Search found 47 matches
- Thu Jun 18, 2026 7:39 am
- Forum: Gameplay Mods
- Topic: Universal Weapon Slot System By Vortex
- Replies: 7
- Views: 783
Re: Universal Weapon Slot System By Vortex
Does this mod increase the maximum number of weapons you can carry in mods that limit the number of weapons you can carry, such as DoomRL Arsenal and LegenDoom?
- Mon Mar 23, 2026 5:34 pm
- Forum: Gameplay Mods
- Topic: POSTAL: Running With Chainsaws 2.0 - South Of Paradise
- Replies: 42
- Views: 25287
Re: POSTAL: Running With Chainsaws 2.0 - South Of Paradise
It would be cool if there were an add-on that included enemies inspired by the Postal games.
- Sat Jan 03, 2026 6:34 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Jupiter3D
- Replies: 7
- Views: 1289
Re: Jupiter3D
Looks like a game that could have been released for Playdate.
- Mon Dec 29, 2025 6:59 pm
- Forum: Gameplay Mods
- Topic: DoomStorm (v0.92 March 2017)
- Replies: 157
- Views: 27868
Re: DoomStorm (v0.92 March 2017)
The videos cannot be viewed or have been deleted. I want to know if it uses sprites or 3D models.
- Fri Dec 19, 2025 8:02 am
- Forum: Creation, Conversion, and Editing
- Topic: HXDD: A Heretic & Hexen WAD Merger now with MULTIPLAYER & DOOM PWAD MODE, Updated: 8/18/2024 [0.8.3b-Beta]
- Replies: 57
- Views: 44794
Re: HXDD: A Heretic & Hexen WAD Merger now with MULTIPLAYER & DOOM PWAD MODE, Updated: 8/18/2024 [0.8.3b-Beta]
I'm tired of waiting for a new update. Someone should make a fork where they add support for the WADs from the Heretic + Hexen remaster.
- Sun Nov 23, 2025 6:21 pm
- Forum: Gameplay Mods
- Topic: Weapons of Saturn
- Replies: 453
- Views: 143373
Re: Weapons of Saturn
I remember playing this mod a while ago, and it was basically a mod that included the weapons from Brutal Doom but without the gore that characterized it so much. I want to know how much this mod has changed and see if it could be an alternative to Brutal Doom and be compatible with Nashgore.
- Thu Nov 20, 2025 12:43 pm
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 770
- Views: 181749
Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Seems to be working as intended for me. Did you have any other mods running? Yes. I have another mod that I usually play in my games, and that's Intelligent Supplies, where sometimes your bonus items and ammunition are duplicated several times with time stopped with Swiftness. Still wasn't able to ...
- Wed Nov 19, 2025 12:11 pm
- Forum: Gameplay Mods
- Topic: LegenDoom [3.0] - LDL [4.2]
- Replies: 664
- Views: 241247
Re: LegenDoom [3.0] - LDL [4.2]
Is there any way to remove the limit on the number of weapons you can carry, either through an add-on or by editing lines of code? I want to see how overpowered you can be when carrying a certain number of weapons.
- Tue Nov 18, 2025 11:50 am
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 770
- Views: 181749
Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
I played this mod with Samsara Reincarnation, and there seems to be a bug with the Doom class where you get a lot of XP when using Brass Knuckles. This causes you to constantly add upgrades, and it seems like it never ends. Seems to be working as intended for me. Did you have any other mods running ...
- Mon Nov 17, 2025 7:18 pm
- Forum: ZDoom (and related) News
- Topic: UZDoom 4.14.3 Pre-release
- Replies: 47
- Views: 16678
Re: UZDoom 4.14.3 Pre-release
I tried to test the Dead Ascension mod in its 0.5.2 Test version on UZDoom, and it didn't work for me. you gotta give more info on this. It is a ModDB mod that adds weapons from Doom Eternal, including 3D models taken from the Quake mod called Slayer's Testaments. I tried version 0.5.2 Test, but it ...
- Mon Nov 17, 2025 7:15 pm
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 770
- Views: 181749
Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
I played this mod with Samsara Reincarnation, and there seems to be a bug with the Doom class where you get a lot of XP when using Brass Knuckles. This causes you to constantly add upgrades, and it seems like it never ends.
- Mon Nov 17, 2025 7:10 pm
- Forum: ZDoom (and related) News
- Topic: UZDoom 4.14.3 Pre-release
- Replies: 47
- Views: 16678
Re: UZDoom 4.14.3 Pre-release
I tried to test the Dead Ascension mod in its 0.5.2 Test version on UZDoom, and it didn't work for me.
- Mon Nov 17, 2025 11:14 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Fate: A Doom Total Conversion (IWAD full release)
- Replies: 56
- Views: 22354
Re: Fate: A Doom Total Conversion (IWAD full release)
Are there any plans to add FMV cutscenes based on the slideshow images from the demo?
- Wed Oct 22, 2025 1:51 am
- Forum: Game Engines
- Topic: LZDoom 4.14.3 12/08/25 released
- Replies: 577
- Views: 132444
Re: LZDoom 4.11.4 03/28/25 released
When are you going to release a new stable version of LZDoom? I would like it to be based on version 4.14.2 of GZDoom.
- Wed Oct 22, 2025 1:36 am
- Forum: Gameplay Mods
- Topic: Lithium 1.7.0 (Oct. 28, 2025)
- Replies: 728
- Views: 265709
Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)
I prefer Doom RPG to this mod. If only it were compatible with LZDoom and WadFusion.