Search found 12 matches
- Mon Jun 15, 2026 11:48 am
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5377
- Views: 698636
Re: ZDoom project ideas you have
i've had this idea in my head for a long while. It's a mod that takes any custom weapons and replaces them with their basegame equivalents via checking the weapon's slot. [slot 1 weapons replaced with chainsaws, slot 3 weapons being 50/50 replaced with shotguns and supershotguns, etc.] to allow ...
- Mon Jun 01, 2026 9:31 am
- Forum: Gameplay Mods
- Topic: Universal Weapon Slot System By Vortex
- Replies: 9
- Views: 1615
Re: Universal Weapon Slot System By Vortex
sorry if this is too off topic, but have you / could you make a mod that replaces all custom weapons with vanilla ones based on their slot? (for the purpose of using gameplay mods on top of mods with pre-existing custom weapons) i.e. all slot 1 weapons are chainsaws, slot 3 are shotguns or super ...
- Fri May 29, 2026 2:17 pm
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 770
- Views: 185448
Re: [0.10.4] Gun Bonsai -- everything-compatible weapon upgrading
I- it won't fucking launch???
It used to work.
image might be too low quality, it kept yelling at me to pick a smaller file.
Ive tried adding libtooltipmenu before and after it in ZDL (which worked with it before)
This looks like it's crashing in the HUD code, specifically in the part where it ...
- Fri May 29, 2026 2:08 pm
- Forum: Gameplay Mods
- Topic: Universal Weapon Slot System By Vortex
- Replies: 9
- Views: 1615
Re: Universal Weapon Slot System By Vortex
sorry if this is too off topic, but have you / could you make a mod that replaces all custom weapons with vanilla ones based on their slot? (for the purpose of using gameplay mods on top of mods with pre-existing custom weapons) i.e. all slot 1 weapons are chainsaws, slot 3 are shotguns or super ...
- Tue May 26, 2026 3:44 pm
- Forum: General
- Topic: Reelism + Gameplay mod compatibility?
- Replies: 0
- Views: 78
Reelism + Gameplay mod compatibility?
Reelism 2 is one of the most fun mods I've ever played, but its general inability to play nice with other gameplay mods like byoc and necrodoom is slowly driving me crazy! I've tried extracting the pk3 to load the level wads individually and adding Invasion Simulator in attempt to make "Diet Reelism ...
- Mon May 18, 2026 11:46 am
- Forum: Gameplay Mods
- Topic: Samsara Reincarnation 2.2 / ReMixer 1.2.2 (Out now!)
- Replies: 103
- Views: 75897
Re: Samsara Reincarnation 2.2 / ReMixer 1.2.2 (Out now!)
sorry if this has been brought up already, but no matter the files i load into my zdl and the order i do, james bond's enemies always show up entirely invisible. is there a way to fix this? I've tried several GZDoom builds and the issue persists
I am having a similar issue. Lots of pickups ...
- Sun Mar 29, 2026 5:18 pm
- Forum: Gameplay Mods
- Topic: Samsara Reincarnation 2.2 / ReMixer 1.2.2 (Out now!)
- Replies: 103
- Views: 75897
Re: Samsara Reincarnation 2.2 / ReMixer 1.2.2 (Out now!)
sorry if this has been brought up already, but no matter the files i load into my zdl and the order i do, james bond's enemies always show up entirely invisible. is there a way to fix this? I've tried several GZDoom builds and the issue persists
- Thu Aug 22, 2024 7:56 pm
- Forum: Gameplay Mods
- Topic: CRUELTY SQUAD in DOOM (v0.4) (+Monsters only)
- Replies: 16
- Views: 11022
Re: CRUELTY SQUAD in DOOM (v0.2)
this mod is great, but I noticed the flicking to reload is a lot less reliable than in CruS.
- Thu Jun 20, 2024 12:52 pm
- Forum: Gameplay Mods
- Topic: TIGER BLOOD - Instinct Violence
- Replies: 3
- Views: 3649
Re: TIGER BLOOD - Instinct Violence
How do you enable the Hotline Miami style HUD seen in these screenshots?
I didn't see a dedicated tiger blood options menu, so I assumed it didn't need configuring.
I didn't see a dedicated tiger blood options menu, so I assumed it didn't need configuring.
- Tue Jan 09, 2024 8:58 pm
- Forum: Gameplay Mods
- Topic: Monster Factions and Immediate Monster Infighting
- Replies: 28
- Views: 12303
Re: Monster Factions and Immediate Monster Infighting
the file seems to have gone defunct
- Thu Nov 30, 2023 4:02 pm
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 770
- Views: 185448
Re: [0.10.4] Gun Bonsai -- everything-compatible weapon upgrading
even without libtooltip it refuses to work
- Sat Nov 25, 2023 1:17 pm
- Forum: Gameplay Mods
- Topic: [0.10.6] Gun Bonsai -- everything-compatible weapon upgrading
- Replies: 770
- Views: 185448
Re: [0.10.4] Gun Bonsai -- everything-compatible weapon upgrading
I- it won't fucking launch???
It used to work.
image might be too low quality, it kept yelling at me to pick a smaller file.
Ive tried adding libtooltipmenu before and after it in ZDL (which worked with it before)
It used to work.
image might be too low quality, it kept yelling at me to pick a smaller file.
Ive tried adding libtooltipmenu before and after it in ZDL (which worked with it before)