CONCEPT:
An Aliens/Predator mod that incorporates Blade Runner
I'm not sure where to post this topic exactly, so admins, please feel free to relocate it should it be so deemed.
The body of this text has already been sent out as emails to everyone I could find on ModDB who have posted their ...
Search found 16 matches
- Fri Aug 21, 2026 9:02 pm
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5377
- Views: 698658
- Thu Jul 30, 2026 9:07 pm
- Forum: Requests
- Topic: Best reimagining of original Doom maps?
- Replies: 5
- Views: 4384
Re: Best reimagining of original Doom maps?
Thank you all for these remake reimaginations!
I look forward to playing them.
I look forward to playing them.
- Thu Jul 30, 2026 12:20 am
- Forum: Gameplay Mods
- Topic: [WIP] BREACH: WIP: Tactical Infiltration in GZDoom (ZScript-Powered)
- Replies: 2
- Views: 1181
Re: [WIP] BREACH: WIP: Tactical Infiltration in GZDoom (ZScript-Powered)
This is pretty nuts to see.
My God - what Doom can't do nowadays.
Since you're going for hardcore realism, I'm assuming that leaning will be integrated into the game?
If you want to see some other super impressive AI, check out No Man's Home. They *smartly* lean, accurately call out to their ...
My God - what Doom can't do nowadays.
Since you're going for hardcore realism, I'm assuming that leaning will be integrated into the game?
If you want to see some other super impressive AI, check out No Man's Home. They *smartly* lean, accurately call out to their ...
- Wed Jul 29, 2026 11:52 pm
- Forum: Gameplay Mods
- Topic: Damage Flash Update. Fancy Hit Impacts
- Replies: 8
- Views: 1330
Re: Damage Flash Update. Fancy Hit Impacts
This is really nice.
Thank you for your work on it and for sharing it with the community.
Thank you for your work on it and for sharing it with the community.
- Tue Jul 28, 2026 11:47 pm
- Forum: Gameplay Mods
- Topic: Flankers AI Mod [Updated 12/24/21]
- Replies: 8
- Views: 8198
Re: Flankers AI Mod [Updated 12/24/21]
I am hunting for the Flankers AI mod as well as the Ambushers one.
No luck so far.
And the ZSPECOPS monsters sounds enticing as well. Can't find that either.
No luck so far.
And the ZSPECOPS monsters sounds enticing as well. Can't find that either.
- Tue Jul 28, 2026 11:40 pm
- Forum: Script Library
- Topic: Ambushers AI Mod [Updated 12/24/21]
- Replies: 8
- Views: 5436
Re: Ambushers AI Mod [Updated 12/24/21]
I cannot locate the Ambushers AI and I cannot locate the Flankers AI file.
ZSPECOPS monsters is also gone.
Could someone please assist me with such?
Please and thank you...
ZSPECOPS monsters is also gone.
Could someone please assist me with such?
Please and thank you...
- Tue Jul 28, 2026 8:25 pm
- Forum: Gameplay Mods
- Topic: Universal Entropy v3.666b - The Universal Randomizer
- Replies: 112
- Views: 48955
Re: Universal Entropy v3.666b - The Universal Randomizer
In terms of Load-Order, if this was placed after Project Malice's listing, would it randomize his great creatures appearances and abilities? Because that would be awesome if it did. In fact, it would be great if this mod's powers worked on most monster packs.
Or does this mod only impact default ...
Or does this mod only impact default ...
- Fri Jul 28, 2023 4:19 pm
- Forum: Requests
- Topic: Best reimagining of original Doom maps?
- Replies: 5
- Views: 4384
Re: Best reimagining of original Doom maps?
Thank you, Delfino! Downloaded from your link!
markanini, I have done numerous keyword searches for Honte and Stalkerblade, and have had no success in finding it. Till now...!
Found a great YouTube playthrough of it.
Here's the link to the file: https://drive.google.com/uc?export=download&id=16G ...
markanini, I have done numerous keyword searches for Honte and Stalkerblade, and have had no success in finding it. Till now...!
Found a great YouTube playthrough of it.
