Search found 3 matches

by SkullGamer205
Sat Nov 30, 2024 8:45 am
Forum: Graphic/Audio Patches
Topic: SkullyHUD - Simple HUD using STBAR.
Replies: 0
Views: 2576

SkullyHUD - Simple HUD using STBAR.

(It's my first mod for Doom) SkullyHUD - HUD based on STBAR with switching some options, and also inspired on Zdexium's Minimalist HUD, Fullscreen Statusbar Mod, and FD HUD. Another HUD? Why? First of all, I made it for myself, because I couldn't find a suitable interface that would "adapt" to all ...
by SkullGamer205
Wed Jun 05, 2024 6:43 am
Forum: TCs, Full Games, and Other Projects
Topic: Compendium - Classic Megawad Compilation
Replies: 170
Views: 151158

Re: Compendium - Classic Megawad Compilation

DeckardDetribine wrote: Thu Jan 18, 2024 8:33 pm Hi, I've added all of the mapsets contained within to the Episode selection screen.
Made this for personal use with HDest, but I think that others could find some use in it.
Yooo, dude, you are cool!
Thanks.
by SkullGamer205
Tue Nov 07, 2023 12:27 am
Forum: Gameplay Mods
Topic: FlexiHUD - a universal, extremely flexible HUD mod (3.0.0 released)
Replies: 146
Views: 43117

Re: FlexiHUD - a universal, extremely flexible HUD mod (2.0.0 released!)

Author, have you made a MASTERPIECE?
After so many years of wandering, have I really found the PERFECT HUD?
IT'S NOT A DREAM?

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