Search found 5 matches
- Wed May 01, 2013 8:15 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom 64 Wad Project [GZDoom] Version 1.0 released!
- Replies: 96
- Views: 32438
Re: Doom 64 Wad Project [GZDoom] Version 1.0 released!
A very noob question, how do I run it in gzdoom? When I try to open it, it loads a wad of Doom 2.
- Sat Apr 07, 2012 2:30 am
- Forum: General
- Topic: (Ask) SNES Doom wads/mod that compatible for ZDoom?
- Replies: 42
- Views: 7641
Re: (Ask) SNES Doom wads/mod that compatible for ZDoom?
OH YEAAAAAHHHHHH...... Thanks man!!!wolfman wrote:Rename the file to SNESDoom.7z and extract with 7zip.
Here is a link to another version with maps: http://www.mediafire.com/?9bf6ffqbrl5s4cc
- Fri Apr 06, 2012 12:54 am
- Forum: General
- Topic: (Ask) SNES Doom wads/mod that compatible for ZDoom?
- Replies: 42
- Views: 7641
Re: (Ask) SNES Doom wads/mod that compatible for ZDoom?
The link is working, but the file is corrupted. Please would change server or put the file back on the internet?DaMan wrote:SNES Doom
- Mon Apr 27, 2009 10:11 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: PlayStation Doom TC
- Replies: 308
- Views: 149803
Re: PlayStation Doom TC
I downloaded a bunch of WAD here. Not understand the placement, which only wanted to help ... 
- Sun Apr 26, 2009 2:13 am
- Forum: TCs, Full Games, and Other Projects
- Topic: PlayStation Doom TC
- Replies: 308
- Views: 149803
Re: PlayStation Doom TC
In future versions is to add more enemies, because the original version lacks the Hell Knight and Arachnotron in Ultimate Doom (only available in phase one), even if the Doom 2, which lack Pain Elemental, although it is very rare. Only 3 Cyberdemons and 2 The Spider Mastermind's the whole game, very ...