Search found 3 matches
- Thu Jun 26, 2025 9:19 pm
- Forum: Vulkan Renderer Bugs
- Topic: glitching effect on Steam Deck tied to mouse use?
- Replies: 7
- Views: 322
Re: glitching effect on Steam Deck tied to mouse use?
phantombeta wrote: > This looks awfully similar to > [url=https://github.com/ValveSoftware/gamescope/issues/1368]this issue on > the Github repo for Valve's "gamescope"[/url]. It's been > seemingly fixed, but my guess would be that either this compositor can't > handle GZDoom properly, or MangoHud ...
- Thu Jun 26, 2025 8:11 am
- Forum: Vulkan Renderer Bugs
- Topic: glitching effect on Steam Deck tied to mouse use?
- Replies: 7
- Views: 322
Re: glitching effect on Steam Deck tied to mouse use?
Hi Rachael. Thanks for looking at this again. Definitely don't mean to bug you with something that gzdoom can't control. I did a bit more tinkering after the Discord post and wanted to share it with a wider group in case the extra details were useful. Once I saw that I could get rid of the problem ...
- Wed Jun 25, 2025 2:44 pm
- Forum: Vulkan Renderer Bugs
- Topic: glitching effect on Steam Deck tied to mouse use?
- Replies: 7
- Views: 322
glitching effect on Steam Deck tied to mouse use?
Hi Everyone, I'm relatively new to gzdoom and primarily play on a Steam Deck in game mode using the gzdoom flatpak. I use game mode so that I can assign different keyboard controls to each of the buttons, eliminating the need for a controller mode and giving me a lot more configuration options w/r/t ...