Search found 20 matches

by anthraxthanasimos
Tue Apr 01, 2025 12:59 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 740
Views: 160560

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Thank you for your reply. I love the domino effect of explosive death!
by anthraxthanasimos
Fri Mar 28, 2025 1:05 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 740
Views: 160560

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

What's the difference between the " He shots" with the " explosive death" skill? Which one is better? Do they stack, or do they cancel each other?
by anthraxthanasimos
Fri Mar 28, 2025 1:03 pm
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 740
Views: 160560

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Thank you for your reply. Because I am an uber noob, what setting should I change, please?
by anthraxthanasimos
Fri Mar 28, 2025 1:00 pm
Forum: Scripting
Topic: ChatGPT o3 Mini-High (Can it code for DECORATE?)
Replies: 30
Views: 2688

Re: ChatGPT o3 Mini-High (Can it code for DECORATE?)

I think the community should focus more on this
by anthraxthanasimos
Tue Feb 25, 2025 5:20 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 740
Views: 160560

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Carrotear wrote: Sat Feb 22, 2025 12:26 pm Then it's likely a mod you have loaded that's causing it.

It is weird because I use the same wads. Could the loading order be a factor?
by anthraxthanasimos
Sat Feb 22, 2025 6:55 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 740
Views: 160560

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Carrotear wrote: Fri Feb 21, 2025 1:59 pm
anthraxthanasimos wrote: Fri Feb 21, 2025 5:41 am I tried to run GB, but this error pops up when I try to use any HUD. I did not have any issues before. What happened?
Are you running the dev builds of gzdoom?
Yes, Should not I?
by anthraxthanasimos
Fri Feb 21, 2025 5:41 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 740
Views: 160560

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

I tried to run GB, but this error pops up when I try to use any HUD. I did not have any issues before. What happened?
by anthraxthanasimos
Thu Feb 20, 2025 6:28 am
Forum: Scripting
Topic: ChatGPT o3 Mini-High (Can it code for DECORATE?)
Replies: 30
Views: 2688

Re: ChatGPT o3 Mini-High (Can it code for DECORATE?)

I am very interested in experimenting with AI models for ACS coding. I wonder if I can use the LLM to review and correct mistakes. What is your experience?
by anthraxthanasimos
Thu Feb 20, 2025 6:25 am
Forum: Gameplay Mods
Topic: [minimod][v0.7.3] Gearbox - weapon/inventory handling
Replies: 248
Views: 124889

Re: [minimod][v0.7.3] Gearbox - weapon/inventory handling

Very cool! Thank you for the update! Is there any way to move the blocks across the screen in horizontal or vertical?
by anthraxthanasimos
Wed Nov 27, 2024 9:35 am
Forum: Scripting
Topic: Any way to prevent screen colour changes when I pick up a power-up?
Replies: 0
Views: 220

Any way to prevent screen colour changes when I pick up a power-up?

I am wondering if there is any script to prevent screen changes when I pick up power-ups such as the Berserker pack or Invulnerability? Can we instead create a timer? Is that feasible, you reckon?
Thank you
by anthraxthanasimos
Tue Nov 19, 2024 4:32 am
Forum: General
Topic: Propose a tactical doom mod
Replies: 4
Views: 3780

Re: Propose a tactical doom mod

Thank you for your reply. I am going to check these!
by anthraxthanasimos
Mon Nov 11, 2024 10:37 am
Forum: Gameplay Mods
Topic: Scalliano Shuffle GOLD! V1.4 (2024 Update)
Replies: 28
Views: 12357

Re: Scalliano Shuffle GOLD! V1.4 (2024 Update)

Fair enough, I understand, and I appreciate your view. But if you change your mind...
by anthraxthanasimos
Tue Oct 29, 2024 4:53 am
Forum: General
Topic: Propose a tactical doom mod
Replies: 4
Views: 3780

Propose a tactical doom mod

As the title implies, I am interested in a different doom experience and gameplay. Could you please propose mods that implement this please?I prefer asymmetric warfare tactics such as setting traps, remote-controlled weapons, and drones; you get the point, I guess. Thank you
by anthraxthanasimos
Tue Oct 29, 2024 4:48 am
Forum: Gameplay Mods
Topic: Scalliano Shuffle GOLD! V1.4 (2024 Update)
Replies: 28
Views: 12357

Re: Scalliano Shuffle GOLD! V1.4 (2024 Update)

I want to thank you for updating my favourite mod and keeping it alive! You are doing a great job, indeed. Are you considering adding more items or weapons that might add an element of tactical warfare, such as the translocator or timer bombs? Also, are you considering adding nukes? Sorry for the ...
by anthraxthanasimos
Tue Oct 29, 2024 4:43 am
Forum: Gameplay Mods
Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
Replies: 740
Views: 160560

Re: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading

Can I please clarify if I need to run both the original mod ( GunsBonsai) and the add-on?

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