Search found 3 matches
- Sat Nov 30, 2024 8:45 am
- Forum: Graphic/Audio Patches
- Topic: SkullyHUD - Simple HUD using STBAR.
- Replies: 0
- Views: 2576
SkullyHUD - Simple HUD using STBAR.
(It's my first mod for Doom) SkullyHUD - HUD based on STBAR with switching some options, and also inspired on Zdexium's Minimalist HUD, Fullscreen Statusbar Mod, and FD HUD. Another HUD? Why? First of all, I made it for myself, because I couldn't find a suitable interface that would "adapt" to all ...
- Wed Jun 05, 2024 6:43 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Compendium - Classic Megawad Compilation
- Replies: 170
- Views: 151158
Re: Compendium - Classic Megawad Compilation
Yooo, dude, you are cool!DeckardDetribine wrote: ↑Thu Jan 18, 2024 8:33 pm Hi, I've added all of the mapsets contained within to the Episode selection screen.
Made this for personal use with HDest, but I think that others could find some use in it.
Thanks.
- Tue Nov 07, 2023 12:27 am
- Forum: Gameplay Mods
- Topic: FlexiHUD - a universal, extremely flexible HUD mod (3.0.0 released)
- Replies: 146
- Views: 43117
Re: FlexiHUD - a universal, extremely flexible HUD mod (2.0.0 released!)
Author, have you made a MASTERPIECE?
After so many years of wandering, have I really found the PERFECT HUD?
IT'S NOT A DREAM?
After so many years of wandering, have I really found the PERFECT HUD?
IT'S NOT A DREAM?