Search found 14 matches

by forealdo
Thu Apr 03, 2025 7:22 pm
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95398

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!

Anyone else having consistent crashes on E6M4 when you get ambushed near the start of the level?
by forealdo
Sun Mar 30, 2025 1:32 am
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95398

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!

Is it just me, or do the regular humanzees have strange hitboxes? Like you have to aim at their legs to damage them.
by forealdo
Thu Mar 27, 2025 12:11 am
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95398

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!

The mod ran well when I was in the tutorial, but when I shot at a target I got this crash: Code: C0000005 (Access Violation - tried to write address 00007ff74e46af00) Address: 00007ff74e46af00 Flags: 00000000 The rest of the report file is too large for a single post, but I can put it up in two ...
by forealdo
Fri Mar 21, 2025 10:00 pm
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95398

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!

Last question. Have you ever considered making a page for this mod on ModDB? Might increase visibility a bit
by forealdo
Fri Mar 21, 2025 12:02 am
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95398

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!

WojtTheDoomer2K wrote: Thu Mar 20, 2025 2:42 am
forealdo wrote: Tue Mar 18, 2025 11:37 pm Another question. I know even with Vulkan crashes can still happen. Is it worth it to save crash reports and send them to you?
Not really, sorry, im not good at solving those.
Ok, thanks again
by forealdo
Tue Mar 18, 2025 11:37 pm
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95398

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!

Another question. I know even with Vulkan crashes can still happen. Is it worth it to save crash reports and send them to you?
by forealdo
Tue Mar 18, 2025 1:35 pm
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95398

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!

Just started the mod and liking it so far. Only have one question so far. On E1M2. is it normal for the trash around the map to flicker as I walk? This is the fault of the models as-they-were in the Counter Strike: Source model pack; this is why I rarely used them after I realized people might not ...
by forealdo
Tue Mar 18, 2025 1:04 am
Forum: TCs, Full Games, and Other Projects
Topic: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!
Replies: 283
Views: 95398

Re: REDS OVER WORLD - 30-level Cold War TC - 2.0 VERSION AVAILABLE!

Just started the mod and liking it so far. Only have one question so far. On E1M2. is it normal for the trash around the map to flicker as I walk?
by forealdo
Tue Oct 22, 2024 12:10 am
Forum: ZDoom (and related) News
Topic: GZDoom 4.13.1 Released
Replies: 13
Views: 5752

Re: GZDoom 4.13.1 Released

Enjay wrote: > It is possibly worth pointing out that the download has been updated again > (Thanks Rachael). > > It now points to a file called gzdoom-4-13-1b-windows.zip. This file > contains fewer DLL files than the 4-13-1a version (same as 4.13.0). > > So, if you were one of the 173 people who ...
by forealdo
Sun Oct 20, 2024 12:14 pm
Forum: ZDoom (and related) News
Topic: GZDoom 4.13.1 Released
Replies: 13
Views: 5752

Re: GZDoom 4.13.1 Released

Got it. Thanks.
by forealdo
Sun Oct 20, 2024 11:33 am
Forum: ZDoom (and related) News
Topic: GZDoom 4.13.1 Released
Replies: 13
Views: 5752

Re: GZDoom 4.13.1 Released

I just arrived here. Is the LAME MP3 DLL fix already available in the link above, or do I have to wait a bit for a new version of GZDoom to release.
by forealdo
Tue Jun 25, 2024 4:03 pm
Forum: Technical Issues
Topic: Deleting save games not working in GZDoom 4.12.2
Replies: 3
Views: 1745

Re: Deleting save games not working in GZDoom 4.12.2

I just noticed this bug and freaked out a bit. Nice to know it's already been taken care of. I'm guessing the fix will be pushed in the next update?
by forealdo
Sat Oct 28, 2023 1:32 am
Forum: General
Topic: Difference between Vulkan, GLES, and OpenGL?
Replies: 9
Views: 6438

Difference between Vulkan, GLES, and OpenGL?

I've primarily used OpenGL, but looking at the changelog for GZDoom 4.11.1, I saw the default backend was changed to Vulkan, so I was curious. I also saw mention of GLES. What's the difference between the three backends, and which one do you use personally?
by forealdo
Fri Oct 13, 2023 5:38 pm
Forum: TCs, Full Games, and Other Projects
Topic: Venturous 1.6.5 Episode 6 Release
Replies: 159
Views: 91928

Re: Venturous Release

I'm using GZDoom 4.11, which doesn't have the standard sector light mode anymore. What should I use instead?

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