Search found 18 matches

by pun1sh3r
Tue Jun 08, 2010 4:51 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30880
Views: 2147033

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Are those red values custom paletted, or is that the sexiest stock palette sky ever?
by pun1sh3r
Mon Nov 16, 2009 3:27 pm
Forum: Closed Bugs [GZDoom]
Topic: [All]Actor hits floor makes some items float
Replies: 1
Views: 246

[All]Actor hits floor makes some items float

http://www.rfc1337.net/wads/AFTSDM1311.wad

Many items in map AFTS08 float after jumping down the actor hits floor sector. However, before jumping down the sector, all of the items are on the ground.
Spoiler: Jump down this
Spoiler: (screenshots in gl on Skulltag, but this happens in Zdoom too.)
by pun1sh3r
Tue Jul 28, 2009 5:09 pm
Forum: Editing (Archive)
Topic: Using custom textures(Solved)
Replies: 6
Views: 248

Re: Using custom textures(I'm never going to get this to work..)

Oh thanks...I'm good now. I was simply thinking even numbers rather than powers of 2.
by pun1sh3r
Tue Jul 28, 2009 2:20 pm
Forum: Editing (Archive)
Topic: Using custom textures(Solved)
Replies: 6
Views: 248

Re: Using custom textures...

Does it show right in-game? DB might not show non-power of 2 texture correctly. That's what I was thinking...so I made the height and width even numbers. I never saw it in game yet. But it'll probably show up skewed and not transparent at all due to recent problems. ---- I have two more problems ...
by pun1sh3r
Mon Jul 27, 2009 9:19 pm
Forum: Editing (Archive)
Topic: Using custom textures(Solved)
Replies: 6
Views: 248

Re: Using custom textures...

Thanks, it worked... Is that the same reason why this sprite shows up like this when I load the textures from a folder in DB?
by pun1sh3r
Mon Jul 27, 2009 6:21 pm
Forum: Editing (Archive)
Topic: Using custom textures(Solved)
Replies: 6
Views: 248

Using custom textures(Solved)

I've been making this skybox for a Skulltag map, but all I see is black in game(other than the HUD). It shows up fine in Doombuilder.

What am I doing wrong?
Spoiler:
Spoiler:
by pun1sh3r
Mon Apr 20, 2009 6:57 pm
Forum: Resources
Topic: [Heretic&Hexen] Baker's Legacy - Download on pages 1 and 19
Replies: 293
Views: 21367

Re: [Heretic] Baker's Legacy - Needs more Lights / Magic / Iced

Has a Doom texture pack ever gotten this big?
by pun1sh3r
Fri Apr 17, 2009 6:17 pm
Forum: Resources
Topic: [Heretic&Hexen] Baker's Legacy - Download on pages 1 and 19
Replies: 293
Views: 21367

Re: [Heretic] Baker's Legacy - Needs more Lights / Magic / Iced

Tormentor667 wrote:I doubt that this will be convincing anyway considering that a torch isn't a static but a flickering light.
Yeah...I was thinking that too. It probably wouldn't look right if it flickered alternating between this and it's original texture either.

It does match it's original texture now, though.
by pun1sh3r
Thu Apr 16, 2009 5:15 pm
Forum: Resources
Topic: [Heretic&Hexen] Baker's Legacy - Download on pages 1 and 19
Replies: 293
Views: 21367

Re: [Heretic] Baker's Legacy - Needs more Lights / Magic / Iced

I just checked it again with the original texture by it's side and the outer part was slightly darker, so I increased the brightness by a small notch. WALL.PNG I upped the contrast after I used the lightness/darkness tool, so that's what did it. I thought I fixed it with a brightness adjustment but ...
by pun1sh3r
Wed Apr 15, 2009 9:02 pm
Forum: Resources
Topic: [Heretic&Hexen] Baker's Legacy - Download on pages 1 and 19
Replies: 293
Views: 21367

Re: [Heretic] Baker's Legacy - Needs more Lights / Magic / Iced

This is my attempt of a lit wall for a torch to be on.

Image
by pun1sh3r
Mon Apr 06, 2009 12:51 pm
Forum: Resources
Topic: [Heretic&Hexen] Baker's Legacy - Download on pages 1 and 19
Replies: 293
Views: 21367

Re: [Heretic] Baker's Legacy - The Community Texture Pack!

I made another one too...

I'll redo the other one.
----
Can't wait until we start seeing some Mek Heretic maps :P I know I can't map that good yet.
by pun1sh3r
Sat Apr 04, 2009 7:09 pm
Forum: Resources
Topic: [Heretic&Hexen] Baker's Legacy - Download on pages 1 and 19
Replies: 293
Views: 21367

Re: [Heretic] Baker's Legacy - The Community Texture Pack!

I noticed a few of my textures are not in the preview section, they've been rejected? Edit: these ones http://i209.photobucket.com/albums/bb202/CaptainToenailSkulltag/statues.png Those are nice... The SAINT variation I've seen were recolors of the whole texture and not just the dude. I was going to ...

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