Here's the link to the file: https://drive.google.com/uc?export=download&id=16G ...
- Thu Jul 27, 2023 10:41 pm
- Forum: Requests
- Topic: Best reimagining of original Doom maps?
- Replies: 5
- Views: 4384
Best reimagining of original Doom maps?
.
Hello Everyone!
There are a TON of new mapping efforts that are aimed at improving the original Doom maps, and if not to improve them then to certainly be a loving homage to them.
My time for gameplay is low, so...
Which of these recreation/improvement/homage efforts are the best, and should ...
Hello Everyone!
There are a TON of new mapping efforts that are aimed at improving the original Doom maps, and if not to improve them then to certainly be a loving homage to them.
My time for gameplay is low, so...
Which of these recreation/improvement/homage efforts are the best, and should ...
- Thu Jul 20, 2023 10:05 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: DISDAIN - a brand new Quake-inspired FPS (DEMO OUT NOW ON STEAM!)
- Replies: 19
- Views: 9342
Re: DISDAIN - a brand new Quake-inspired FPS (DEMO OUT NOW ON STEAM!)
After being away for many years, I've gotten back to the Doom community, and Nash, I had no idea Disdain was yours when I played the demo.
Great work!
The visuals - I love how they sort of feel like Quake, but highly caricatured, and still scary. That's tricky to pull off, but you did it.
Great ...
Great work!
The visuals - I love how they sort of feel like Quake, but highly caricatured, and still scary. That's tricky to pull off, but you did it.
Great ...
- Thu Jul 20, 2023 10:00 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Space Cats Saga+ (1.4) New Weapons and Overhauls
- Replies: 186
- Views: 87290
Re: Space Cats Saga 2.0 (Update 3.0) *Finished*
The music and the visuals - My God, it rings my bell hard for He-Man and other 1980's era cartoons.
Intriguing! Can't wait to try it out.
Thank you for your hard work and generosity!
Intriguing! Can't wait to try it out.
Thank you for your hard work and generosity!
- Thu Jul 20, 2023 9:55 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Trench Foot (Next FootNote, Butcher's Summit is here)
- Replies: 147
- Views: 102401
Re: Trench Foot (New story trailer!)
Everything looks TOP NOTCH here!
The sound design is also amazing.
With a very immersive atmosphere.
I've recently fallen in love with the Siren mod, but I can honestly state that I have no interest in using it at all with this creation. Everything seems seamlessly integrated, and that includes ...
The sound design is also amazing.
With a very immersive atmosphere.
I've recently fallen in love with the Siren mod, but I can honestly state that I have no interest in using it at all with this creation. Everything seems seamlessly integrated, and that includes ...
- Thu Jul 20, 2023 9:50 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [slow WIP] Shadows of Apocalypse - BETA public DEMO
- Replies: 255
- Views: 114322
Re: [slow WIP] Shadows of Apocalypse - BETA public DEMO
The camping pk3, is that a set of assets needed for the great-looking map, or is it a different map that you made, or...?
- Thu Jul 20, 2023 9:46 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Release] Gene-Tech: Before the Storm
- Replies: 192
- Views: 62855
Re: [Release] Gene-Tech: Before the Storm
This looks MEGA impressive.
I look forward to trying it.
Thank you for all of the hard work and for generously sharing.
I look forward to trying it.
Thank you for all of the hard work and for generously sharing.
- Thu Jul 20, 2023 9:39 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [WIP] Unnamed Aliens Mod
- Replies: 55
- Views: 11508
Re: [WIP] Unnamed Aliens Mod
This is just phenomenal work.
I was gobsmacked when I looked at your other works in progress on your YouTube channel. I am extremely impressed.
The Suburb map looks enormously promising. Please make sure that when it's released, that it'll work well with other mods such as Siren.
Yeah, I am SUPER ...
I was gobsmacked when I looked at your other works in progress on your YouTube channel. I am extremely impressed.
The Suburb map looks enormously promising. Please make sure that when it's released, that it'll work well with other mods such as Siren.
Yeah, I am SUPER ...