Search found 23 matches
- Wed Jul 09, 2025 12:41 am
- Forum: Gameplay Mods
- Topic: DoomRLA EXTENDED [1.1d] - Two new classes! More stuff!
- Replies: 211
- Views: 130721
Re: DoomRLA EXTENDED [1.1d] - Two new classes! More stuff!
I've noticed a weird glitch involving the Phase Sisters where if you exit a map as while both sisters are carrying four pieces of armor each, one sister will lose half the armor she was carrying, it seems random which sister is affected by this, sometimes it's Terri, other times it's Portia, I've ...
- Fri Jul 04, 2025 12:46 am
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0A (For Doom/Heretic/Hexen) [FULL 1.0 Release]
- Replies: 1415
- Views: 335564
Re: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Hello eharper! I found a bug that occurs when trying to run this mod with any episodic wad, whenever I try to start a game I get the character and difficulty select screens for Walpurgis but not the episode select screen for the wad, this also has the side effect of labeling all the levels as the ...
- Sun Mar 30, 2025 3:36 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.7c - 3/30/25 - Hefty Amount of Changes!
Where in the hell is all of the ammo? I ran out at the beginning of map02 and had to plink my way through with an unloaded Frost Snap, which was incredibly obnoxious Ammo definitely becomes a non issue pretty early on in most playthroughs, using your Bullet-Eye generates a fair bit of rounds and ...
- Mon Mar 24, 2025 7:24 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.7b - 3/24/25 - Hefty Amount of Changes!
Oh damn, I was not expecting such a quick fix, thanks Mor! And I play on Master Difficulty.
- Mon Mar 24, 2025 4:09 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.7 - 3/23/25 - Hefty Amount of Changes!
So far I'm really enjoying everything that the new update adds and changes except the new energy screen system, it's making the game way too easy when I feel like the balance was really good before, making bosses deal more screen damage is nice but I feel like something else should be altered to ...
- Sun Mar 23, 2025 9:26 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.7 - 3/23/25 - Hefty Amount of Changes!
Oh man, I wasn't expecting a big update like this, I can't wait to fully dig in and see what's new! I do have one immediate concern, the new energy screen system seems to let you absorb way more damage than before, even just half a bar let's you tank 8 cyberdemon rockets before they deplete, I'm not ...
- Sat Nov 30, 2024 2:59 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.6b - 7/10/24 - Non-Hefty Update
Sorry for the super late reply, I took a long break from Doom not long after the latest update came out. I don't have much in terms of feedback because this last update addressed all the problems I mentioned, (I appreciate you highlighting those changes in the changelog btw, that put a big smile on ...
- Wed Jul 10, 2024 6:17 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.6 - 6/20/24 - Back At It!
So I did some testing with the Melee weapons and it's only Quick Strike and Grind Halberd are being problematic for me, with the Quick Strike it'll deal guaranteed painstun on low tier enemies but not mid- high tier ones, unless it's the three hit charge attack, and even then that's finicky too ...
- Sat Jul 06, 2024 3:03 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.6 - 6/20/24 - Back At It!
After going through a few playthrough I think I finally have some feedback to give - As happy as I still am that Essence Stealer was nerfed I think it does need a small buff, I know you mentioned something about making it to where the kill requirement would change depending on max health which ...
- Sun Jun 23, 2024 1:44 am
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.6 - 6/20/24 - Back At It!
I'm going to wait to report a couple issues I'm having because I believe they might be the result of swapping versions of the mod mid playthrough but in the meantime I'll give some feedback. -The Force Wave is amazing! Easily my favorite Support weapon, I have noticed that it has a hard time pushing ...
- Wed May 01, 2024 1:26 am
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.5b - 3/5/24 - Even More Improvements!
Hey Mor! Haven't had much to report as of late because honestly the most recent updates have been great! I love the new Rapid weapon, I'm glad that the Void Coil is way more common now and can actually be easily upgraded, I love the reworked Triple Wyvern and all the other changes/improvements. I do ...
- Tue Feb 13, 2024 4:27 am
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.3 - 2/3/24 - Fixes and Improvements!
Alright, i've done a few playthroughs with the new update and have a couple small problems to report. -The spawn rate for the Void Coil seems really low, in the three playthrough I've done so far it's only spawned for me twice across two different wads, not sure what could be done to fix that ...
- Mon Feb 05, 2024 5:42 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.3 - 2/3/24 - Fixes and Improvements!
I honestly don't have much to say in particular about the update other than it's another great step forward for this mod, I've yet to have gotten the new weapon legitimately but I did play around with it in a test map and it seems really fun! I like that each update is making the mod more ...
- Wed Oct 25, 2023 2:13 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.2 - 10/2/23 - I Heard You Like Equipment Items.
Damn, wasn't expecting you to drop a new update so soon but I'll take it! -I'm so happy you made it to where elite weapons are added to the regular rotation when you acquire one, that makes it so much easier to level them up. -New inventory items are always a plus, and being able to sell them makes ...
- Tue Oct 24, 2023 7:51 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 460
- Views: 172480
Re: Bullet-Eye - v0.12.2 - 10/2/23 - I Heard You Like Equipment Items.
Gotcha, I feel like adding the elite weapon to the common rotation upon getting one is probably the easiest choice, though admittedly i don't remember how the weapon enhancers worked but i assume they were just normal inventory items, if so than bringing them back would probably be easier.