Search found 24 matches
- Mon Apr 27, 2026 6:24 pm
- Forum: Script Library
- Topic: [Coding] Smooth fluids
- Replies: 50
- Views: 32745
Re: [Coding] Smooth fluids
Is anyone aware of a mod similar to this one that also affects water/blood/lava falls textures?
What mapset is support for this missing in?
It seems I somehow messed something up somewhere as it appears to be working now - whatever I did (not exactly sure) somehow made the falling liquids ...
- Sun Apr 26, 2026 1:15 am
- Forum: Script Library
- Topic: [Coding] Smooth fluids
- Replies: 50
- Views: 32745
Re: [Coding] Smooth fluids
Is anyone aware of a mod similar to this one that also affects water/blood/lava falls textures?
- Sun Feb 22, 2026 9:37 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Venturous 1.7 Episode 7 Release
- Replies: 184
- Views: 108486
- Sun Dec 14, 2025 9:40 pm
- Forum: Gameplay Mods
- Topic: Forlorn Future V1.2.2 + weapons/monsters only
- Replies: 12
- Views: 11292
Re: Forlorn Future V1.2.1
Just wanted to say thank you for making this mod, it is excellent! I'm just starting to explore it now and it is quite awesome. Merry Christmas.
- Fri Aug 15, 2025 12:22 am
- Forum: Launchers
- Topic: Doom Runner (yet another graphical Doom launcher)
- Replies: 192
- Views: 160715
Re: Doom Runner (yet another graphical Doom launcher)
Today I found out you can copy and paste mods from one list to another. This launcher is the best ever!
In the process of testing some stuff while logging more feature requests for DoomRunner on github I found out that you can also paste the mods into a mod bundle which is super useful for ...
- Sat Aug 09, 2025 11:16 pm
- Forum: Launchers
- Topic: Doom Runner (yet another graphical Doom launcher)
- Replies: 192
- Views: 160715
Re: Doom Runner (yet another graphical Doom launcher)
Today I found out you can copy and paste mods from one list to another. This launcher is the best ever!
That was one of my requests on github lol, I'm SO glad that got implemented. I have a bunch more good feature requests I'll drop there soon and we'll see what happens.
Youda0008 is a total ...
- Wed Jul 02, 2025 6:33 pm
- Forum: Gameplay Mods
- Topic: Zagemod (v2.0 RELEASED, Now With Heretic Support!)
- Replies: 404
- Views: 156418
Re: Zagemod (v1.6 RELEASED, pg 25)
Zagemod v1.6 is now LIVE!
New update includes a whopping 14 new weapons, the Ice Bomb for SlayerGuy, balance tweaks, bug fixes, and more! See changelog below.
Download Zagemod v1.6
Legacy of Rust support has been delayed until v1.6.1.
UPDATE: Never mind, I see that it is just the text ...
- Sun Jun 22, 2025 5:05 am
- Forum: General
- Topic: How to make Build games work with Raze
- Replies: 90
- Views: 68440
Re: How to make Build games work with Raze
Here is some quick and rough info that might help some of the Linux users with getting Raze and Blood working on Linux systems: viewtopic.php?p=1261074#p1261074
- Sun Jun 22, 2025 5:00 am
- Forum: Technical Issues
- Topic: Raze not finding files on Linux
- Replies: 3
- Views: 1384
Re: Raze not finding files on Linux
I've done that, still, I only get the error message.
I also had trouble with getting Raze to work on Linux until just a few minutes ago.
Note: I am using an older build: 1.9.1 - the Linux portable one. You could probably get things working by trying some of the following advice on newer ...
- Thu Feb 06, 2025 4:15 am
- Forum: Gameplay Mods
- Topic: Universal Rain and Snow
- Replies: 79
- Views: 99777
Re: Universal Rain and Snow
I'm busy playing Brutal Doom 64: Veteran Of Hell... and bloody heck the lighting and rain sound is AMAZING! If it's sound licenses allow for copying I'd HIGHLY recommend using the sound and frequency for lighting and rain.
There's some rain and lighting sounds around levels 12 onwards.
There's some rain and lighting sounds around levels 12 onwards.
- Thu Jan 23, 2025 1:19 pm
- Forum: Gameplay Mods
- Topic: [17-03-17] ZERO TOLERANCE UPGRADE
- Replies: 79
- Views: 28581
Re: [17-03-17] ZERO TOLERANCE UPGRADE
Zhs2 wrote: Tue Jan 14, 2025 9:27 am 99% of Google Drive access problems can be solved by logging into Google on the browser you're using to download first. Link works fine for me in this way.
Yeah that does not work either, maybe it is some sort or region lock on permissions if that is a thing.
- Wed Jan 15, 2025 3:31 am
- Forum: TCs, Full Games, and Other Projects
- Topic: JMod - Mod Testing Suite
- Replies: 13
- Views: 16390
Re: JMod - Mod Testing Suite
This mod is AWESOME ! It has saved me so much time in testing new mods! I now load this as a default on all my mod build presets.
It it especially useful if you want to add new mods halfway through a megawad (it breaks saves), you just go to the map and give yourself all the items you had (with ...
It it especially useful if you want to add new mods halfway through a megawad (it breaks saves), you just go to the map and give yourself all the items you had (with ...
- Mon Jan 13, 2025 4:31 pm
- Forum: Gameplay Mods
- Topic: [17-03-17] ZERO TOLERANCE UPGRADE
- Replies: 79
- Views: 28581
Re: [17-03-17] ZERO TOLERANCE UPGRADE
Cannot seem to access the file on the download link: Needs file access permissions changed.
- Fri Jan 03, 2025 2:28 pm
- Forum: Gameplay Mods
- Topic: WW-Cola3 [v2.5 bugfix release, 5/31/2019]
- Replies: 175
- Views: 46255
Re: WW-Cola3 [v2.5 bugfix release, 5/31/2019]
Anyone have a working link for this?
https://wildweasel.itch.io/cola-3-the-soda-of-style
it's in the OP though, in that white rectangle.
I checked again and the link does not show up for me, the one you posted also does not work for me in multiple browsers - I've noticed links to itch.io ...
- Tue Dec 31, 2024 3:21 pm
- Forum: Gameplay Mods
- Topic: WW-Cola3 [v2.5 bugfix release, 5/31/2019]
- Replies: 175
- Views: 46255
Re: WW-Cola3 [v2.5 bugfix release, 5/31/2019]
Anyone have a working link for this?

