Search found 2 matches
- Sat Sep 27, 2014 3:48 pm
- Forum: Abandoned/Dead Projects
- Topic: Kyle873's Doom RPG Mod [0.10.0 Beta]
- Replies: 3306
- Views: 549771
Re: Kyle873's Doom RPG Mod [0.9.11 Beta - Gotta Go Fast Edit
With Doom 2 wads that have a reset somewhere (remove all weapons, ammo, etc) is there a way to store these with DoomRPG? I see there are weapons lockers in the UAC Outpost, but leaving the outpost puts you back at the beginning of the level, where you'd need the weapons again. Also, storing ammo in ...
- Wed Jul 29, 2009 8:22 am
- Forum: Tutorials
- Topic: The official "ZDoom on Mac OS X" thread.
- Replies: 440
- Views: 226428
Re: The unofficial "ZDoom on Mac OS X" thread.
Hello all - My name is Ardekantur and I just spend the better part of an evening trying to get ZDoom working on my Intel Mac, using Leopard and gcc 4.2 (I've upgraded to 4.4 using Macports in an attempt to fix an error, but 4.2 is the minimum, I think, to get this working at all). I wasn't ...