Search found 3 matches
- Tue Oct 25, 2022 8:12 pm
- Forum: Graphic/Audio Patches
- Topic: Hit sparks - replaces blood with sparks and smoke
- Replies: 9
- Views: 3061
Re: Hit sparks - replaces blood with sparks and smoke
It uses GZDoom-specific features (A_SetRoll), so it should only work with GZDoom. So far I tried it with Ashes, HighNoonDrifter, Trenchfoot, Ntmai and some lesser known mods. You can get it working with Beautiful-Doom by loading hitsparks.pk3 after the beautiful-doom pk3 and turning off "enhanced ...
- Mon Oct 24, 2022 11:38 am
- Forum: Graphic/Audio Patches
- Topic: Hit sparks - replaces blood with sparks and smoke
- Replies: 9
- Views: 3061
Re: Hit sparks - replaces blood with sparks and smoke
I loved Suckerpunch! Now I have to see if the smoke looks good in Trenchfoot once I get home!
- Sat Oct 22, 2022 10:44 pm
- Forum: Graphic/Audio Patches
- Topic: Hit sparks - replaces blood with sparks and smoke
- Replies: 9
- Views: 3061
Hit sparks - replaces blood with sparks and smoke
Long time lurker, first time poster and so on. I really like squib-explosion effects in movies, especially in old westerns, where outlaws that are hit just have their chest explode into smoke, so that is something I tried to emulate. I'm satisfied with how it turned out, especially in combination ...