Search found 5 matches

by Alexey_Piven
Thu Aug 28, 2025 8:47 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Lighting effect when barrel explodes
Replies: 1
Views: 235

Lighting effect when barrel explodes

This effect is almost invisible and short-lived. Please make the lighting effect when barrel explodes more noticeable and brighter
by Alexey_Piven
Tue Jul 29, 2025 7:48 am
Forum: Graphic/Audio Patches
Topic: Blood Fixer (updated 10/1/17)
Replies: 49
Views: 31384

Re: Blood Fixer (updated 10/1/17)

I found a mod called Colored Blood Fix For ZDoom - and I think it's better
by Alexey_Piven
Tue Jul 01, 2025 10:55 am
Forum: Gameplay Mods
Topic: Smooth Weapons Enhanced [v3.2.1]
Replies: 339
Views: 157891

Re: Smooth Weapons Enhanced [v3.2.1]

In this mod, in addition to improved animations, there are additional animations when shooting from the BFG when the weapon moves back a little when firing (the original Doom does not have such animations). Please add the same animations when the weapon pushes back when firing for the shotgun, super ...
by Alexey_Piven
Wed Jun 25, 2025 7:41 am
Forum: Graphic/Audio Patches
Topic: Blood Fixer (updated 10/1/17)
Replies: 49
Views: 31384

Re: Blood Fixer (updated 10/1/17)

This mod makes the Cacodemon's blood dark blue, while its corpse's blood remains light blue, creating an unpleasant contrast.
by Alexey_Piven
Thu Apr 17, 2025 10:25 am
Forum: Gameplay Mods
Topic: Damage HUD Indicators v1.0 (09/01/2023)
Replies: 24
Views: 6814

Re: Damage HUD Indicators v1.0 (09/01/2023)

This is very convenient, thank you! But could you add an option to move the indicator icon closer to the crosshair? In my opinion, it is too far away.

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