Search found 13 matches
- Mon Sep 22, 2025 3:43 am
- Forum: Gameplay Mods
- Topic: [WIP] Wolfenstein: Definitive Legacy Alpha v0.9.1
- Replies: 12
- Views: 1936
Re: [WIP] Wolfenstein: Definitive Legacy Alpha v0.9.0
i really dont know anithing about original wolfenstein but holy, this mod its so good (and hard), thanks for the good work Yeah, as a side note, I am also having trouble beating it (a lot of quick-loads lol) I will definitely going to tweak the damage and other properties to make it more plausible ...
- Sun Sep 21, 2025 12:03 am
- Forum: Gameplay Mods
- Topic: [WIP] Wolfenstein: Definitive Legacy Alpha v0.9.1
- Replies: 12
- Views: 1936
Re: [WIP] Wolfenstein: Definitive Legacy Alpha v0.9.0
i really dont know anithing about original wolfenstein but holy, this mod its so good (and hard), thanks for the good work
- Sat Sep 20, 2025 7:51 am
- Forum: Gameplay Mods
- Topic: [GZD 4.11.3a] Fragmentation v2.1
- Replies: 10
- Views: 7395
Re: [GZD 4.11.3a] Fragmentation v2.1
maybe make tilt++ options accesible?, i understand that the tilt its a feature of the mod, but at least for myself the tilt angle its too high and make me dizzy, ignoring that point the mod feels and plays good edit: I'm playing in short intervals and I've noticed that the kill counter counts more ...
- Thu Sep 11, 2025 6:07 am
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 397
- Views: 148394
Re: Zagemod (v1.7 RELEASED, pg 26)
Hello, I'm new to this, someone could explain how to use the extra folder files and what they do specifically almost all of them are patches for certain doom wads, i think its because that wads have special enemies, and zagegore/skies are visual enchantments for the sky boxes and add more gore ...
- Tue Jul 22, 2025 7:08 am
- Forum: General
- Topic: ZDoom Community Top Works of All Time
- Replies: 413
- Views: 172478
Re: ZDoom Community Top Works of All Time
3 - zagemod
3 - DeathStrider
3 - Doom comic 96
2 - hxrtc hud platinum
2 - Maria No Jigoku
1 - simple hud addons
1 - damnums
3 - DeathStrider
3 - Doom comic 96
2 - hxrtc hud platinum
2 - Maria No Jigoku
1 - simple hud addons
1 - damnums
- Sat Jul 19, 2025 12:59 pm
- Forum: Gameplay Mods
- Topic: CVP: Carrot's Vanilla Project
- Replies: 20
- Views: 16411
Re: CVP: Carrot's Vanilla Project
this weapon mod fits so well with beatifull doom and hxrtc hud
- Thu Jul 10, 2025 9:40 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 397
- Views: 148394
Re: Zagemod (v1.7 RELEASED, pg 26)
i know some weapons have flashlight but i like flashlight++, theres any way to play with the mod or is imposible? just asking, your mod is one of my favs Yes, you can use flashlight++ with Zagemod. I've seen some folks using it on Youtube, just set a separate keybind and you're golden. Doesn't ...
- Thu Jul 10, 2025 6:30 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 397
- Views: 148394
Re: Zagemod (v1.7 RELEASED, pg 26)
i know some weapons have flashlight but i like flashlight++, theres any way to play with the mod or is imposible?
just asking, your mod is one of my favs
just asking, your mod is one of my favs
- Tue Mar 11, 2025 7:36 pm
- Forum: Gameplay Mods
- Topic: Netronian Chaos V.3.57: The Final, Last, Concluding Update
- Replies: 622
- Views: 196872
Re: Netronian Chaos V.3.57: The Final, Last, Concluding Update
im been playin with this mod, and i realy like it, idk if you still taking feedback, but what about a keybind for vacumm mode (i dont know if its already a thing in the mod but in cant see anithing about that, its that possible?
- Sun Mar 09, 2025 3:01 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3058
- Views: 901062
Re: The Guncaster - 3.888b
you need to use the specific gzdoom version, it dosent work in new versions
- Mon Mar 03, 2025 8:36 am
- Forum: Gameplay Mods
- Topic: [v1.1] The False Angel - Fight Like Hell ... with Style!
- Replies: 39
- Views: 22521
Re: [v1.1] The False Angel - Fight Like Hell ... with Style!
the style wheel only shows 3 assasin and 1 guardian styles, how i fix that?
- Sat Mar 01, 2025 3:33 pm
- Forum: Gameplay Mods
- Topic: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)
- Replies: 135
- Views: 28668
Re: SoM's GunBonsai Addons and Patches (October 27, 2024)
can i suggest for a fire rate "patch" in gunbonsai the fire rate upgrade makes the weapon fire 0.5 (50%) faster so with 2 levels the weapon fires at x2 speed, what about an option to toggle like 0.1 (10%)
- Fri Feb 21, 2025 1:17 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v1.7 RELEASED, pg 26)
- Replies: 397
- Views: 148394
Re: Zagemod (v1.6 RELEASED, pg 25)
deam bro i was just planing to try this mod and you bring a new update