Search found 110 matches
- Sat Feb 15, 2025 1:18 am
- Forum: Gameplay Mods
- Topic: Doosk, aka Dusk weapons rip. 5th Anniversary update available now!
- Replies: 70
- Views: 39961
Re: Doosk, aka Dusk weapons rip. 5th Anniversary update available now!
Doosk 5th anniversary update available now! 6gbmv9_Ce_M Some of the new features: * Optional "Dusk HD" weapon sprites (Separate download, 360p/720p versions available, pick one) * Optional "DECOHACK/MBF21" weapons demake , for those that wants to play on KEX Doom, DSDA Doom or any complevel-21 ...
- Sun Feb 02, 2025 1:34 am
- Forum: Gameplay Mods
- Topic: Doosk, aka Dusk weapons rip. 5th Anniversary update available now!
- Replies: 70
- Views: 39961
Re: Doosk, aka Dusk weapons rip. 5th Anniversary update coming soon
Am I right to assume that the included texture mod only works with the included map? I've tried using the texture mod without the included map, hoping to give a Dusk aesthetic to Doom (or more specifically, Doom Fusion). Yeah. For now, the texture pack are meant to be used for either the included ...
- Tue Jan 28, 2025 3:14 pm
- Forum: Gameplay Mods
- Topic: Doosk, aka Dusk weapons rip. 5th Anniversary update available now!
- Replies: 70
- Views: 39961
Re: Doosk, aka Dusk weapons rip. 5th Anniversary update coming soon
Doosk's 5th anniversary update coming soon! It's been a long time =P So, i'm quite sastified with the way the mod currently is now, that doesn't mean i'm done yet! In addition to the 10+ multiplayer levels i've done in the past, I still want to include a singleplayer level pack before calling the ...
- Fri Sep 06, 2024 1:39 am
- Forum: Off-Topic
- Topic: Obligatory Legacy of Rust/ Nightdive Doom Port thread
- Replies: 206
- Views: 27144
Re: Obligatory Legacy of Rust/ Nightdive Doom Port thread
I don't know exactly where to ask this, so considering some of the people that contributed to the port are around here, I feel like asking: "Is there a way to force an uploaded mod to work on Doom 2/Nerve IWAD instead of Doom 1?" Recently updated a mod of mine inside the kex port, then tweaked some ...
- Sun Sep 01, 2024 10:45 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142786
- Wed Feb 14, 2024 2:39 pm
- Forum: Gameplay Mods
- Topic: Doosk, aka Dusk weapons rip. 5th Anniversary update available now!
- Replies: 70
- Views: 39961
Re: Doosk, aka Dusk weapons rip. 4th Anniversary update available now!
Doosk update available now! =P 4 new multiplayer maps (for a total of 10 levels), 2 Singleplayer "test" levels, One "horde mode" level that recreates Skulltag's invasion from scratch with ACS, a bunch of bugfixes and lots of fun awaits on latest doosk update =P https://imgur.com/edUYi8o.png Latest ...
- Wed Feb 07, 2024 3:14 pm
- Forum: Gameplay Mods
- Topic: Doosk, aka Dusk weapons rip. 5th Anniversary update available now!
- Replies: 70
- Views: 39961
Re: Doosk, aka Dusk weapons rip. 4th Anniversary update coming feb 14th!
Long text of wall incoming, be warned =P (Yep, took my time to reply, haha) I don't really want to ask this, but I know someone will (or likely already has) so just to get it out of the way, any plans for the HD models? Considering that would include enemies too, I figure if it was planned, it would ...
- Mon Feb 05, 2024 10:42 pm
- Forum: Gameplay Mods
- Topic: Doosk, aka Dusk weapons rip. 5th Anniversary update available now!
- Replies: 70
- Views: 39961
Re: Doosk, aka Dusk weapons rip. 4th anniversary update coming feb 14th!
Oh hai! So, it's that time of the year again, where I make another Doosk update. I updated the mod last year with one new multiplayer level and few bugfixes, but I didn't wanted to bring back to life this forum for such a small deal. But now that the mod is reaching it's 4th anniversary and i'll be ...
- Sun Sep 10, 2023 1:13 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142786
Re: The WIP Thread
Something I've did while I was bored.
The weapons mod was already done for a while, but thought it would be fun if I did few levels wolf-3d style to include to that mod.
The mod will be updated eventually, no date for it yet, as it's still missing props.
The weapons mod was already done for a while, but thought it would be fun if I did few levels wolf-3d style to include to that mod.
The mod will be updated eventually, no date for it yet, as it's still missing props.
- Thu Aug 17, 2023 3:18 pm
- Forum: Levels
- Topic: Doom Episode - 1 Remaster (demo available)
- Replies: 33
- Views: 41888
Re: Doom Episode - 1 Remaster (demo available)
Really good stuff. Already commented with screenshots like a year ago, but just for fun, i'm sharing some footage of the mappack being played with one of my mod's that ports doom '16 weapons into classic doom. I like the mashup combo of how 2016 weapons looks on doom 3 style of maps and doom 2 style ...
- Wed Jul 12, 2023 8:59 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142786
Re: The WIP Thread
Good to see ya too!DoomKrakken wrote: ↑Thu Jul 06, 2023 5:12 pm Yo, I had no idea you were on the forums, and for so long too...
Good to see you, man.![]()
Ye, I've been for quite a while, but almost never posted because of language barrier.
- Mon Jul 03, 2023 10:34 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142786
Re: The WIP Thread
After a bunch of years, finally i'm about to release version 1.0 of Titan.
Showcasing some of its features on a new trailer.
Showcasing some of its features on a new trailer.
- Thu Mar 09, 2023 9:28 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2142786
Re: The WIP Thread
Welp, took me long enough, but I am finally next to finish the version 1.0 of titan. (or at least what it was originally meant to be 1.0)
- Thu Jan 19, 2023 12:25 am
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29602
- Views: 1523701
Re: The Still New What Did You Last Do Thread
A little something i've been working on the past week
Dual deagles
Dual autoshot
Dual deagles
Dual autoshot
- Mon Dec 19, 2022 8:54 pm
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29602
- Views: 1523701
Re: The Still New What Did You Last Do Thread
Currently working on a sequel of a project i've did for latest reload magazine gamejam. It is not zdoom related, but i may have a plan in the far future to make a doom port of it. (i've used efpse engine for the gamejam, but thought the animations in a way that could be easily ported into gzdoom ...