Search found 47 matches

by JPC
Thu Jun 18, 2026 7:39 am
Forum: Gameplay Mods
Topic: Universal Weapon Slot System By Vortex
Replies: 7
Views: 783

Re: Universal Weapon Slot System By Vortex

Does this mod increase the maximum number of weapons you can carry in mods that limit the number of weapons you can carry, such as DoomRL Arsenal and LegenDoom?
by JPC
Mon Mar 23, 2026 5:34 pm
Forum: Gameplay Mods
Topic: POSTAL: Running With Chainsaws 2.0 - South Of Paradise
Replies: 42
Views: 25287

Re: POSTAL: Running With Chainsaws 2.0 - South Of Paradise

It would be cool if there were an add-on that included enemies inspired by the Postal games.
by JPC
Sat Jan 03, 2026 6:34 pm
Forum: TCs, Full Games, and Other Projects
Topic: Jupiter3D
Replies: 7
Views: 1289

Re: Jupiter3D

Looks like a game that could have been released for Playdate.
by JPC
Mon Dec 29, 2025 6:59 pm
Forum: Gameplay Mods
Topic: DoomStorm (v0.92 March 2017)
Replies: 157
Views: 27868

Re: DoomStorm (v0.92 March 2017)

The videos cannot be viewed or have been deleted. I want to know if it uses sprites or 3D models.
by JPC
Fri Dec 19, 2025 8:02 am
Forum: Creation, Conversion, and Editing
Topic: HXDD: A Heretic & Hexen WAD Merger now with MULTIPLAYER & DOOM PWAD MODE, Updated: 8/18/2024 [0.8.3b-Beta]
Replies: 57
Views: 44794

Re: HXDD: A Heretic & Hexen WAD Merger now with MULTIPLAYER & DOOM PWAD MODE, Updated: 8/18/2024 [0.8.3b-Beta]

I'm tired of waiting for a new update. Someone should make a fork where they add support for the WADs from the Heretic + Hexen remaster.
by JPC
Sun Nov 23, 2025 6:21 pm
Forum: Gameplay Mods
Topic: Weapons of Saturn
Replies: 453
Views: 143373

Re: Weapons of Saturn

I remember playing this mod a while ago, and it was basically a mod that included the weapons from Brutal Doom but without the gore that characterized it so much. I want to know how much this mod has changed and see if it could be an alternative to Brutal Doom and be compatible with Nashgore.
by JPC
Thu Nov 20, 2025 12:43 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 770
Views: 181749

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Seems to be working as intended for me. Did you have any other mods running? Yes. I have another mod that I usually play in my games, and that's Intelligent Supplies, where sometimes your bonus items and ammunition are duplicated several times with time stopped with Swiftness. Still wasn't able to ...
by JPC
Wed Nov 19, 2025 12:11 pm
Forum: Gameplay Mods
Topic: LegenDoom [3.0] - LDL [4.2]
Replies: 664
Views: 241247

Re: LegenDoom [3.0] - LDL [4.2]

Is there any way to remove the limit on the number of weapons you can carry, either through an add-on or by editing lines of code? I want to see how overpowered you can be when carrying a certain number of weapons.
by JPC
Tue Nov 18, 2025 11:50 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 770
Views: 181749

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

I played this mod with Samsara Reincarnation, and there seems to be a bug with the Doom class where you get a lot of XP when using Brass Knuckles. This causes you to constantly add upgrades, and it seems like it never ends. Seems to be working as intended for me. Did you have any other mods running ...
by JPC
Mon Nov 17, 2025 7:18 pm
Forum: ZDoom (and related) News
Topic: UZDoom 4.14.3 Pre-release
Replies: 47
Views: 16678

Re: UZDoom 4.14.3 Pre-release

I tried to test the Dead Ascension mod in its 0.5.2 Test version on UZDoom, and it didn't work for me. you gotta give more info on this. It is a ModDB mod that adds weapons from Doom Eternal, including 3D models taken from the Quake mod called Slayer's Testaments. I tried version 0.5.2 Test, but it ...
by JPC
Mon Nov 17, 2025 7:15 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 770
Views: 181749

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

I played this mod with Samsara Reincarnation, and there seems to be a bug with the Doom class where you get a lot of XP when using Brass Knuckles. This causes you to constantly add upgrades, and it seems like it never ends.
by JPC
Mon Nov 17, 2025 7:10 pm
Forum: ZDoom (and related) News
Topic: UZDoom 4.14.3 Pre-release
Replies: 47
Views: 16678

Re: UZDoom 4.14.3 Pre-release

I tried to test the Dead Ascension mod in its 0.5.2 Test version on UZDoom, and it didn't work for me.
by JPC
Mon Nov 17, 2025 11:14 am
Forum: TCs, Full Games, and Other Projects
Topic: Fate: A Doom Total Conversion (IWAD full release)
Replies: 56
Views: 22354

Re: Fate: A Doom Total Conversion (IWAD full release)

Are there any plans to add FMV cutscenes based on the slideshow images from the demo?
by JPC
Wed Oct 22, 2025 1:51 am
Forum: Game Engines
Topic: LZDoom 4.14.3 12/08/25 released
Replies: 577
Views: 132444

Re: LZDoom 4.11.4 03/28/25 released

When are you going to release a new stable version of LZDoom? I would like it to be based on version 4.14.2 of GZDoom.
by JPC
Wed Oct 22, 2025 1:36 am
Forum: Gameplay Mods
Topic: Lithium 1.7.0 (Oct. 28, 2025)
Replies: 728
Views: 265709

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

I prefer Doom RPG to this mod. If only it were compatible with LZDoom and WadFusion.

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