Search found 5 matches

by Vannan195
Sun Jun 22, 2025 1:21 pm
Forum: Gameplay Mods
Topic: [minimod][1.0] SoM's Indestructable HUD (April 9, 2024)
Replies: 3
Views: 1464

Re: [minimod][1.0] SoM's Indestructable HUD (April 9, 2024)

Got an error. V_Init: allocate screen. ST_Init: Init startup screen. Checking cmd-line parameters... S_InitData: Load sound definitions. G_ParseMapInfo: Load map definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. Gsom ...
by Vannan195
Fri Jun 13, 2025 1:46 pm
Forum: Gameplay Mods
Topic: [Release 1.0] GZChaos - A chaos mod for Doom
Replies: 16
Views: 11378

Re: [Release 1.0] GZChaos - A chaos mod for Doom

Got an error saying that "The information on these files may be incomplete".
by Vannan195
Fri Jun 13, 2025 1:39 pm
Forum: Gameplay Mods
Topic: Dynamic music mod - (DoomDynMus enchanced fork)
Replies: 9
Views: 2483

Re: Dynamic music mod - (DoomDynMus enchanced fork)

I'm getting an "Array Out of Bounds" error when I tried loading into an episode. Anybody know to fix it?
by Vannan195
Fri Jun 13, 2025 9:48 am
Forum: Graphic/Audio Patches
Topic: [v1.0.2] DamNums - Universal Damage Numbers
Replies: 99
Views: 98556

Re: [v1.0.2] DamNums - Universal Damage Numbers

This makes me feel like I'm playing an RPG and I love it, works perfectly
by Vannan195
Fri Jun 13, 2025 9:46 am
Forum: Graphic/Audio Patches
Topic: [minimod] Devred's Action HUD
Replies: 8
Views: 3856

Re: [minimod] Devred's Action HUD

Absolutely LOVE this HUD and the animated ammo tray! Gives out a lot of style.

Quick suggestion: I would like to see compatibility for mods that have a separate inventory system (like Nobody Told Me about ID).

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