kinker31 wrote:
> [quote=leikaisho post_id=1267236 time=1783641960 user_id=41259]
> Can something perhaps be done about some base wepons not being properly
> selectable if adonn wepon spawns are enabled?
> [/quote]
>
> Would that apply to all the superwepons, or just some of them?
All superwepons ...
Search found 3 matches
- Sat Jul 11, 2026 7:36 pm
- Forum: Gameplay Mods
- Topic: wepon.pk3: Tiny Filesize, Great Big Guns! [V1.61, 08/26/26]
- Replies: 26
- Views: 5153
- Thu Jul 09, 2026 6:06 pm
- Forum: Gameplay Mods
- Topic: wepon.pk3: Tiny Filesize, Great Big Guns! [V1.61, 08/26/26]
- Replies: 26
- Views: 5153
Re: wepon.pk3: Tiny Filesize, Great Big Guns! [V1.5, 06/30/26]
Can something perhaps be done about some base wepons not being properly selectable if adonn wepon spawns are enabled?
- Thu Jun 11, 2026 6:14 pm
- Forum: Requests
- Topic: Resource Request thread *Read 1st post*
- Replies: 5976
- Views: 668065
Re: Resource Request thread *Read 1st post*
Does anyone happen to have handless edits of eriguns1's weapon sprites lying around?
Asking particularly of its shotgun since it's one of my favorite Doom mod shotgun designs, but the elusiveness of handless sprite sets (based off) of it bothers me; if you have anything for other weapons, however, I ...
Asking particularly of its shotgun since it's one of my favorite Doom mod shotgun designs, but the elusiveness of handless sprite sets (based off) of it bothers me; if you have anything for other weapons, however, I ...