Search found 5 matches
- Sun Jun 22, 2025 1:21 pm
- Forum: Gameplay Mods
- Topic: [minimod][1.0] SoM's Indestructable HUD (April 9, 2024)
- Replies: 3
- Views: 1464
Re: [minimod][1.0] SoM's Indestructable HUD (April 9, 2024)
Got an error. V_Init: allocate screen. ST_Init: Init startup screen. Checking cmd-line parameters... S_InitData: Load sound definitions. G_ParseMapInfo: Load map definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. Gsom ...
- Fri Jun 13, 2025 1:46 pm
- Forum: Gameplay Mods
- Topic: [Release 1.0] GZChaos - A chaos mod for Doom
- Replies: 16
- Views: 11378
Re: [Release 1.0] GZChaos - A chaos mod for Doom
Got an error saying that "The information on these files may be incomplete".
- Fri Jun 13, 2025 1:39 pm
- Forum: Gameplay Mods
- Topic: Dynamic music mod - (DoomDynMus enchanced fork)
- Replies: 9
- Views: 2483
Re: Dynamic music mod - (DoomDynMus enchanced fork)
I'm getting an "Array Out of Bounds" error when I tried loading into an episode. Anybody know to fix it?
- Fri Jun 13, 2025 9:48 am
- Forum: Graphic/Audio Patches
- Topic: [v1.0.2] DamNums - Universal Damage Numbers
- Replies: 99
- Views: 98556
Re: [v1.0.2] DamNums - Universal Damage Numbers
This makes me feel like I'm playing an RPG and I love it, works perfectly
- Fri Jun 13, 2025 9:46 am
- Forum: Graphic/Audio Patches
- Topic: [minimod] Devred's Action HUD
- Replies: 8
- Views: 3856
Re: [minimod] Devred's Action HUD
Absolutely LOVE this HUD and the animated ammo tray! Gives out a lot of style.
Quick suggestion: I would like to see compatibility for mods that have a separate inventory system (like Nobody Told Me about ID).
Quick suggestion: I would like to see compatibility for mods that have a separate inventory system (like Nobody Told Me about ID).