Search found 36 matches
- Mon Jul 16, 2007 2:35 pm
- Forum: General
- Topic: UTNT "Voice Acting" - Narrator Needed! (p3)
- Replies: 59
- Views: 3396
- Tue Sep 20, 2005 12:14 am
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Hacx on the IWAD list
- Replies: 18
- Views: 1526
Hacx on the IWAD list
IMO, Hacx should be on the "Pick an IWAD" menu.
Needs doom2.wad, hacx.wad, hacx.deh to run.
Needs doom2.wad, hacx.wad, hacx.deh to run.
- Mon Jul 18, 2005 7:31 pm
- Forum: Closed Bugs [GZDoom]
- Topic: fastmonsters bug
- Replies: 11
- Views: 472
fastmonsters bug
When you enable sv_fastmonsters 1 in a level, all monsters will be fast except the Demons / Spectres until you die / start a new game.
- Mon Nov 22, 2004 8:31 pm
- Forum: General
- Topic: Small stuff for ZDoom
- Replies: 4
- Views: 462
- Thu Nov 18, 2004 10:49 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [Not a bug] Problem when doom.wad is present
- Replies: 11
- Views: 752
- Thu Nov 18, 2004 5:50 am
- Forum: Closed Bugs [GZDoom]
- Topic: [Not a bug] Problem when doom.wad is present
- Replies: 11
- Views: 752
- Wed Nov 17, 2004 11:05 pm
- Forum: General
- Topic: Small stuff for ZDoom
- Replies: 4
- Views: 462
Small stuff for ZDoom
Strife - add a quick-use medpatch (or the next higher medical aid if you don't have whatever else) key for Strife - add a console command like "fullstats" or something to get full stats - make it so that if you talk to a shopkeeper it shows a coin sprite in the corner and the ammount of gold you ...
- Wed Nov 17, 2004 10:54 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [Not a bug] Problem when doom.wad is present
- Replies: 11
- Views: 752
Problem when doom.wad is present
If doom.wad is present (or doom2.wad, I'm not sure because I have all the supported IWADs in one dir) in the same dir as the strife.wad (strife1.wad) then certain Doom SFX play instead of the ones in Strife (such as the spider-bot uses the sounds of the spider mastermind). I made a seperate dir and ...
- Thu Oct 21, 2004 4:33 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [Fixed] Some bugs
- Replies: 7
- Views: 486
Some bugs
- When you get the crossbow, you are able to select the poison arrow mode even though you have no poison arrows
- Killing the guy in the bar after you talk to him is supposed to open a door for you to flip a switch, not trip the alarms
- Killing the guy in the bar after you talk to him is supposed to open a door for you to flip a switch, not trip the alarms
- Tue Jul 27, 2004 1:44 am
- Forum: General
- Topic: Reducing health
- Replies: 29
- Views: 1653
- Wed Jan 21, 2004 8:13 pm
- Forum: General
- Topic: [Feature Request] Game Definition files
- Replies: 11
- Views: 644
I'd love to see a DDF / EDF-like system for ZDoom. Do things like add new player classes to Doom, Heretic or Hexen, add new items, weapons, alt attacks, reloading, tons of cool stuff like that.
- Wed Jan 14, 2004 9:06 pm
- Forum: General
- Topic: Hexen demo not supported...
- Replies: 4
- Views: 358
Hexen demo not supported...
But then again, it uses the filename hexen.wad. Randy, how about adding it to the IWADs list if it is named hexdem.wad or something?
- Sun Dec 14, 2003 9:04 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [Fixed] A couple of annoying problems...
- Replies: 86
- Views: 4688
- Wed Nov 19, 2003 10:43 pm
- Forum: General
- Topic: how do u guy install GL zdoom?
- Replies: 5
- Views: 553