Search found 4 matches

by Jazz Cappricio
Sun May 28, 2023 4:31 pm
Forum: Closed Bugs [Raze]
Topic: [Blood] Cannot swim with crouch toggle
Replies: 2
Views: 3143

[Blood] Cannot swim with crouch toggle

Hello, In the dev build "1.8pre-493-g213bdbada" alongside some prior builds, I've found that using the crouch toggle cannot let you swim downwards, but the normal crouch can. In prior versions, crouch toggle worked perfectly. Unfortunately, I don't have much else to say. I have attached a savegame ...
by Jazz Cappricio
Sun May 28, 2023 4:19 pm
Forum: Closed Bugs [Raze]
Topic: [Blood] Being set on fire blinds Caleb
Replies: 1
Views: 1360

[Blood] Being set on fire blinds Caleb

Greetings, I was playing around in the dev builds, specifically "1.8pre-493-g213bdbada" released today, and found that being set on fire blinds Caleb. I tried launching the game in OpenGL, Vulkan, and OpenGL ES to the same effect. I also tried to see if any setting caused it; no luck, though it is ...
by Jazz Cappricio
Thu Apr 20, 2023 6:18 pm
Forum: Closed Bugs [Raze]
Topic: [Blood] Dynamite is far too powerful
Replies: 2
Views: 1525

Re: [Blood] Dynamite is far too powerful

Oh dear...
It would seem that Raze 1.7.1 fixed this issue. Somehow, I never saw it release--it was either bad timing or me glossing over it.
Forgive me for the thread. Feel free to close it.
Thank you Raze devs for your continued hard work! :-) Every fix makes it even better.
by Jazz Cappricio
Tue Apr 18, 2023 7:37 pm
Forum: Closed Bugs [Raze]
Topic: [Blood] Dynamite is far too powerful
Replies: 2
Views: 1525

[Blood] Dynamite is far too powerful

Salutations and thank you for taking the time to view this report! Raze is my preferred way to play Build games, but one issue has been plaguing me for multiple versions now. In Blood, explosives are too strong. I've cross-checked their behavior in various other ports (and the DOS version ...

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