Search found 12 matches

by Reiquel
Sat Mar 30, 2024 2:07 am
Forum: Feature Suggestions [GZDoom]
Topic: Fizzlefade screen wipe style
Replies: 8
Views: 2447

Re: Fizzlefade screen wipe style

Or making big squares the primitive unit like this:

https://www.youtube.com/watch?v=sq0EAiaUR9E
by Reiquel
Thu Mar 28, 2024 7:27 pm
Forum: Feature Suggestions [GZDoom]
Topic: Option Search auto-enter
Replies: 3
Views: 1548

Re: Option Search auto-enter

sounds like we might have to add an "auto-enter-first-control" property to the menu
by Reiquel
Thu Mar 28, 2024 5:09 pm
Forum: Feature Suggestions [GZDoom]
Topic: Fizzlefade screen wipe style
Replies: 8
Views: 2447

Re: Fizzlefade screen wipe style

Well I was trying to keep the memory requirements lean by using an LFSR. Monitor resolutions are increasing and if we use a 4k texture that's going to bloat the download size. Unless we want that generated at runtime?
by Reiquel
Thu Mar 28, 2024 12:39 pm
Forum: Feature Suggestions [GZDoom]
Topic: Fizzlefade screen wipe style
Replies: 8
Views: 2447

Re: Fizzlefade screen wipe style

Would you merge a fizzlefade pull request in the meantime?
by Reiquel
Wed Mar 27, 2024 10:37 pm
Forum: Feature Suggestions [GZDoom]
Topic: Option Search auto-enter
Replies: 3
Views: 1548

Re: Option Search auto-enter

The Option Search Field class is in wadsrc\static\zscript\engine\ui\menu\search\searchfield.zs
by Reiquel
Wed Mar 27, 2024 9:10 pm
Forum: Closed Bugs [GZDoom]
Topic: Stale overlay lingers
Replies: 1
Views: 424

Stale overlay lingers

Steps to recreate: Start new game Go to Automap Options Set Overlay automap to Overlay Only Resume gameplay Press TAB to overlay automap Go back to automap options and turn overlay automap off Resume gameplay Observe overlay automap is still activated Tested with Heretic: Shadow of the Serpent ...
by Reiquel
Wed Mar 27, 2024 8:52 pm
Forum: Feature Suggestions [GZDoom]
Topic: Option Search auto-enter
Replies: 3
Views: 1548

Option Search auto-enter

GZDoom currently requires pressing enter after selecting "Option Search" before search terms can be typed. Since "Search:" is the only field on this screen, I find that a bit silly. Can we have it auto-enter?
by Reiquel
Wed Mar 27, 2024 6:35 pm
Forum: Feature Suggestions [GZDoom]
Topic: Fizzlefade screen wipe style
Replies: 8
Views: 2447

Re: Fizzlefade screen wipe style

The screen wipes are implemented in src\common\2d\wipe.cpp
by Reiquel
Wed Mar 27, 2024 11:56 am
Forum: Technical Issues
Topic: i dont know how to change player colors
Replies: 20
Views: 1678

Re: i dont know how to change player colors

Which Chex Quest mod was it?
by Reiquel
Wed Mar 27, 2024 11:16 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Roll Property for Decals
Replies: 3
Views: 3043

Re: Roll Property for Decals

How should this "roll" property work?
by Reiquel
Wed Mar 27, 2024 3:58 am
Forum: ZDoom.org Suggestions
Topic: Warn when posting as guest
Replies: 1
Views: 4300

Re: Warn when posting as guest

Can moderators associate a guest post with an account?
by Reiquel
Tue Mar 26, 2024 7:50 pm
Forum: Feature Suggestions [GZDoom]
Topic: Fizzlefade screen wipe style
Replies: 8
Views: 2447

Fizzlefade screen wipe style

Currently GZDoom supports the following screen wipe styles:

* Melt
* Burn
* Crossfade
* None

How about fizzlefade:

https://jacopretorius.net/2017/09/wolfe ... rithm.html

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