom dev build pre-423-ge4a77cf8b 

- Mon Jul 28, 2025 3:44 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
- Replies: 11
- Views: 407
Re: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
Thanks drfrag! As for the softpoly bug, I gave it a try with lzdoom 4.11.4 launching PsychoPhobia w\ PsychoPhobia_3D Shells stay forever.bat ,using the original, unpatched PsychoPhobia.pk3 , and indeed while it boots up, after a bit of playing it crash straight to desktop, didn't even show the usual ...
- Fri Jul 25, 2025 1:30 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
- Replies: 11
- Views: 407
Re: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
Yes! Empty files are the problem! There is one empty file in PsychoPhobia.pk3 , which is [DooM].gl.c . If deleted the mod starts but halt with a fatal error due to that file being referenced somewhere... even if empty (I guess is some leftover code) but is not crashing anymore. If I open it and just ...
- Fri Jul 25, 2025 7:00 am
- Forum: Closed Bugs [GZDoom]
- Topic: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
- Replies: 11
- Views: 407
Re: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
I did a little more tinkering with the mod files, and I think I've found a small reproducible example :D , I'm attaching it to the thread, is PsychiPhobia_3d_gibs.pk3 , which is one of the mod file that causes the crash. Here everything I found: I checked via powershell the file header to see the ...
- Fri Jul 25, 2025 4:25 am
- Forum: Closed Bugs [GZDoom]
- Topic: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
- Replies: 11
- Views: 407
Re: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
The commit you mentioned came from a PR: https://github.com/ZDoom/gzdoom/pull/2172 Unfortunately reverting this pull request in order to test if it is indeed the culprit is not easy, since several file system refactors happened on top of it (and to be quite honest, I think they are more likely to ...
- Thu Jul 24, 2025 9:06 am
- Forum: Closed Bugs [GZDoom]
- Topic: [BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
- Replies: 11
- Views: 407
[BUG][ANY GZDOOM >= 4.12.0][7z/pk7] Doom 2: PsychoPhobia mod crash gzdoom on start
Hello everyone, first time reporting a bug on the forum. Let me know if I've missed anything. Issue I'm having an issue playing the mod for Doom2 "PsychoPhobia" (v2.25) on modern versions of GZDoom. Gzdoom versions till 4.11.3a (included) loaded the mod files without issues. Starting from 4.12.0 ...