Search found 10 matches
- Sat Dec 28, 2024 6:21 am
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3112
- Views: 397163
Re: SLADE Discussion - Latest: v3.2.6 (28/May/2024)
What was the purpose of adding this feature It was added because zip archives with duplicate entry names have portability issues. At least for ZDoom and it's children, the semantics for loading such a file is to pick one of the duplicates effectively at random as the canonical file. Which one is ...
- Thu Dec 26, 2024 9:12 am
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3112
- Views: 397163
Re: SLADE Discussion - Latest: v3.2.6 (28/May/2024)
Hello! I've got a problem when saving a wad/pk3 file with entries having duplicated names. The error says "Error. Multiple entries named ... found in ...". Older SLADE didn't care about this problem. I just decided to update it from older version to the newest one recently and faced this problem ...
- Mon Dec 23, 2024 8:12 pm
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3112
- Views: 397163
- Mon Dec 23, 2024 4:43 am
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3112
- Views: 397163
Re: SLADE Discussion - Latest: v3.2.6 (28/May/2024)
Hello! I've got a problem when saving a wad/pk3 file with entries having duplicated names. The error says "Error. Multiple entries named ... found in ...". Older SLADE didn't care about this problem. I just decided to update it from older version to the newest one recently and faced this problem for ...
- Sun Dec 01, 2024 7:17 pm
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1188
- Views: 461630
Re: [6.2] Corruption Cards - 200+ cards! New Collector mode!
Well, you can do the following: 1) You can edit a .cfg file and add card names that you miss manually; 2) You can use "debug mode" but it doesn't return cards you miss back to the compendium; 3) You can use "changemap" command over and over (after you choose a card for the level) until you get ...
- Fri Nov 29, 2024 3:19 am
- Forum: Bugs [GZDoom]
- Topic: "WriteMIDI" command
- Replies: 2
- Views: 1928
"WriteMIDI" command
Hello! Well, I'm not sure that it was discussed before, but how to use "writemidi" command properly? It's not as simple as it is in Zandronum. In Zandronum you should just set some music track to play, then use "writemidi" command and write a filename with .mid at the end. After that a MIDI track is ...
- Sat Sep 28, 2024 6:58 pm
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1188
- Views: 461630
Re: [6.2] Corruption Cards - 200+ cards! New Collector mode!
It can happen on every map. For example, it can happen on Map 1 of Doom 2. When I try to hide from him in a small sector with a chainsaw right at the start of the map, after several seconds the map crashes. It happens with "summonfriend" command as well. After he kills all the enemies that he sees ...
- Wed Sep 25, 2024 12:11 am
- Forum: Gameplay Mods
- Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
- Replies: 1188
- Views: 461630
Re: [6.2] Corruption Cards - 200+ cards! New Collector mode!
Hello! Well, I don't know, was it already discussed, or not, anyway, why does the "angry revenant" event sometimes crash the map?
- Tue Apr 30, 2024 6:46 pm
- Forum: Closed Bugs [GZDoom]
- Topic: Save Deletion
- Replies: 4
- Views: 1995
Re: Save Deletion
Well, I use the latest 4.12.2 version of GZDoom on Windows 10. Permissions? What is it? GZDoom is not installed into Program Files, it's installed into my own folder.
- Tue Apr 30, 2024 1:34 am
- Forum: Closed Bugs [GZDoom]
- Topic: Save Deletion
- Replies: 4
- Views: 1995
Save Deletion
Hello! I would like to report a small bug. Well, there is a problem when I try to delete a save file through GZDoom. When I press "delete" on a save file and then press "yes" to confirm it, it looks like the save file is deleted. But when I relaunch GZDoom, this save file returns. So, I have to ...