Thank you very much for your input, Player701. Unfortunately with these two methods it's impossible to create a really invisible platform. It will always have the floor/ceiling texture of the closest or surrounding sector, even if it is self referenced. Also it leads to glitches. I think I have to ...
Hello folks! I'm having a problem on one of my maps and I hope you can help me. On my map I have a 3D bridge. This bridge has absolutely no textures and is self referencing, since I want it to be completely invisible. So, when I give the according Linedef of the controlling Sector Action 160 and ...