Search found 2 matches
- Fri Feb 14, 2025 8:26 pm
- Forum: Mapping
- Topic: How to deactivate sector action using acs
- Replies: 0
- Views: 886
How to deactivate sector action using acs
hello, i an trying to figure out how to deactivate those sector action things using acs, things like "actor hit floor", ive tried using thing_deactivate but it wont work, the only thing that works is thing_remove but that would removeall the attributes tied to the sector action. in my level i want ...
- Thu Feb 13, 2025 9:39 am
- Forum: Gameplay Mods
- Topic: Flashlight++ (UPDATE V9.1)
- Replies: 39
- Views: 49429
Re: Flashlight++ (UPDATE V9.1)
I would like to add this mod to my wad but my main issue is that the flashlight comes pre equiped when spawning even when i try clearinventory(); into my acs script, i would like it if the flashlight wasnt automatically in your inventory when you spawn, but rather until you pickup the flashlight ...